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Posted by: PierPiero.9142

PierPiero.9142

Many posts here complain on class that are OP. I began playing eng 5 monthes ago and i feel engineer is really strong. Every build i tried ( burst, bunker, power condi ) i felt i could play and try to win . So i am happy with that ( I hope now they will not nerf it soon )

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Posted by: Deimos Tel Arin.7391

Deimos Tel Arin.7391

hmmm could you share with us what build you are running on your engineer?

thanks!

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Posted by: PierPiero.9142

PierPiero.9142

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Posted by: PierPiero.9142

PierPiero.9142

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Posted by: RaZaC.1963

RaZaC.1963

Engineer is in a position where other classes should be in terms of skillcap.

The only thing that they have to get rid of is the less-intelligent-rifle-trol-decap-build. The best way to do that is redesign the rifle witch is a clunky weapon that just feels terrible to play with compared to p/s.

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Posted by: Rarnark.5623

Rarnark.5623

The best way to do that is redesign the rifle witch is a clunky weapon that just feels terrible to play with compared to p/s.

I disagree. Rifle has a slowish feel to it because it’s skills are powerful. Landing them is rewarding and the weapon is amazing for juggling and controlling opponents when running a power build. Do not change.

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Posted by: Valentin.2073

Valentin.2073

just today, i beat an engi 1v1 on my glass cannon ranger twice. lol

he asked me if engi’s got underpowered.

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Posted by: Vitalij.7193

Vitalij.7193

Why you gave builds to them…silly boy

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Posted by: RaZaC.1963

RaZaC.1963

Rifle skills are clunky and slow because that’s how they were designed. Powerbuilds are not viable to begin with because the weapon that is supposed to support powerbuilds is just utter trash.

  • The auto-attack is oké I suppose.
  • The immobilize is as accurate as a girl playing softball and with the current “zoo” meta you’ll most of the time not hit your target with it.
  • blunderbuss, a skill that requires you to hit your immobilize in order to pull-off the close range damage. being + 200 range only gives you half an autoattack more damage. Besides its such a predictable move anyone would dodge it if you don’t hit your immobilize.
  • Overcharged Shot, basically the skill you have to land in order to hit your immobilize if you are not running flamethrower/bombkit. Besides that it just feels stupid, it makes you vulnerable in teamfights. And if you use it in 1v1 situations the other player can use a stunbreaker (also something most engies do not use) and actually gain the advantage over you.
  • JumpShot, most clunky skill in the game and incredibly easy to counterplay.

Basically its a flawed weapon

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Posted by: silentnight warrior.2714

silentnight warrior.2714

Yes indeed enginner is realy strong/OP in some builds. I think that the only class that its going to be buffed should be elementalist and the others will stay the same way, so i dont believe ANet has plans to nerf enginner. Have fun playing your engie.

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Posted by: Benjamin.8237

Benjamin.8237

Engineer is in a really sweet place, it alongside elementalist has a high skill floor and and extremely high skill ceiling. When played bad the builds are bad, when played good the builds are good with the ability to be extremely competent with the class. I wouldn’t say engineer is OP at all as the people that will constantly win will be good players. Get a new player to roll engie and they will most likely go nades/bomb/x and get destroyed (not that that’s a bad combo, but new guys do nade spam).

I feel sorry for ele at the moment. (Also don’t give builds out, we are already the least played class, lets keep it secret :p )

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Posted by: PierPiero.9142

PierPiero.9142

I gave build only becouse i got it on youtube …. as i can search it with youtube i think anyone else could do that

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Posted by: Treborlavok.3504

Treborlavok.3504

The best way to do that is redesign the rifle witch is a clunky weapon that just feels terrible to play with compared to p/s.

I disagree. Rifle has a slowish feel to it because it’s skills are powerful. Landing them is rewarding and the weapon is amazing for juggling and controlling opponents when running a power build. Do not change.

agree! love me my predator!!!

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