really strong class
hmmm could you share with us what build you are running on your engineer?
thanks!
i tried many build :
burst http://gw2skills.net/editor/?fcAQFAUlIqicn1yuF17IxoCdG0j6mX/K6R+tsjB-TgAg0ENpay1kpJZT2mGEA
power condi :
http://gw2skills.net/editor/?fcAQJAqelIqic3zy3F17IxoCdW0j8bZH/5hcTLbB-ToAAzCpIaS1krJTTymsNN+YSA
or :
http://gw2skills.net/editor/?fcAQJAqelIqic3zyuF17IxoCdW0j8bZH/5hcTLbB-ToAAzCpIaS1krJTTymsNN+YSA
bunker :
http://gw2skills.net/editor/?fcAQJAqelIqic3zyuF17IxoCdO0jCbY1K6R+tsjB-ToAg2CrIaS1krJTTymsNN+YSA
Engineer is in a position where other classes should be in terms of skillcap.
The only thing that they have to get rid of is the less-intelligent-rifle-trol-decap-build. The best way to do that is redesign the rifle witch is a clunky weapon that just feels terrible to play with compared to p/s.
The best way to do that is redesign the rifle witch is a clunky weapon that just feels terrible to play with compared to p/s.
I disagree. Rifle has a slowish feel to it because it’s skills are powerful. Landing them is rewarding and the weapon is amazing for juggling and controlling opponents when running a power build. Do not change.
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just today, i beat an engi 1v1 on my glass cannon ranger twice. lol
he asked me if engi’s got underpowered.
Why you gave builds to them…silly boy
Rifle skills are clunky and slow because that’s how they were designed. Powerbuilds are not viable to begin with because the weapon that is supposed to support powerbuilds is just utter trash.
- The auto-attack is oké I suppose.
- The immobilize is as accurate as a girl playing softball and with the current “zoo” meta you’ll most of the time not hit your target with it.
- blunderbuss, a skill that requires you to hit your immobilize in order to pull-off the close range damage. being + 200 range only gives you half an autoattack more damage. Besides its such a predictable move anyone would dodge it if you don’t hit your immobilize.
- Overcharged Shot, basically the skill you have to land in order to hit your immobilize if you are not running flamethrower/bombkit. Besides that it just feels stupid, it makes you vulnerable in teamfights. And if you use it in 1v1 situations the other player can use a stunbreaker (also something most engies do not use) and actually gain the advantage over you.
- JumpShot, most clunky skill in the game and incredibly easy to counterplay.
Basically its a flawed weapon
Yes indeed enginner is realy strong/OP in some builds. I think that the only class that its going to be buffed should be elementalist and the others will stay the same way, so i dont believe ANet has plans to nerf enginner. Have fun playing your engie.
Engineer is in a really sweet place, it alongside elementalist has a high skill floor and and extremely high skill ceiling. When played bad the builds are bad, when played good the builds are good with the ability to be extremely competent with the class. I wouldn’t say engineer is OP at all as the people that will constantly win will be good players. Get a new player to roll engie and they will most likely go nades/bomb/x and get destroyed (not that that’s a bad combo, but new guys do nade spam).
I feel sorry for ele at the moment. (Also don’t give builds out, we are already the least played class, lets keep it secret :p )
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I gave build only becouse i got it on youtube …. as i can search it with youtube i think anyone else could do that
The best way to do that is redesign the rifle witch is a clunky weapon that just feels terrible to play with compared to p/s.
I disagree. Rifle has a slowish feel to it because it’s skills are powerful. Landing them is rewarding and the weapon is amazing for juggling and controlling opponents when running a power build. Do not change.
agree! love me my predator!!!
Asura Ele- Sir Im afraid youre short. Why is it always short jokes. No, youre short on the bill.