reason why spvp only has capture point

reason why spvp only has capture point

in PvP

Posted by: Benkei.6293

Benkei.6293

The pvp in this game is flawed in 1 very important aspect, any class who is decently spec´d can outrun any other single enemy, you don´t have to fight anyone if you just run away. If you want to kill someone, that person has to be willing to stay for you to kill him. In top of that they even included the senseless mechanic of recovering hp when out of combat.

So basically the only posible PvP this game can have is “capture the points” system, since they don´t give us enough chase mechanisms, while other games provide players with many leaps into the fray but less leaps to get out of it.

Im sure many of us would love to see other kind of PvP like deathmatch or king of the hill or even GvG but the truth is that game mechanics would not allow this to be balanced, like come on this game allow thieves to perma stealth with some builds, without taking any of their mobility. Just the fact of having this guys would make PvP annoyin.

O and the condition problem, you can build toughness to counter direct damage, but there is no way to counter conditions gear wise but using melandru´s. So they did a huge flaw that is going to stay. You can see this flaw huge impact, when you notice that in 1 year they have not decided to increase the cap of conditions a target can have.

reason why spvp only has capture point

in PvP

Posted by: Gele.2048

Gele.2048

s pvp is the worst form on pvp ever placed in any mmo from the last 10 years i have played there is nothing more epic fail then the entire concept is fail

reason why spvp only has capture point

in PvP

Posted by: Corian.4068

Corian.4068

There would be very very different styles of builds and play in a format that wasn’t so focused on specific points on the map as conquest, yeah.

A part of me wants to see them do it just so the devs can see how stupid of a mechanic stealth is and how much it would dominate that mode.

Heck, they already know if being stealthed on a point doesn’t flip it in conquest. If they know that stealth is just a button you can press to avoid all consequences, why is it in the game?

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