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Posted by: ArcTheFallen.7682

ArcTheFallen.7682

Just wanted to create a thread to give tips to help those new to PvP.

This could include techniques, things you wish you knew, common misconceptions, etc.

I’ll start with something I learned recently.

Tech: Fake-Out Stomp vs. Mesmers
If you down a mesmer, you can fake-out a stomp (aka start stomp => hit back to cancel or whatever you use to cancel the stomp => restart the stomp) to bait out the mesmer’s downed cloak/short teleportation skill (skill 2). If you pull it off, most of the time the mesmer will appear within stomping distance and you’ll pull off the stomp. If you have shadowstep or a blink-type move, that’s even better. This could potentially save you a lot of time fighting against downed mesmers.

[VZ] Sky Avalon – Guardian (Main)
Master of all Professions
sPvP Rank Dragon – 8 Champ Titles – Ruby Division

(edited by ArcTheFallen.7682)

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Posted by: Kitcat.1739

Kitcat.1739

A dead player can still call a target. Just a nice, helpful little thing to do for your team as you wait for the respawn.

“Premade”
You keep using that word. I do not think it means what you think it means.

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Posted by: ArcTheFallen.7682

ArcTheFallen.7682

Common Misconception: Ranger F# skills
You can still use them when downed even though they are not in the GUI. So yes, you can interrupt with your #2 skill and then wolf fear and then command the wolf to knock down your opponent then switch pets to something else and so on and so forth. (OP imo)

[VZ] Sky Avalon – Guardian (Main)
Master of all Professions
sPvP Rank Dragon – 8 Champ Titles – Ruby Division

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Posted by: Demonsoul.9271

Demonsoul.9271

Only one person can contribute towards capping a point.

In other words, stop following me when I backcap open points. >:|

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Posted by: ArcTheFallen.7682

ArcTheFallen.7682

Thing I wish I knew: Auto-Target Toggle
Want to RTL/Swoosh/Leap away from enemies instead of towards them? Turn off auto-target and from now on, click away from the enemy to de-target them and leap away! Get used to calling targets and hitting ‘t’ or the target button to lock on your enemy if you turn auto-target off.

[VZ] Sky Avalon – Guardian (Main)
Master of all Professions
sPvP Rank Dragon – 8 Champ Titles – Ruby Division

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Posted by: Lordrosicky.5813

Lordrosicky.5813

Common misconception

The majority of pvpers seem to think that when you lose you must rage and when you win you must brag how pro you are and how much everyone but you sucks.

My advice

Get a grip of yourselves and play for fun. Play with people you like not just people you think are mega pro and worthy of being on your team. This way you will continue to enjoy the game for a long time. Keep the rage locked away.

O and block everyone who doesnt follow this advice (aka kittens)

Character: Henry rank million/Duke Henry
Necromancer/Casual Warrior
[Team] Best WvW guild of all time. EASILY.

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Posted by: Kavia.8249

Kavia.8249

Most of the downed interrupt skill have an cast time and animation. By learning these you can time your stability/invuln/blind etc to avoid the interrupt. If nothing else, dodging these then stomping again is usually faster than eating the interrupt.

Kavia Kael
Champion Illusionist
Stormbluff Isle

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Posted by: ArcTheFallen.7682

ArcTheFallen.7682

Things I wish I knew: Warrior Vengeance Invulnerability
If you are downed as a warrior, popping vengeance will give you a short time of invulnerability. Use it to stomp a player instead of just dpsing him unless they are the thieves/mesmers/eles (hopefully you have sweet revenge traited).

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Posted by: Earthmonkey.4326

Earthmonkey.4326

“AdvanceSkillTarget” in the options is one of your best friends against minion classes…

If only it worked with stealth, lol.

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Posted by: Asurmir.7956

Asurmir.7956

Which one is the real one?

Are you having problems discerning between the real mesmer and his clones? Go to options and unclick “Show all enemy names” “NPC Names” and make sure to click “Show all player names”
Now you can see the real mesmer’s name tag. The rest is up to you.

Asurmir “The Heretic” Ravenclaw
http://tinyurl.com/oaxdkgt

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Posted by: Sprawl.3891

Sprawl.3891

tip: don’t play warrior it you want to be on a competitive team

Sprawl – Necro – Eredon Terrace

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Posted by: Tundera.7956

Tundera.7956

^ Paradigm EU uses warrior in some of their comps.

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Posted by: garethh.3518

garethh.3518

^ Paradigm EU uses warrior in some of their comps.

If you are good enough to find and then successfully use the few merits of the class, you won’t be reading a thread like this.

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Posted by: mongolianmisfit.8350

mongolianmisfit.8350

1: Mini-map and party interface are the most valuable assests given to a player w.o voice communication, LEARN TO READ THEM PLEASE!

2: DO NOT roam if your class has crap mobility.

3: Do not waste your time 1v1ing someone on a node for more than 40-60 seconds if you cant kill them quickly. Disengage and run to another node of you do not expect back up. (Pro tip from some friends which should be ingrained into every newbies head.)- “Aint nobody got time foh dat!”

Thank you.

(edited by mongolianmisfit.8350)

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Posted by: danielrjones.8759

danielrjones.8759

Nice info all, this thread just made my fav list to keep checking back. like the one about the mes, and the one about more ppl capping, that is one thing that annoys the daylights out of me, seeing several ppl on same node with zero foes around. just to get personal points.

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Posted by: ArcTheFallen.7682

ArcTheFallen.7682

Things you wish you knew: Treb shots on Khylo
It takes approximately 3 seconds after you hear incoming for the treb to land. You cannot block treb shots—make sure you dodge them or take down that darn annoying trebber!

[VZ] Sky Avalon – Guardian (Main)
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sPvP Rank Dragon – 8 Champ Titles – Ruby Division

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Posted by: ArcTheFallen.7682

ArcTheFallen.7682

Things you wish you knew, but it’s easy to forget/use to your advantage: Respawn timer
Respawn timer resets every 20 seconds. So if you die at 8:00, then you have to wait 20 seconds, as opposed to 7:41 where it’d be 1 second. You can technically get pro at this and make kill on enemies near the 20 second marker, but it’s easy to get caught up in battle.

For tPvP, it’s a set time now, not in waves.

[VZ] Sky Avalon – Guardian (Main)
Master of all Professions
sPvP Rank Dragon – 8 Champ Titles – Ruby Division

(edited by ArcTheFallen.7682)

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Posted by: uberkingkong.8041

uberkingkong.8041

Tip, if someone blinds you, press 1 a bunch of times to get rid of blindness before you go for the knockdown downed skill. Doesn’t work against d/p thieves.

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Posted by: atheria.2837

atheria.2837

A dead player can still call a target. Just a nice, helpful little thing to do for your team as you wait for the respawn.

Wanna bet they hotfix this in about three days?

Not keeping all IT jobs here is a major reason IT is so bad HERE. 33y IT 10y IT Security

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Posted by: atheria.2837

atheria.2837

Common Misconception: Ranger F# skills
You can still use them when downed even though they are not in the GUI. So yes, you can interrupt with your #2 skill and then wolf fear and then command the wolf to knock down your opponent then switch pets to something else and so on and so forth. (OP imo)

As a Ranger I am downed by some players in one to two shots – I don’t find the downed abilities OP at all.

Not keeping all IT jobs here is a major reason IT is so bad HERE. 33y IT 10y IT Security

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Posted by: atheria.2837

atheria.2837

Only one person can contribute towards capping a point.

In other words, stop following me when I backcap open points. >:|

It’s the personal points – and I have watched them go up – several people can get capping points, I am just not sure how many – there is a cut-off just like there is with the bosses if I am not mistaken.

Not keeping all IT jobs here is a major reason IT is so bad HERE. 33y IT 10y IT Security

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Posted by: Lumpy.8760

Lumpy.8760

if you click where the revive button will be, you will automatically revive when the timer is up

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Posted by: ArcTheFallen.7682

ArcTheFallen.7682

Common Misconception: Ranger F# skills
You can still use them when downed even though they are not in the GUI. So yes, you can interrupt with your #2 skill and then wolf fear and then command the wolf to knock down your opponent then switch pets to something else and so on and so forth. (OP imo)

As a Ranger I am downed by some players in one to two shots – I don’t find the downed abilities OP at all.

haha true true.

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Master of all Professions
sPvP Rank Dragon – 8 Champ Titles – Ruby Division

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Posted by: ArcTheFallen.7682

ArcTheFallen.7682

Things to knows: Necro DS Stomp counter
If you are one of those professions that can interrupt a stomp and you are facing a necro who tries to DS stomp you. Without even scouting whether he has stability on Death Shroud or not, time your interrupt for the last moment of the stomp animation. It could save your life (Death Shroud stability doesn’t last the whole stomp animation).

edit: This assumes the necro doesn’t have any boon duration increase. Otherwise consider interrupting them before they are in range of a stomp.

[VZ] Sky Avalon – Guardian (Main)
Master of all Professions
sPvP Rank Dragon – 8 Champ Titles – Ruby Division

(edited by ArcTheFallen.7682)

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Posted by: Empathetic Fighter.2065

Empathetic Fighter.2065

It’s always better to dps out a thief in downstate rather than stomp him. (Unless you can teleport-stomp).

Read It Backwards [BooN]

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Posted by: Myrmidian Eudoros.4671

Myrmidian Eudoros.4671

Temple of the Silent Storm Buffs

Since it is the current map I figure this is appropriate.

Stillness spawns the first time at 11:30 and gives you double points from nodes you control.

Tranquility spawns at 8:30 and instantly gives you ALL 3 nodes.

Ferocity STACKS. If you get them both and then blast out 5 kills it can be a very big difference maker.

CC can be a huge factor in the group fight at Tranqility – Certain classes specc’d certain ways can CC an opponent off of the buff long enough for their team mate to complete the channel if they plan ahead and execute well. Think about how you might be able to do this. TIP – start on land and knockback, pull or fear your opponent into the water, then you can take advantage of your under water CC’s.

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Posted by: Sprawl.3891

Sprawl.3891

^ Paradigm EU uses warrior in some of their comps.

they could win with 5 warriors vs most teams probably since its more about movement than skill

Sprawl – Necro – Eredon Terrace

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Posted by: ArcTheFallen.7682

ArcTheFallen.7682

Foefire: Healing the Lord
Pretty much all ally-type heals work on the lord, even tome of courage. So if you know your lord is gonna get spiked down, whip out that tome and get that full heal channeled while your teammates make their way towards capping, killing enemy lord, or coming to help.

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Posted by: ArcTheFallen.7682

ArcTheFallen.7682

Tech: Guardian Spirit Weapon glitch
If your land utilities #2 & #3 are off cd and you are in water, you can summon spirit weapons placed in those slots without putting your land utilities on cd. So if you are on temple of silent storm or capricorn, make sure to take a dip before engaging in battle so you’ll have 2 spirit weapons and all of your land utilities! (shield & hammer suggested)

edit: Exploit, do not use

[VZ] Sky Avalon – Guardian (Main)
Master of all Professions
sPvP Rank Dragon – 8 Champ Titles – Ruby Division

(edited by ArcTheFallen.7682)

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Posted by: Myrmidian Eudoros.4671

Myrmidian Eudoros.4671

Tech: Guardian Spirit Weapon glitch
If your land utilities #2 & #3 are off cd and you are in water, you can summon spirit weapons placed in those slots without putting your land utilities on cd. So if you are on temple of silent storm or capricorn, make sure to take a dip before engaging in battle so you’ll have 2 spirit weapons and all of your land utilities! (shield & hammer suggested)

This is a clear exploit and a fast route to getting reported. I don’t recommend it. And you are referring to Temple of the Silent Storm (no water on spirit watch).

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Posted by: ArcTheFallen.7682

ArcTheFallen.7682

Tech: Guardian Spirit Weapon glitch
If your land utilities #2 & #3 are off cd and you are in water, you can summon spirit weapons placed in those slots without putting your land utilities on cd. So if you are on temple of silent storm or capricorn, make sure to take a dip before engaging in battle so you’ll have 2 spirit weapons and all of your land utilities! (shield & hammer suggested)

This is a clear exploit and a fast route to getting reported. I don’t recommend it. And you are referring to Temple of the Silent Storm (no water on spirit watch).

Hm, good call. I guess I’ll start a bug thread on it.

[VZ] Sky Avalon – Guardian (Main)
Master of all Professions
sPvP Rank Dragon – 8 Champ Titles – Ruby Division

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Posted by: ArcTheFallen.7682

ArcTheFallen.7682

Tech: Thief ShadowStep Stomp
This one is pretty fun, and there are quite a few ways to do this.

Using ShadowStep Utility: Start the stomp, shadowstep as far as you can away from your opponent (behind him is always good) and then return when you are midway dropping down to get a stomp. This is especially good against Guardians. If you are facing another thief, you would save your shadowstep until he teleports.

Using Sword & Infiltraitor’s Signet: Use sword #2 to shadowstep to your opponent and start the stomp. Return using sword #2 again and then use the signet to shadowstep back to your opponent.

Using Sword & Steal: Use sword #2 and start the stomp and then sword #2 again to return to your original location. Then use steal to blink to your opponent to pull off the stomp.

Using Steal vs. Thief/Mesmer: If the mesmer cloaks early but reappears too far or if the thief chooses an unindentifiable location to teleport. Using steal can lockdown on them as long as you have them targetted so you can finish the stomp on them.

Using Infiltrator’s Signet: Same effect as using steal.

[VZ] Sky Avalon – Guardian (Main)
Master of all Professions
sPvP Rank Dragon – 8 Champ Titles – Ruby Division

(edited by ArcTheFallen.7682)

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Posted by: ArcTheFallen.7682

ArcTheFallen.7682

Tech: Death Shroud Stomp & Res
To DS Stomp, hit F1 and then your stomp key right after (as if you were rolling from key to key)—It has to be really quick in order for it to register and you will know if you pulled it off if you see the stomping animation.

To DS Res, do the same thing on a downed ally. You will pop DS and res. This helps in tanking enemies who spam aoes or like to focus on you while you res.

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Posted by: bhagwad.4281

bhagwad.4281

“AdvanceSkillTarget” in the options is one of your best friends against minion classes…

If only it worked with stealth, lol.

What is advanceskilltarget?

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Posted by: bhagwad.4281

bhagwad.4281

Mesmers stomping a thief. If you’re good you can pull this off and enjoy the look of surprise. Equip blink. When the thief teleports during the stomp and you have around a second left, you can instantly teleport to the new location to get the stomp.

I’ve done this so many times and it’s a lot of fun

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Posted by: Nettle.9025

Nettle.9025

Things you wish you knew, but it’s easy to forget/use to your advantage: Respawn timer
Respawn timer resets every 20 seconds. So if you die at 8:00, then you have to wait 20 seconds, as opposed to 7:41 where it’d be 1 second. You can technically get pro at this and make kill on enemies near the 20 second marker, but it’s easy to get caught up in battle.

This isn’t true anymore unless you’re playing a custom server with respawn set for waves. The default in tourney queue is a set amount of time, though it was waves at one point early on.

Badding up tourneys since 2012
NA tPvP – Elementalist – Thief

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Posted by: ArcTheFallen.7682

ArcTheFallen.7682

Things you wish you knew, but it’s easy to forget/use to your advantage: Respawn timer
Respawn timer resets every 20 seconds. So if you die at 8:00, then you have to wait 20 seconds, as opposed to 7:41 where it’d be 1 second. You can technically get pro at this and make kill on enemies near the 20 second marker, but it’s easy to get caught up in battle.

This isn’t true anymore unless you’re playing a custom server with respawn set for waves. The default in tourney queue is a set amount of time, though it was waves at one point early on.

Ah, thanks for the correction. Will edit above.

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Posted by: hamsteak.1368

hamsteak.1368

Common misconception

The majority of pvpers seem to think that when you lose you must rage and when you win you must brag how pro you are and how much everyone but you sucks.

My advice

Get a grip of yourselves and play for fun. Play with people you like not just people you think are mega pro and worthy of being on your team. This way you will continue to enjoy the game for a long time. Keep the rage locked away.

O and block everyone who doesnt follow this advice (aka kittens)

Auger Claw (PvE/Spvp) – Thief
Notalkingplz (PvE/Spvp) – Guardian
Rough Trade (PvE)/Urok Ashpaw (Spvp) – Engineer

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Posted by: Skyro.3108

Skyro.3108

Things to knows: Necro DS Stomp counter
If you are one of those professions that can interrupt a stomp and you are facing a necro who tries to DS stomp you. Without even scouting whether he has stability on Death Shroud or not, time your interrupt for the last moment of the stomp animation. It could save your life (Death Shroud stability doesn’t last the whole stomp animation).

This depends on the amount of boon duration the Necro has. If the Necro has 20 into death magic (20% boon duration) which is not uncommon, stability will last the entire duration (barring random server lag/de-syncing).

IMO, generally speaking, it is safer to CC the Necro ASAP to prevent them getting into stomping range to begin with, since they need to be in stomping range before activating death shroud.

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Posted by: ArcTheFallen.7682

ArcTheFallen.7682

Things to knows: Necro DS Stomp counter
If you are one of those professions that can interrupt a stomp and you are facing a necro who tries to DS stomp you. Without even scouting whether he has stability on Death Shroud or not, time your interrupt for the last moment of the stomp animation. It could save your life (Death Shroud stability doesn’t last the whole stomp animation).

This depends on the amount of boon duration the Necro has. If the Necro has 20 into death magic (20% boon duration) which is not uncommon, stability will last the entire duration (barring random server lag/de-syncing).

IMO, generally speaking, it is safer to CC the Necro ASAP to prevent them getting into stomping range to begin with, since they need to be in stomping range before activating death shroud.

Great point, I didn’t consider this.

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Posted by: ArcTheFallen.7682

ArcTheFallen.7682

Things to know: Engi Condition Immune Trait
If you are facing an engineer and get a lot of ‘Immune’ messages that means that have traited to be immune to conditions when they hit 25% hp. This means conditions cannot be applied during this hp range—however, any conditions applied before then will still linger. If you are condition based fighter, try to figure out a way to do direct damage during this time and not spam conditions otherwise the engineer will normally stall long enough to regain it’s health.

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Posted by: Earthmonkey.4326

Earthmonkey.4326

“AdvanceSkillTarget” in the options is one of your best friends against minion classes…

If only it worked with stealth, lol.

What is advanceskilltarget?

I think it’s actually called “PromoteSkillTarget” in the menu(I think*), but anyways…

It locks your target when you use a skill on them. If you hit a minion by accident you won’t auto target the minion.

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Posted by: bhagwad.4281

bhagwad.4281

“AdvanceSkillTarget” in the options is one of your best friends against minion classes…

If only it worked with stealth, lol.

What is advanceskilltarget?

I think it’s actually called “PromoteSkillTarget” in the menu(I think*), but anyways…

It locks your target when you use a skill on them. If you hit a minion by accident you won’t auto target the minion.

Ah yes, I use this already

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Posted by: Allie Murdock

Allie Murdock

Community Coordinator

Great thread! Thanks for starting this up, let’s keep it going!

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Posted by: ArcTheFallen.7682

ArcTheFallen.7682

Recognizing Mesmer Sound Effects to avoid Blurred Frenzy
When a mesmer blinks, they have a distinct sound effect (hard to describe but if you have a mesmer you will know what I mean!) If you dodge right when you hear the sound effect, more likely than not, you’ll be evading a blurred frenzy (and the immobolize that comes with the blink).

[VZ] Sky Avalon – Guardian (Main)
Master of all Professions
sPvP Rank Dragon – 8 Champ Titles – Ruby Division

(edited by ArcTheFallen.7682)

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Posted by: Luthan.5236

Luthan.5236

This is a clear exploit and a fast route to getting reported. I don’t recommend it. And you are referring to Temple of the Silent Storm (no water on spirit watch).

Then they should now about it know since a Dev already answered in this thread(but he did not say anything about this).

Let’s wait a week. If it is not fixed in 1 week we can assume it is intended(until they tell us something different).

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Posted by: MasterGeese.4756

MasterGeese.4756

And if you’re a thief, use steal right before(like 0.1 seconds before) the stomp. If the mez teleported, this will put you right next to them again and won’t interrupt the stomp.

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Posted by: ArcTheFallen.7682

ArcTheFallen.7682

Downed State Interrupts you can react to
If you see a warrior raise his hand up for a split second, dodge backwards to avoid the knock down.

If you see a engineer raise his hand up for a split second, dodge backwards to avoid the pull cc.

If a necro puts his hand out and you start seeing a green aura building up, dodge backwards to avoid the fear cc.

Guards have a faster interrupt cast, so you have to dodge immediately when you see the hand go up. I usually guestimate when they’ll use it and bait it out since my reaction time is subpar.

Rangers have a faster interrupt cast similar to guard, so you would need to dodge immediately as the hand goes up. Same thing with guard, I usually guestimate when they’ll use it and bait it out since my reaction time is subpar. ALSO, the ranger’s interrupt skill is an aoe!—so if you and your buddy are stomping a ranger, it’s better for whoever is targeted to back out so if he does use his interrupt skill on them, only they will be hit.

Thieves, Eles, Mesmers do not have any interrupt skills in their downed state.

[VZ] Sky Avalon – Guardian (Main)
Master of all Professions
sPvP Rank Dragon – 8 Champ Titles – Ruby Division

(edited by ArcTheFallen.7682)

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Posted by: shockwave.1764

shockwave.1764

blind downed opponents before you stomp them.

for instance if you’re a engineer, drop a smoke bomb on them then stomp, they’ll miss their interrupt.

Shóckwávé 80 Elementalist, Shawk 80 Guardian,
Aolbjorn 80 Engineer | Rank 29
Staunch Evon Supporter

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Posted by: ArcTheFallen.7682

ArcTheFallen.7682

Guards is an instant cast, so by the time you see the animation, you will be knocked back—you have to bait it out or have stability or a stun breaker.

No it’s not. You can reliably react to the animation.

Oh, so there is a window? Okay, I’ll update it.

[VZ] Sky Avalon – Guardian (Main)
Master of all Professions
sPvP Rank Dragon – 8 Champ Titles – Ruby Division