sPvP and Living Story --> Swap Build Cycles

sPvP and Living Story --> Swap Build Cycles

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Posted by: Thedenofsin.7340

Thedenofsin.7340

sPvP and Living Story development teams should swap their build cycles.

Currently the Living Story gets an update every 2 weeks, and many PVE’s feel the content is rushed, meaningless and buggy. This is because the content is, in fact, rushed, buggy and a bit grindy.

sPvP development, on the other hand, gets changes every two months. Sometimes the changes are significant, sometimes they are relatively minor.

I propose they Criss-Cross: sPvP push updates out every two weeks and Living Story push out content every 8 weeks or so.

I believe this would result in larger, more meaningful PVE content releases with fewer bugs.

For PvP, it would give the developers the ability to make more frequent, finer adjustments to the professions instead of lumping them all together. I believe it would result in a faster convergence upon class balance and, ultimately, more build/team composition diversity.

Your thoughts?

sPvP and Living Story --> Swap Build Cycles

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Posted by: Adris.1859

Adris.1859

Aint gonna happen bro. PvP does not generate money. PvE and gem store does.

sPvP and Living Story --> Swap Build Cycles

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Posted by: hooma.9642

hooma.9642

Aint gonna happen bro. PvP does not generate money. PvE and gem store does.

but that doesnt come out of the dark. without improvements pvp will never generate money. so thats a bad argumentation, unless anet starts a kickstarter project for pvp.

sPvP and Living Story --> Swap Build Cycles

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Posted by: Thedenofsin.7340

Thedenofsin.7340

Do you think it’s a good idea?

sPvP and Living Story --> Swap Build Cycles

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Posted by: Cynz.9437

Cynz.9437

or could just make mix of it: new content every month and pvp update every month….

mind blown!!!

All is Vain~
[Teef] guild :>

sPvP and Living Story --> Swap Build Cycles

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Posted by: Phadde.7362

Phadde.7362

The reason why the PvP updates are rather far between is because it takes time to balance things and time for the new changes to settle with the player and the community….

However, a bigger PvP team would be great… Ridiculous that we only have ONE game mode a year after release! Which is awful for me since I do not care enough for a game mode that is so heavily build around positioning your team around a map, rather than actually prove your PvP skills and kill people, fair and square. (And a fairly unrewarding reward-system, but I guess that’s quite subjective)

Vote for/against <dueling>: http://strawpoll.me/1650018/
Cred to Latinkuro
Gw2 is a masterpiece at it’s foundation. Content-wise however…

sPvP and Living Story --> Swap Build Cycles

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Posted by: Thedenofsin.7340

Thedenofsin.7340

The reason why the PvP updates are rather far between is because it takes time to balance things and time for the new changes to settle with the player and the community….

I don’t believe this is the only reason. The developers posted weeks ago they know Warriors are overpowered. However, no fixes have been realized on live servers to date. Prior to their big tournament at PAX, they pushed a hotfix to Dhuumfire.

The examples provided indicate the developers are aware of the imbalances in the game and are fully capable of making smaller adjustments in a more timely fashion than what they do currently.

sPvP and Living Story --> Swap Build Cycles

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Posted by: Phadde.7362

Phadde.7362

I don’t believe this is the only reason. The developers posted weeks ago they know Warriors are overpowered. However, no fixes have been realized on live servers to date. Prior to their big tournament at PAX, they pushed a hotfix to Dhuumfire.

The examples provided indicate the developers are aware of the imbalances in the game and are fully capable of making smaller adjustments in a more timely fashion than what they do currently.

Good point!

It feels like the developers simply doesn’t have enough manpower to get things done reasonably quickly… But it also feels like they should get certain things fixed a lot, lot faster. (From the top of my head: the bloody gold reward from dungeons. Took ’em long enough, huh? In addition, what is up with that? Same reward in gold for doing AC as Arah p3? Insane?)

Vote for/against <dueling>: http://strawpoll.me/1650018/
Cred to Latinkuro
Gw2 is a masterpiece at it’s foundation. Content-wise however…