sPvP and rewards
No we are not. Most of people i know want old 3 map based Paid TPvP back with old rewards [gems]. Most of us are not interested in Leaderboard ,because it is bug’d, pointless and gives you nothing.
no rewards, no visible progression. The reason why many many ppl left and why this game lacks of competition.
I think they should add to tPvP gems or gold rewards, as custom server will cost gems and it will be not logical that pve player can rent a server and pvp player can not.
Has there been any word on wether a better version of the tournament mode is being worked on? They didn’t really just remove the old one and figure this to be better did they? Gems as a reward actually makes sense.
I know that they just disabled paids for some time to improve them, but from time(december i think it was) when they made 1 map with cost of 1 ticket per player , paid tpvp made no sense. So too many players/teams quit the game, i quit for some months aswell.
I don’t know what to say, I feel pretty demotivated. What’s competition, or PvP, without any risk or reward? These things kind of haveto go together.
It takes forever to rank up. Way too long.
https://forum-en.gw2archive.eu/forum/pvp/pvp/Farm-everywhere-suggestion-inside
read the last post especially
MaXi. atm tpvp is in not even Alpha state.
Idk what priority A.net have, but i would like at least bit more balance first.
Fixing Solo TPvP. Make options to report quiters in tpvp ,so that they will get ban for some time from it. LFG funktion between all servers and much more.
TheMightyAltroll. I don’t see any point in ranking up and/or glory farming. I don’t even like players who is doing it, becaus most of them are taking monthly OP 1vs1 class and going to hot join . They are mostly low skill and have no idea about tournament and team play.
Sayrir. What do you mean with risk/reward? do you have any risk in PvE?-No (exept losing some gold, but you can easily farm it back). So why should PvP have some risk ? Exept that that no team want to play with you O_o But yes, we need a good rewards for winning tournaments and not just some basic crafting materials.
The answer is skill-matched-rewards. What we have now is rank and c-title which is the opposite of it. This is not forcing competition in any way. Glory and chests are also indicators of the nothingness.