sPvP progression changes come HoT

sPvP progression changes come HoT

in PvP

Posted by: Legionnaire.8703

Legionnaire.8703

I think that would b e a great time for them to try to re-invent the goals of sPvP. I would really like for them to add proper seasons that last only a few months, with exclusive rewards for the top percentages, and some smaller rewards for other participants. This would give me incentive to play day in day out and try to get higher rated.

Do you think Anet has something cookin’, and what would you motivate you to login and battle it out in sPvP ?

sPvP progression changes come HoT

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Posted by: Basket of Boxes.1976

Basket of Boxes.1976

If the leaderboards are going to continue to work like they currently do the only way to get more people to play is to give more rewards to participants for reaching certain point goals and just reward top players with something a bit better.

The current leaderboards turn people off after only a few days as they see they have no chance at placing unless they play at least 20 matches a day. Newer players might check it out but then give up and serious sPvPers just get mad that people who play more are getting the rewards.

sPvP progression changes come HoT

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Posted by: Mightybird.6034

Mightybird.6034

Implement tiers. 1-3 month seasons. Rewards by tiers. Fairly simple.

Highest tier should get a temporary reward (custom weapon skin) that says they are the kings (or queens) of pvp last season. I think WvW has something similar?

(edited by Mightybird.6034)

sPvP progression changes come HoT

in PvP

Posted by: Legionnaire.8703

Legionnaire.8703

Implement tiers. 1-3 month seasons. Rewards by tiers. Fairly simple.

Highest tier should get a temporary reward (custom weapon skin) that says they are the kings (or queens) of pvp last season. I think WvW has something similar?

Titles are always good. Some exclusive gear is also nice.