hello! its me again! deimos the casual sPvP player!
at the moment, we have solo arena and team arena, with 2 separate leader boards for them. however, the leader board only show individual names.
from here:
https://forum-en.gw2archive.eu/forum/pvp/pvp/will-gw2-ever-become-an-esport/3282440
First and foremost, Guild Wars 2 is marketed as an MMO with 2 types of PvP. And certain people in A.NET tries hard for the sPvP to take off as a rocket of its own. But in this regard, that GW2 has also other player bases (RPers, PvErs, Hardcore WvWvWers), it seems like sPvP can’t take of on its own. The cake is being halfed or quartered. Compared to LoL which has no MMO side, GW2 sPvP surely doesn’t look like what people expect it to look like.
What will work as a PvP in this game is WvWvW-> GvG. Because it is Guild Centric. It carries the Lore. And 20v20 carries the Massive-ly in the MMO genre. And the community that it will create will shoot off to the moon. For Guilds are social avenues. It is a community. If people will see in a community ran ladder that this guild is the best, people would wanna join it just for the sake of carrying the guild tag. People will talk about it. Guild drama will ensue. Guild rivalry will be forged. And since the gauge to prove that which guild is the best is played massively, people will be enticed to make gvg team A, B, C. See that’s 60 people already involved. And in business perspective, numbers count. higher number the better.
It is also not far that RPers will RP the guild rivalries based on GvGs. Guild members who are exclusively PvE would provide even the pot money when time comes that WvWvW GvGs will be lucrative to betting.
The current state of rewards in sPvP is very individualistic. The ladder is only 1 person per place. It is so egocentric. Guid Wars 1 had guilds on the ladder. And Guilds are composed of more than 1 person. So you are rewarding more than 1 person under the name of the top 1 guild.
And you are boosting the egos of more than 1 person if your Guild is popular, notorious etc.
So yeah, it seems like RP/PvE and WvWvW GvG are the most compatible pairs for Guild Wars 2 to go to the Next Level. And sPvP is just a novelty avenue. It could be chipped off from the package and let it be run like LoL. sPvP, to be able to stand by itself and prove that it is a good PvP game, must be separated from GW2 and be a Free To Play game. How to monetize it, follow the LoL model.
That’s how sPvP will become an esport. But it doesn’t offer anything groundbreaking so it has to compete in the same playing field with LoL.
It should stop parasiting on the real cash cows that is PvE and WvWvW/GvG.
Or come to think of it, for now it is better for sPvP to stick with the package with PvE+WvWvW because it looks to me that it can’t take off as its own.
should we have a 3rd arena, guild arena, where only guild teams may participate, i.e. a team of 5 guild members enters queue for the guild arena and fights other teams of 5 guild members.
the guild arena leader board is ranked by the names of the guilds, not the names of the individuals.
not exactly a guild vs guild, but at least now guilds would have a chance to prove their sPvP ranking in a guild leader board? maybe?
i know i do not play 5 vs 5 arena game modes but i want them (arena players) to be happy too.
so what does everyone else think?
should sPvP have a guild arena?
what kind of rewards should the guild arena have in order to attract PvE / WvW players to come over and participate?
various PvE / WvW bonuses for the guild who won?
PvE boosters?
WvW boosters?