I am sure free2play has been brought up before but I thought I would throw out my current thoughts on it for spvp (only). I think it would be one of the best ways to bring in more people and population in spvp seems to be a large problem.
I am guessing no one is buying this game for spvp anymore. If there is someone in the forums who has bought it for spvp in the last 6 months please contradict me. I imagine Arenanet have statistics on how many players who purchased the game in the last 6 months and play spvp primarily, and how many immediately started playing spvp.
pros
- larger player base, which improves the game for paying players and more people to buy gems
- could influence people towards buying the full game when getting things that would help them in pve.
- compete against other pvp games which are predominantly free2play
To me spvp being free is the only thing that will increase the player base as it will get lots of people looking at it. Looking to the PVE players for an increase in player base is looking in the wrong place. Entirely new players who like pvp games is where we should be looking and at the moment this means getting people past the entry barrier by competing against LOL and DOTA which are free.
cons
- Need for development. This would require a redesigned client that allows users to start in spvp while adding pve and wvw as unlocks in gem store. Additionally coding to create a rule set for free players vs players who have spent money or unlocked other parts of the game. Clearly arenanet is already short on resources for development so this may be too much of an impediment. But after the China release?
- Potential need for increased moderation or blocking free player’s speech
- Possible impact on the economy or could always simply block mail/trading post
- Maybe the game just isn’t good enough and this turns away potential players and waists the investment into switching free to play.
To me need for development and the possible negative impact on new people being turned away from the pve because they don’t enjoy the pvp are the biggest negatives.
Monetization
I think it would be fine to just give away the entire spvp and hope people buy pve and wvw but looking at other free2play games it is often necessary to unlock characters so I thought I would offer an alternative here.
- Free classes – warrior as good starter, thief to avoid complaints, mesmer to avoid complaints. They are also different enough classes, and 1 of each armor type.
- free races – sylvari, Char, human
- 800 Gems per class unlock, or 2400 for all classes.
- 600 Gems per race unlock or both races for 800
Buying individually is more expensive but you don’t have to go all in. If you go with the packs you get all sPvP for the same price as the game. Not sure how much unlocking just pve and wvw but not classes should cost.
Roadmap to free spvp
Would take some time to develop this which probably puts it after China.
On balance, they need to get out the next feature release first. Then. every few weeks release some minor balance changes up until its ready so that hopefully it is in a better state by free2play release.
Or you know they could just do massive changes every few weeks, it won’t be balanced but at least it will continually be different, which seems better than not balanced and stale.
About me
I play a mix of all game types, casually so I may not be the best authority on this. While I see improved cross between pvp and pve as a positive step for bringing more casual players into pvp for me to fight. For esports I think you need pvp primary players, and this requires competing against other, free2play, esports games.
Thoughts?