sigil that applies burning

sigil that applies burning

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Posted by: Deimos Tel Arin.7391

Deimos Tel Arin.7391

we have sigil of earth that applies bleeding, why not burning?

sigil of earth
60% Chance on Critical: Inflict Bleeding (5 Seconds)
(Cooldown: 2 Seconds)

bleeding damage
(0.06 * Condition Damage) + 22 per stack per second at level 80

so at 0 condition damage, 5 seconds of bleeding would mean 5 × 22 = 110 damage
at 1000 condition damage, 5 seconds bleeding be 410 damage

say, over 10 seconds, if this sigil activates 5 times,
0 condition damage, 25 seconds bleeding be 25 × 22 = 550 bleed damage
at 1000 condition damage, 25 seconds bleeding be 2050 bleed damage

burning damage
(0.155 * Condition Damage) + 131.5 damage per stack per second at Level 80
0 condition damage, 1 second burn = 131.5 damage
1000 condition damage, 1 second burn = 286.5 damage

if we have a burning sigil, 50% activate, 2 seconds cool down, burn 1 second,

if within 10 seconds it activate 5 times, then it means

0 condition damage, 5 second burn 131.5 × 5 = 657.5 damage
1000 condition damage, 5 second burn 286.5 × 5 = 1432.5 damage

sooo …
why can’t we have a sigil of burning?
for example,

Sigil of Inferno
60% Chance on Critical: Inflict Burning (1 Second)
(Cooldown: 2 Seconds)

discuss !

sigil that applies burning

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Posted by: Random Weird Guy.3528

Random Weird Guy.3528

Yes and we all know how much everyone loved it how engineers could have that awesome burning proc every 10 seconds without screwing up their build pre-patch.

Random Engineering // Trixxti // Random Noises (worst thief eu)
Svanir Appreciation Society [SAS]

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Posted by: infantrydiv.1620

infantrydiv.1620

Lol

Can we also have Rune of the Fireman with sixth bonus, -100% burning duration then?

Ranger//Necro

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Posted by: Exedore.6320

Exedore.6320

NO.

Granting more types of conditions contributes a huge power boost to builds which don’t have that condition. Though not as much anymore with the condi stacking, it’s still powerful.

Kirrena Rosenkreutz

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Posted by: ArrDee.2573

ArrDee.2573

You know how there’s a runeset that extends the duration of every condition? Well there’s no rune like that for immobilize! Immobilize is a condition isn’kitten I think we should have a runeset that extends immobilize duration by 45% and a random chance when struck to apply immobilize for 1 second on a 10 second cooldown!

Wahoo! Bye frands!

#1 Engi NA and world first rank 80!
#1 Frandliest person NA!
http://www.twitch.tv/Livskis <-It’s back!

sigil that applies burning

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Posted by: Deimos Tel Arin.7391

Deimos Tel Arin.7391

Yes and we all know how much everyone loved it how engineers could have that awesome burning proc every 10 seconds without screwing up their build pre-patch.

what do you mean? engineer still burns every 10 seconds.

Lol

Can we also have Rune of the Fireman with sixth bonus, -100% burning duration then?

-100% burning duration is too powerful.

perhaps -50% ?
or -20% or -25% burning damage instead?

NO.

Granting more types of conditions contributes a huge power boost to builds which don’t have that condition. Though not as much anymore with the condi stacking, it’s still powerful.

but if you look at my example above, bleeding still do more damage.

and the numbers can be tweaked

You know how there’s a runeset that extends the duration of every condition? Well there’s no rune like that for immobilize! Immobilize is a condition isn’kitten I think we should have a runeset that extends immobilize duration by 45% and a random chance when struck to apply immobilize for 1 second on a 10 second cooldown!

Wahoo! Bye frands!

45% is too much maybe 20% or 30% would be more fair.
we do have a sigil that increases stun duration by 30% so perhaps it might be fair for immobilize to have a 20% sigil since it is more easily applied than stuns ?

1 sec immobilze on a 10 second recharge might be too fast. perhaps a 20 second recharge ?

sigil that applies burning

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Posted by: sephiroth.4217

sephiroth.4217

You might as well ask for Perplexity Sigils….

Edit: At first I thought it sounded stupid, but you kinda have a point once my mind drifted onto Torment application sigils and the rest of the condition application sigils.

I mostly play for the new Free-For-All arena in PvP lobby.
….. And Elementalist.

sigil that applies burning

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Posted by: Nilkemia.8507

Nilkemia.8507

Hmm.

Sigil of Ignition.

Sigil of Combustion.

Sigil of Burn.

Sigil of Scalding?

sigil that applies burning

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Posted by: Ragnar the Rock.3174

Ragnar the Rock.3174

1 second burn with a 2 second CD ? Noty.

2-3 second burn with a 5-6 second CD would be more in line.

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Posted by: Random Weird Guy.3528

Random Weird Guy.3528

Yes and we all know how much everyone loved it how engineers could have that awesome burning proc every 10 seconds without screwing up their build pre-patch.

what do you mean? engineer still burns every 10 seconds.

The meta engi doesn’t spec firearms.

Before the patch you didn’t need to even think about it because you needed to go full into explosives for grenadier anyway, now you have to go into a line that you might not take if you want to get incendiary powder.

Random Engineering // Trixxti // Random Noises (worst thief eu)
Svanir Appreciation Society [SAS]

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Posted by: xDudisx.5914

xDudisx.5914

We are trying to get rid of the broken sigils, not to add more. Only way I see a burning proc on hit sigil working is if they nerf the burning condition a lot and it be like 1s duration on 10s cd.

Ouroboro Knight’s [OK]