smoke scale needs to go
They nerfed the lightning/poison drakes breaths even though it required 2 people and either one dodging made it do nearly no damage but they add this monster that does the same damage every 20 seconds automatically without an obvious pet cast time like the drakes, 1 target, 2, it doesn’t matter they all take damage randomly unless they both dodge 3 times in a row.
I agree. Smokescale needs a nerf badly.
Playing Smite since mid s2, f broken gw2.
How do you deal with Revenant that has the same “10-16k” in a single skill on half the cool down?
Am I good?… I’m good.
Smoke scale does this skill every 30s then becomes useless. Revenant can do it every 15s while still dishing out enormous damage. People need to simply learn to pay attention to pets now instead of outright ignoring them. This is nothing more than a L2P issue. If you can’t handle a pet, then how are you fighting any revenant that presses 3?
Unrelenting Assault in general was a bad idea. Pistol Whip that follows you. You can’t even double dodge it.
Smoke scale does this skill every 30s then becomes useless. Revenant can do it every 15s while still dishing out enormous damage. People need to simply learn to pay attention to pets now instead of outright ignoring them. This is nothing more than a L2P issue. If you can’t handle a pet, then how are you fighting any revenant that presses 3?
Pet=class obviously. It’s the best pet in the game by far, that was just the big skills, the breaths are the only reason to take drakes but smokescales come with the dog leaping knockdown and do 50% more basic attack damage and give on demand smoke fields for stealth or blind spam. Again they nerfed drakes in the past and they were far weaker than this thing.
Needs to go where? The bathroom?
As soon as revenants lose the ability to do the exact same thing then sure. The smokescale can go.
Oh. And also the second the wyvern attack speeds get buffed…Because they hardly hit anything in PvE much less PvP. There bad even for downcleave because of the sheer amount of time ANY of there attacks take to land.
It doesn’t matter if it hits like at ruck if it never hits.
Atm there are some insane builds running around that we actually NEED the smokescale in order to actually kill. With any other pet it either takes over a minute or it simply doesn’t happen. That is NOT a good sign for overall balance.
So yeah. This can get nerfed when all the other kitten out there can get nerfed.
So I actually looked in game and the smokescale does 9.5k damage with 0 crits every 19.5 seconds. Revenant does 6k damage if it crits 4 out of 7 times with zerker and air runes every 12 seconds. Can you people stop talking out of your kitten .
Smoke scale does this skill every 30s then becomes useless. Revenant can do it every 15s while still dishing out enormous damage. People need to simply learn to pay attention to pets now instead of outright ignoring them. This is nothing more than a L2P issue. If you can’t handle a pet, then how are you fighting any revenant that presses 3?
first of all you cant compare revevant to a pet because one is a player that’s by himself while the other is a AI companion to a player.
when a revenant does this, you can avoid it and expect no further damage so long as you avoid it, but when smoke scale does this you can expect a ranger on the side that’s essentially forced you to blow a heavy portion of your defense without having to actively press a button to do it.
How do you deal with Revenant that has the same “10-16k” in a single skill on half the cool down?
refer to above. suggesting that the two skills are in the same context is a complete false equivalency.
and just incase you’re speculative of it being 10-16k please go test it yourself on HoTM dummies.
also if this is true
So I actually looked in game and the smokescale does 9.5k damage with 0 crits every 19.5 seconds. Revenant does 6k damage if it crits 4 out of 7 times with zerker and air runes every 12 seconds. Can you people stop talking out of your kitten .
you rangers are embarrassing yourselves.
This is bullkitten. The MINUTE the Ranger gets something good, the masses scream “Nerf omg!”
Honestly you dealt with an OP ele for months, you can deal with a somewhat deadly Pet. Stop calling to nerf our main kittening mechanic.
Tanky? I almost guarantee you aren’t even targeting it. Remember they take 95% less damage from everything now unless you target it. Same with all pets.
If you want something nerfed, call at the chrono gravity well, or the reaper in general. Also remember that druid is kittened atm? Don’t even look at the rangers general direction if you want to call nerf.
Stop whining and kittening about stuff, that’s all I see in these kitten forums at the moment. Sure the pet could be retuned here and there, but instead of just screaming “do something” actually provide WAYS HOW. Give good feedback, not knee-jerk feedback that immediately over-exaggerates everything and makes it sound far worse than it is, this was why WHaO got ruined for 2 weeks in less than 24 hours.
One more thing, stop attempting to balanceor nerf kitten in a vacuum. Get some kitten protection or something or put some toughness on your class instead of full zerk or Condi power.
This is bullkitten. The MINUTE the Ranger gets something good, the masses scream “Nerf omg!”
Honestly you dealt with an OP ele for months, you can deal with a somewhat deadly Pet. Stop calling to nerf our main kittening mechanic.
Tanky? I almost guarantee you aren’t even targeting it. Remember they take 95% less damage from everything now unless you target it. Same with all pets.
If you want something nerfed, call at the chrono gravity well, or the reaper in general. Also remember that druid is kittened atm? Don’t even look at the rangers general direction if you want to call nerf.
Stop whining and kittening about stuff, that’s all I see in these kitten forums at the moment. Sure the pet could be retuned here and there, but instead of just screaming “do something” actually provide WAYS HOW. Give good feedback, not knee-jerk feedback that immediately over-exaggerates everything and makes it sound far worse than it is, this was why WHaO got ruined for 2 weeks in less than 24 hours.
One more thing, stop attempting to balanceor nerf kitten in a vacuum. Get some kitten protection or something or put some toughness on your class instead of full zerk or Condi power.
They already nerfed drakes in the past and it only did 10k to one and 5k to another target if neither dodged at all with no CC on the pet, also has a 1.5 second cast time and I’m pretty sure it used to have a longer one but they buffed that after the nerf plus quickness nerf but the kittenty wiki isn’t loading, hell its 3rd skill didn’t even work back then. Smokescale has 23.8k health and 2.7k toughness, it also full heals if you swap to a different pet for 16 seconds. A lot of stuff if not balanced obviously but this pet is dumb. Wiki loaded and it used to have a 2.75 second cast time but 10k to one and 5k to another was OP so they lowered the damage even though either target dodging made it do kitten, only 5k if one target was around or no one near the target.
(edited by glaphen.5230)
This is bullkitten. The MINUTE the Ranger gets something good, the masses scream “Nerf omg!”
Honestly you dealt with an OP ele for months, you can deal with a somewhat deadly Pet. Stop calling to nerf our main kittening mechanic.
Tanky? I almost guarantee you aren’t even targeting it. Remember they take 95% less damage from everything now unless you target it. Same with all pets.
If you want something nerfed, call at the chrono gravity well, or the reaper in general. Also remember that druid is kittened atm? Don’t even look at the rangers general direction if you want to call nerf.
Stop whining and kittening about stuff, that’s all I see in these kitten forums at the moment. Sure the pet could be retuned here and there, but instead of just screaming “do something” actually provide WAYS HOW. Give good feedback, not knee-jerk feedback that immediately over-exaggerates everything and makes it sound far worse than it is, this was why WHaO got ruined for 2 weeks in less than 24 hours.
One more thing, stop attempting to balanceor nerf kitten in a vacuum. Get some kitten protection or something or put some toughness on your class instead of full zerk or Condi power.
to sum up this post: “ITS NOT FAIR!!! THERES OTHER OVERPOWERED STUFF IN THE GAME I WANNA BE OVERPOWERED TOO!!”
sorry buddy but i am giving good feedback. if your only defense of a pet this strong is what you’ve already posted it’s clear you don’t have much to stand on.
You can nerf smokescale once Druid can heal. As it stands, to qoute someone on who made a BW3 Vid on the Smokescale in Wvw. (Im sorry I forget who if your reading this please speak up and slap me!)
“Ranger’s elite specialization isn’t druid, its “that guy who hold the smokescale’s leash”."
He was right.
YO, this is how ALL pets should be like, considering the amount of damage ranger DOESN’T have because its split with the pet. I’m just glad this pet actually hit targets now!
Its pretty much a l2p issue at this point, just you know… dodge. Oh yeah and revenants, can’t forget them… oh reapers… scrappers… LOL
revenant has an animation/cast time before going into UA. Smokescale does it instantly after disappearing. Smokescale seems buggy and isn’t working like the Rev UA is.
No one likes random dps with no cast/animation.
YO, this is how ALL pets should be like, considering the amount of damage ranger DOESN’T have because its split with the pet. I’m just glad this pet actually hit targets now!
Its pretty much a l2p issue at this point, just you know… dodge. Oh yeah and revenants, can’t forget them… oh reapers… scrappers… LOL
Dodges last .75 seconds, this lasts 2 seconds, you need to dodge 3 times in a row to avoid the damage almost completely or use a block that doesn’t counter. Dodges regen at 1 per 10 without vigor or weakness and you still have the Ranger doing whatever he wants, doesn’t even need to hit F2.
Relax, they will probably nerf them by 50% or something.
But I enjoy destroying people with my pet! Seriously, cleric decap druid with that thing is monstrous, SotP + Sic ‘em + SotW is deadly, a one trick pony but as the druid you’re durable, keep your pet alive and lingering light <3 Admittedly it needs a cast time and maybe about a 25% damage decrease, but I have seen people just negate the damage anyways. (Though they can only do that when they fixes the issues with druid, first)
Also the 95% damage reduction isn’t in PvP – only in PvE, also DON’T NERF THE PET IN PVE, keep them separate for the love of god.
Kittens, Kittens everywhere!
You clowns do know that ranger is balanced with damage being split by player and pet right?
Before this pet, you could completely ignore pet attacks by simply moving. But now you can’t and you recieve the full damage that was meant to be received 3 years ago. But please, keep your whining and let people know how bad at pvp you are.
No. It’s fine.
#adapt
Change Smokescale only when this change is added for everyone:
- While moving, you are immune to all class mechanics and class abilities.
If rangers’ class mechanic is completely negated simply by movement, then all classes should receive the treatment. It’s only fair.
You clowns do know that ranger is balanced with damage being split by player and pet right?
Before this pet, you could completely ignore pet attacks by simply moving. But now you can’t and you recieve the full damage that was meant to be received 3 years ago. But please, keep your whining and let people know how bad at pvp you are.
kitten off please they improved pet hitting ability like 2 years ago, pet does more than a zerker Revenant does so where is the split exactly.
You clowns do know that ranger is balanced with damage being split by player and pet right?
Before this pet, you could completely ignore pet attacks by simply moving. But now you can’t and you recieve the full damage that was meant to be received 3 years ago. But please, keep your whining and let people know how bad at pvp you are.kitten off please they improved pet hitting ability like 2 years ago, pet does more than a zerker Revenant does so where is the split exactly.
Improved? You can still avoid pet attacks by simply moving.
And the split is that you can avoid the other smoke scale attacks by simply moving.
You clowns do know that ranger is balanced with damage being split by player and pet right?
Before this pet, you could completely ignore pet attacks by simply moving. But now you can’t and you recieve the full damage that was meant to be received 3 years ago. But please, keep your whining and let people know how bad at pvp you are.kitten off please they improved pet hitting ability like 2 years ago, pet does more than a zerker Revenant does so where is the split exactly.
Improved? You can still avoid pet attacks by simply moving.
And the split is that you can avoid the other smoke scale attacks by simply moving.
Sure thing buddy but I have over 500 hours on Ranger and no problem hitting people with pets.
revenant has an animation/cast time before going into UA. Smokescale does it instantly after disappearing. Smokescale seems buggy and isn’t working like the Rev UA is.
No one likes random dps with no cast/animation.
You mean except all the GS mesmer out there?
I’m baffled those new pets aren’t made available to everyone.
That’s a straight up lie as they said in the druid presentation that it would be.
Hilarious crying to nerf the weakest class in the game
people complaining about 1 pet? LOL
Time to get good in the game.. I mean get good for real this time..
You whine about 1 pet, how bout scrappers, revenants, chrono? those classes need tweaking a lot more than 1 pet.
Forum people are always like a joke..
people complaining about 1 pet? LOL
Time to get good in the game.. I mean get good for real this time..
You whine about 1 pet, how bout scrappers, revenants, chrono? those classes need tweaking a lot more than 1 pet.
Forum people are always like a joke..
Right? When in doubt nerf rangers.
I mean… druid doesn’t even work and there is still a nerf ranger thread…..
Sad part is Anet will probably jump on this without fixing any of the hundred something problems the class has right now.
LGN
Revenants, scrappers and reapers top 3. Followed by guardian, mesmer, warrior, ele, thief and at the bottom you have the ranger. With the same broken core mechanics.
A gutted elite spec that brings almost nothing. We got some cool pets tho. Guess its too strong when the pet actually does some damage.
Revenants, scrappers and reapers top 3. Followed by guardian, mesmer, warrior, ele, thief and at the bottom you have the ranger. With the same broken core mechanics.
A gutted elite spec that brings almost nothing. We got some cool pets tho. Guess its too strong when the pet actually does some damage.
The only elite spec that brings nothing is daredevil. 1 additional dodge.
Revenants, scrappers and reapers top 3. Followed by guardian, mesmer, warrior, ele, thief and at the bottom you have the ranger. With the same broken core mechanics.
A gutted elite spec that brings almost nothing. We got some cool pets tho. Guess its too strong when the pet actually does some damage.The only elite spec that brings nothing is daredevil. 1 additional dodge.
I’ll take the additional dodge over the cele form that you can’t use.
LGN
Revenants, scrappers and reapers top 3. Followed by guardian, mesmer, warrior, ele, thief and at the bottom you have the ranger. With the same broken core mechanics.
A gutted elite spec that brings almost nothing. We got some cool pets tho. Guess its too strong when the pet actually does some damage.The only elite spec that brings nothing is daredevil. 1 additional dodge.
DD’s are so funny especially condi ones seeing a Death Blossom animation before stomping one is priceless.
The Dhuumfire thread
As someone who has played Ranger for a very long time, I think it deserves a bit of a toning down. Not much… I’m not talking 50% reduced damage or something but maybe like 15% and make it easier to dodge or something. Otherwise, this pet is how all pets should be… It can actually hit moving targets and has an amazing attack pattern on it.
I actually totally understand why people are upset with it but to be fair, I think a lot of it is also because people completely neglect the pet when fighting a Ranger. Most pets don’t do a lot of damage or rarely hit… With birds, felines and now Smokeskale, you actually need to pay attention to where the pet is because it can hit like a train if the Ranger wants it to. It’s the same idea as Mesmer clones really… You don’t just ignore an iZerker and you shouldn’t a Ranger pet either.
Champion: Phantom, Hunter, Legionnaire, Genius
WvW rank: Diamond Colonel | Maguuma
As someone who has played Ranger for a very long time, I think it deserves a bit of a toning down. Not much… I’m not talking 50% reduced damage or something but maybe like 15% and make it easier to dodge or something. Otherwise, this pet is how all pets should be… It can actually hit moving targets and has an amazing attack pattern on it.
I actually totally understand why people are upset with it but to be fair, I think a lot of it is also because people completely neglect the pet when fighting a Ranger. Most pets don’t do a lot of damage or rarely hit… With birds, felines and now Smokeskale, you actually need to pay attention to where the pet is because it can hit like a train if the Ranger wants it to. It’s the same idea as Mesmer clones really… You don’t just ignore an iZerker and you shouldn’t a Ranger pet either.
Yes and the position of smokescale doesn’t matter, it’s going to teleport between targets for 2 seconds every 19.5 seconds and it’s F2 isn’t something you have to avoid, also it’s knockdown is better than the normal dogs since it has half the cooldown and half the cast time but half the duration and a bit less range making you waste double the stun breaks or dodges and doing 50% more basic attack damage.
So finally you have to take skills and traits to defend yourself against a Ranger, L2P there are loads of ways to defend yourself you just refuse to change your build that isn’t the Rangers fault.
As a ranger we are forced to take skills and traits to help us survive vs alot of builds its about time you start doing the same… QQ more L2P
Twitch – Aussie Streamer
You don’t just ignore an iZerker
Give it 5k hp so i can oneshot this pet and then it will be balanced. Its by far the most stupid comprasion i have seen as pets are not something which can die easily, they can actually tank a bit. Espesially smokescale which hits up to 20k easily. Balanced.
Playing Smite since mid s2, f broken gw2.
The baddies will be happy to know that Anet never fails to swiftly nerf rangers while allowing other classes to be ridiculous for years.
The smokescale has now received a 50% dmg decrease and the F2 skill has been changed.
I am more and more glad I didn’t buy the expansion by the second lmao.
Dont worry guys, its already nerfed: “Smokescale: Smoke Assault: This skill has switched places with Smoke Cloud so that it will now be the F2 skill for this pet. Fixed an issue in which this skill dealt higher than intended damage; it has been reduced by 50%.”
GJ with your QQ, wouldn’t want rangers to have something strong for longer than 24 hours.
(edited by CD673141-975B-42E9-8500-F0FEFF861A7D)
YO, this is how ALL pets should be like, considering the amount of damage ranger DOESN’T have because its split with the pet. I’m just glad this pet actually hit targets now!
Its pretty much a l2p issue at this point, just you know… dodge. Oh yeah and revenants, can’t forget them… oh reapers… scrappers… LOL
Dodges last .75 seconds, this lasts 2 seconds, you need to dodge 3 times in a row to avoid the damage almost completely or use a block that doesn’t counter. Dodges regen at 1 per 10 without vigor or weakness and you still have the Ranger doing whatever he wants, doesn’t even need to hit F2.
Haha, if you’re saying you’re not allowed to take damage past a dodge roll, you probably shouldn’t be in pvp.
YO, this is how ALL pets should be like, considering the amount of damage ranger DOESN’T have because its split with the pet. I’m just glad this pet actually hit targets now!
Its pretty much a l2p issue at this point, just you know… dodge. Oh yeah and revenants, can’t forget them… oh reapers… scrappers… LOL
Dodges last .75 seconds, this lasts 2 seconds, you need to dodge 3 times in a row to avoid the damage almost completely or use a block that doesn’t counter. Dodges regen at 1 per 10 without vigor or weakness and you still have the Ranger doing whatever he wants, doesn’t even need to hit F2.
Haha, if you’re saying you’re not allowed to take damage past a dodge roll, you probably shouldn’t be in pvp.
Good thing other channels can be interrupted/LoS/reflect or are melee range besides the new Revenant skill this copies exactly but did better.
nice!
now you nerfed the dmg, thats fine.
can you please switch back the f2 skill to how it was before, because it makes much more sence to time the smokefield instead of heave it random now.
and before nerfing around on ranger look to your other professions first, just saying!
Yep, Ranger nerfed. Druid is gutted. But Reveant, Scrapper and Chronomancer are still running wild. Im not so much mad about the damage as the f2 and no nerfs to other more OP classes then a stupid gimmick on the pet.
I TRIED my best to remain positive. But this is ridiculous. I feel personally attacked…
Relax, they will probably nerf them by 50% or something.
I think you are clairvoyant.
Taking a break from GW2 to play various
Nintendo games..
Swap the F2 back so I have an on-demand smokefield. NOW.
I don’t care about the damage.
Ps. Thanks to all the complainers for giving the ranger yet another knee-jerk reaction nerf. They always overdo it in some way or another, this time they manged to kitten up the entire utility aspect of the smokescale pet.
Swap the F2 back so I have an on-demand smokefield. NOW.
I don’t care about the damage.
Ps. Thanks to all the complainers for giving the ranger yet another knee-jerk reaction nerf. They always overdo it in some way or another, this time they manged to kitten up the entire utility aspect of the smokescale pet.
To be fair it isn’t the whiners… people have been whining about thief, mesmer, ele etc. for years and they’ve never done anything about them.
I mean crhist right now we have thieves that are literally never visible when they kill you and they haven’t done anything about it.
“Smokescale: Smoke Assault: This skill has switched places with Smoke Cloud so that it will now be the F2 skill for this pet. F”
Welp that has cemented me not buying the expansion. Can’t have a ranger have skillful play with their pets now, can we?
To be fair it isn’t the whiners… people have been whining about thief, mesmer, ele etc. for years and they’ve never done anything about them.
I mean crhist right now we have thieves that are literally never visible when they kill you and they haven’t done anything about it.
You know.. I don’t even care about other classes at this point. I’m kittening tired of knee-jerk nefs to the ranger. I mean, come on, how do you go about nerfing one skill and destroying an entirely different and unrelated skill in the process?.
Whak-a-mole balance?
Am I good?… I’m good.
So when people say things like “only does 10k dmg” do they really expect to be taken seriously? In a game where health pools are usually in the 12-20k range and this dmg is ok from 1 skill on a 15-20 second CD? Umm.. ok. Taking over half of someone’s health from 1 skill I could possibly justify or consider balanced on a 2-3 minute Elite/Ultimate or whatever. But a generic weapon or utility skill? I’m just kind of in disbelief that anyone in this game would defend an ability like that.