solution to actual condition/bunkermeta
Lolno.
Once again, conditions, as a concept, are fine. Stop messing with it.
Also, zerker already gets the most stats, next to celestial. Stop making it better than anything else.
lol u should read again. i dont make zerker better! i dont change how conditions work!
anet has made conditions better without adjusting the rest. more conditions and stronger conditions. so what u want conditions to be critical like suggestet from other person?
my suggestion would nothing change except that necros with rabid could apply the same amount of conditions but it would take longer to kill something.. if the want the same time to kill something they must use carrion and would loose the high toughness what the actual meta makes so bad..
problem is not only condition. problem is condition+prec+toughness. so fixing it direct would solve all the problems and not messing with skills. dont know why u cant see it.
Sounds good to me then i can stop playing necro in pvp and start playing theif.
Im with fenrir here. A stat that would reduce damage received from conditions would go a long way. My idea is a major GM trait would be one that reads x% less damage from conditions under x situation.
The general idea is the more conditions you have on you the less damage you take from them. This is the inverse from classes that get a damage bonus for more conditions on a target and more boons on themselves.
Classes that would do well to get a trait like this are ones that are already somewhat weak to condis
Warriors/mesmers
Engineers I’d say mayyybeeee but they have AR right now which is pretty sweet as it is.
Or runes like runes of melandru but more of them and more -% duration to be sure.