some changes good for game in long term
- No, they have poorly enough designed traits. Lets not give them the idea to make traits that screw you over now too.
- No, comboing is part of the game. A resolve-bar would be a better solution.
- No.
- Yes.
Warlord Sikari (80 Scrapper)
really think about this…….
and fix this line from guard staff ,there is something wrong with animation i think
perma fear nekro +stuns from warrior +fear from ranger pet
now it is fear ,immobilized and stuned to death meta
it is not a combo , combo should be hard to do …..what is hard with :force stunbrake ,than fear fear fear +1 stun maybe or immob from war ?
“Cleansing ire also reduces duration of berserker stance to 4 secs”
what? i dun understand.
“after u get disabled u get immunity to disable for 3 secs after disable ends”
what? why immunity?
“u cant have more than 3 secs of immobilize on u ,runes and traits can lower this time”
what? anyway, there is already a hard cap in place for this:
“There is a cap at 3 stacks for this condition, meaning that the duration for this condition will only be increased by the first 3 sources that apply it, and all stacks that would normally increase the duration beyond the first 3 stacks will be ignored.”
http://wiki.guildwars2.com/wiki/Immobilized
“vigor -endurance regen reduced to 50 %”
100% is fine.
ehhhhh……
if u dont change this game mechanic in some part of it,this game will not be balanced and just skill play based…..
this game can still be one of the best pvp games ,new and old people would come i think to play it ,if they fix and change some things…
and they wouldnt come here for e- sport but just for game.
ehhhhh……
if u dont change this game mechanic in some part of it,this game will not be balanced and just skill play based…..this game can still be one of the best pvp games ,new and old people would come i think to play it ,if they fix and change some things…
and they wouldnt come here for e- sport but just for game.
That makes no sense at all balancing should result in a skill based game…
or am i reading “skill play based” wrong or something?
If not then i dont know what to say,… thats the entire point of any pvp game ever to be more skillfull then your opponent (in a perfectly balanced game that is)