something is wrong here
Obviously the beta testing for the elite specs was a success, they are living up to their name.
I can help solve your disco floor problem right now. Turn post processing off and turn shaders to low in the graphics options. This game is one of those cases where turning graphics to high/ultra will actually make you blind from all the sparkles on the battlefield.
I can help solve your disco floor problem right now. Turn post processing off and turn shaders to low in the graphics options. This game is one of those cases where turning graphics to high/ultra will actually make you blind from all the sparkles on the battlefield.
effect LOD helps a lot too. only need to go down to medium for shaders I think, but post processing has to go.
currently a Boyfriend main :P
Waiting To ReRoll Mystic & Forget About Tyria
Obviously the beta testing for the elite specs was a success, they are living up to their name.
But we got beta testing right now ;-)
When you have pulsing 3 stacks of stability and STILL get stun locked for ~2 seconds.
Also i recall the devs saying the elite specializations are going to be a sort of subclass that allows classes to fill roles they previously could not, but not be stronger than the core lines. Then why is EVERY necromancer a reaper and EVERY mesmer a chronomancer?!?!?
Also are all the flashy effects necessary? Does the entire kitten screen need to flash when a dragon hunter finishes channeling longbow 5 or when a tempest overloads air??
The game is not fun in this state, everyone has a ton of cc, everyone has evade or blind build in somewhere, some elite specs have a stupid amount of blocks/reflects and the particle effects are so plentiful and in-your-face that a team fight looks like a disco floor.
Obviously there are some mechanics that are not working as intended.
Blocking the unblockable seems to be a very overwhelming theme in Anet’s lack of care of its own program.
And it’s not just you.