edit: if there is a slight tasted of salt in this post i apologies. i tried to keep it nice and clean but it might shine through that i am frustrated by the situation.
i will be happy to take ideas to circumvent my issues if you got any.
if nothing else this can be taken as feedback after being back for a few weeks trying to get into the game again and my experience of doing so.
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so returning player after a loooong break.
what i’ve found is that Stats is now very prominent in PvP. there is a quite noticible difference from exoctic to ascenden geared (last i played was after the dayli ascended introduced and got full ascended accessories and exoctic gear besides that, which was max stats back then).
it seems like hitting someone max geared even in full berzerk is like hitting with a wet noodle, and getting hit by them is like trying to stop a truck using your head and a plastic bag, hyperboling obvs, but it feels Extremely unfair to see 1-2k hits with meteor etc. and then get hit for 4-6k*X instantly killed when touched (staff elementalist, yes i know we are supposed to be squicy, but that trade should come from heavy damage, which it actually used to and does when hitting people not overgeared in broken meta builds).
So i decided “ok i apparently suck, so i NEED to get full ascended then and check if there is a way to combat these new heavily dmg/tanky/mobile builds with Tons of gab closers” and here comes my issue.
the first thing was meta bruiser builds are still insanely strong, gotten Much stronger than before with the new class choices,which i honestly think are completely broken and OP compared to the old once. so i just have to accept that and deal with being UP since i do not play bruiser builds (its very boring for me).
then to the Gear which is the Real issue:
first i tried to see what it took to craft it “hmm dailies so minimum 1-2 months just waiting time and a very high amount of grind for the mats… i just want to WvW fairly so sigh no”.
then checking fractales (droprate seems unreasonable low, so 3-5 months to gear there… again i got Zero interest in these, imo, very boring and repetitive grind sessions so no).
then checking raids (ok need group to get carried, and it will still take at least 1-2 months with good drops).
then checking WvW/PvP reswards (which just turned out even worse, it would take Months of getting steamrolled by max geared players before i reach max stats, which obviously as a PvP’er isn’t fun and i might as well have stayed in BDO, or any other game which have the Stats >>> everything).
So i am kind of lost here. what i actually enjoyed about GW2 and why i returned was the “none forced Stats grind” that i could simply jump in and play and do the things i wanted without a dark shadow constantly “pushing my addiction” to try and make me play the game as if it was a job (do daylies stuff everyday to max out Stats to then be able to enjoy).
So here is a question: is there No way that i can actually enjoy WvW on equal ground without putting in Months of, imho, “boring and tidious” grind just to get it?
i know SPvP is an equalized stats setup (smartest thing GW2 ever did with pvp, besides the 3 front war which is always awesome). However my playstyle is anything But Bruiser builds and since the PvP in GW2 is heavily favoring Bruiser builds (due to downing system, survive/movability outscaling range/dps heavily) this is not fun for me at all.
so i assume the answer is:
“GW2 is a Stats grinder game on pair with the Worst/Best of them, so if you don’t like mindless stats grind for Months to be competitive then don’t bother”…
which i think is very sad as GW2 starting success came from the exact opposite setup and going to the “easy mode” version of “Time consumption” is pilling on the already large pile of mmorpg’s which does this and removing one of the very few which wasn’t just a mindless Stats grind :/
(edited by Nyx.6532)