stun/daze/fear and other CCs
+1 but stability only occur when you actually brake stun/fear/daze
Ok i think we all are bored of being cc to death.One simplle solution.
Anet make all stunbreaker give 1-2s stability
I can’t say i’m not amazed by this ideea.Probabily making diminishing returns on ccs would be a lot of work and what would aim to achieve is exactly the same effect as this proposal.Very nice ideea and should be extremely easy to implement a short duration stability boon to stunbreaks.There is also a perfect working example, the skill “stomp” on warrior just recently xhanged to this exact status, รจ orking as a stunbreak with 1sec of stability.
+1
This is Almighty Crysis and I am also very sick of people complaining about being stunned to death and blaming the game and not the extreme skill the warrior MIGHT just have….
extreme skill … warrior
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Legendary SoloQ
CC should have been interupt based.
But yeah, since Anet blowed balls at enacting the intentions they had since beta… adding a sec or two of stability to traits/utils along with some condi clear to minor traits would do wonders.
This is Almighty Crysis and I am also very sick of people complaining about being stunned to death and blaming the game and not the extreme skill the warrior MIGHT just have….
^THIS. Can’t even count how many times people have tanked me in melee range, wasted dodges on auto attacks, or just completely ate hammer/longbow combos then cry that I’m being carried by my class.
I’ve been playing warrior exclusively since character creation and really try to be better at my class by watching streams of other warriors and playing other professions to learn their counters. This sudden influx of warriors in solo queue is bad because people have a stimga towards warriors now. However, it’s good because most of the warriors in solo queue are terrible and I usually obliterate them.
Bad Boy Teenager Club [BBTC]
twitch.tv/rarnark
I would love to see the “extremely skilled” warrior players doing the same thing on staff ele, only then will anyone acknowledge their “skills”
Legendary SoloQ
I would love to see the “extremely skilled” warrior players doing the same thing on staff ele
, only then will anyone acknowledge their “skills”
Because people with over 1k hours on warrior will be elementalist masters. Obviously.
Bad Boy Teenager Club [BBTC]
twitch.tv/rarnark
I would love to see the “extremely skilled” warrior players doing the same thing on staff ele
, only then will anyone acknowledge their “skills”
Because people with over 1k hours on warrior will be elementalist masters. Obviously.
As an 1.4k hour ele I can bet you I can master this “super hard” build of warriors in less than 30-50 hours. though i wont really bother much since right now Sunrise > all
Legendary SoloQ
This is Almighty Crysis and I am also very sick of people complaining about being stunned to death and blaming the game and not the extreme skill the warrior MIGHT just have….
Skilled players will always win, no matter what the mechanics are. Good players have nothing to fear from a universal change like this.
I think it’s a good idea. I’d say make it 1 second only—it wouldn’t change the way stunbreaks currently work, except that if you had a random .25 second lag-spike it wouldn’t make you waste the one cooldown that could have saved your life.
This is Almighty Crysis and I am also very sick of people complaining about being stunned to death and blaming the game and not the extreme skill the warrior MIGHT just have….
Haha