sugestion about spirits
You should check Ranger forums, there were serval threads about how useless Spirits are and how they could be fixed.
I was at work and this idea came to my mind./
Okay since you guys made spirits stationary i was thinking why not make the range of the passive bigger so that way you can use spirits to make zones (range is 1000 atm maybe 2500? ). For example you put stone spirit somewhere around mid in some place where it is hard to reach so that you know you got this protection and know that you have more survivability cause of the protection,or put sun spirit around far so that you can be more aggresive there and kinda play around it. Maybe this way they might be abit more viable as a buffer/support option for ranger and give more tactical aproach to rangers. Will post a pic of what i mean by zones with 3 spirits. If anyone have other ideas how to make spirits viable please feel free to sharepeace.
let spirits move again … but then give wheels to turrets
You should check Ranger forums, there were serval threads about how useless Spirits are and how they could be fixed.
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