(edited by Shukran.4851)
team build and meta
New meta is double Ele, stack sustain, AoE, and condition cleanse.
No really, its just cheese and face-roll, nothing innovative.
Thiefs are ok at the top level, dont worry about being asked to sub backstab for pw.
Seems theres two good ways to play thief, and one not bad way.
d/d and d/p good way, with some sort of caltrops stealth builld being the not bad way.
As for warriors? they are more limited than thief, but fill similar function. no people will sub out warrior for thief not other way around.
YOur typical comp is g/n/e/m/x where x is usually a roam dps like a thief or warrior.
Nowadays double ele is showing up alot, and ive seen double mesmer/guardian groups.
Lol i saw a e/e/g/g/m group the other day on a EU stream.
But double ele, that seems to be the new way to go because that class is just so powerful.
Though from the Qq on forums youd think thiefs where the strongest.
If you’d make 100 threads about meta…you’d find similar 100 comments from the same couple of people, don’t you get tired of repeating yourself?…so obnoxius
maybe im mistaken. im not worried about thief. my first question is what i would like to receive an answer.
the discussion that led the team to use that build, the conviction of the teammate on using the composition and then to change, if necessary, also class.
how?
maybe im mistaken. im not worried about thief. my first question is what i would like to receive an answer.
the discussion that led the team to use that build, the conviction of the teammate on using the composition and then to change, if necessary, also class.
how?
I’ll spare you the wait, all the answers you’ll ever get pretty much can be summarized into the following:
-Ele, Guardian, mesmer are OP
-Thief/warrior are UP
-Top teams ( The gods of this game) play 4 mesmer+1 ele or 4 guardian + ele or 5 eles
maybe im mistaken. im not worried about thief. my first question is what i would like to receive an answer.
the discussion that led the team to use that build, the conviction of the teammate on using the composition and then to change, if necessary, also class.
how?I’ll spare you the wait, all the answers you’ll ever get pretty much can be summarized into the following:
-Ele, Guardian, mesmer are OP
-Thief/warrior are UP
-Top teams ( The gods of this game) play 4 mesmer+1 ele or 4 guardian + ele or 5 eles
maybe my english is too bad. but i think that some good player can answer my question with no balance reference behind. or you could just rework my question so it won’t be mistaken
Um, based on the bolded parts of his post, he’s not asking about anything specific to the meta – he’s asking how you go about convincing your team to try different compositions from the current meta, particularly when it may involve players having to change to classes they aren’t familiar with. In his case, he’s saying he doesn’t care if his team wants him to switch from a BS Thief to a PW Thief, because he’s familiar with both and the Thief class as a whole, but if his team needs him to switch his class to something he’s not familiar with for the sake of a new composition (he used Warrior as an example, but it could be Guardian, Ele, Mes, or whatever else), he wanted to know how exactly to deal with it.
The answer really comes down to the players involved. For the first question, if you’ve got a team of players who only know how to play one class each, and who have enjoyed good success with that composition, convincing them to switch things up will probably be hard. In such a scenario, your best bet would be to pitch the idea shortly after balance updates, when lots of players will be curious about new builds and experimenting with different tactics. If you’ve got a more flexible group that knows a wider range of classes, pitching the idea shouldn’t be that hard, and you just need to come up with a convincing argument about how your new comp can counter the current meta. You may or may not be right, but you need to give your team a reason to get excited about something new, and the promise of pioneering “new meta” is often a good way to do it. Finally, it might also help to expand your team past just 5 members, so you have a pool of players you can run different comps with (this also lets you practice at times when some members aren’t online, so it’s beneficial in multiple ways).
As for your second question, where you’re worried that your profession is going to be forced out of a new comp, there are a few possibilities. The first is simple – start learning how to play other professions. Other professions may or may not interest you for their own sake, but learning the details of how they work can be beneficial to your skill on your main profession, and you might even find that you like your new class. Besides being able to bring something new to your team, you’ll gain familiarity with the strengths and weaknesses of these professions, common rotations and tactics they might use, and you might even be able to apply the knowledge to your main (for example, I main a tanky DPS Guardian, and after playing a glass cannon Necro for a while, my positional awareness with my Guardian improved dramatically). If you’ve never played a profession before, your team will hopefully be understanding of the time you’ll need to learn and master it. The second option, if you really don’t want to learn anything else, would be to negotiate with your team and try to figure out Thief builds that could fill the role they’re looking for – presumably, if they’re trying out new team comps, they should be receptive to new approaches and ideas (this may be more or less feasible depending on what role they’re looking for, of course). Finally, if neither you nor your team is willing to budge on the issue, recruiting more players to your team, as suggested above, will allow your team to test new compositions without forcing you to play something you don’t want to – the obvious drawback being that you’re sitting out those games. This isn’t a perfect solution by any means, but it’s probably the best you can do when compromise isn’t on the table.
(edited by Soryuju.8164)
Soryuju.8164 best post ever. i wish i could put more +1
The metagame develops organically. If you can find a counter to the current metagame, then that setup will become the new metagame. You can’t force a new metagame though. You can definitely work with your team to try out something new though if you have a plausible idea. A lot of players live in a deluded reality where they think the metagame can be easily countered. This isn’t the case at all. You need to come up with a good idea in order to have others buy into it.
(edited by Chi Malady.2015)
By convincing them you can win, best way to do this is to try it in consquence free enviroment ala frees, and if u do well myb they will do it in paids.
New meta is double Ele, stack sustain, AoE, and condition cleanse.
No really, its just cheese and face-roll, nothing innovative.
Sounds like it would fit you perfectly then.
Yaks Bend