thanks for the PvP Build UI
PvP Gameplay Programmer
Awww You’re welcome. It was a very fun piece of UI to work on. I’m excited to see how it holds up for the power builders.
Bra (80 Guard), Fixie Bow (80 Ranger), Wcharr (80 Ele)
Xdragonshadowninjax (80 Thief)
from here:
http://dulfy.net/2014/03/28/gw2-ready-up-episode-9-livestream-notes/“All the runes/sigils etc will be in the PvP Build UI, no need to visit any vendors”
with this, i can somewhat conclude that the stats changing system that i have been pushing hard since in 2006 is finally realized and made possible into the game.
http://www.guildwarsguru.com/forum/smart-armor-system-v3-0-t10071643.html
the main concept is to allow us to change stats via a menu. they finally achieved that with the new PvP Build UI which will be available by 15 april 2014 yes?
although the stats are changed one shot as a single amulet, not piece by piece per each gear slot, it is better than nothing.
hopefully, the stats changing feature may one day find its way into the PvE / WvW part as well. well, maybe not. because, its PvE and not sPvP. game economy related.
so, anyway, thanks!
thanks for the new PvP Build UI !
thanks for listening!
you all awesome!
may be in dungeons and wvw, but in open world id rather keep immersion, rather than interface. in spvp im all for interface
I’m excited to see how it holds up for the power builders.
You mean like Bob? Man, can that guy fix it!
and the stupidest grown-ups who are the most grown-up.”
- C. S. Lewis
I’m excited to see how it holds up for the power builders.
You may want to address this thread then:
https://forum-en.gw2archive.eu/forum/pvp/pvp/No-more-jewels-in-amulets-on-the-15th/
Other than that, I don’t mind the new PvP UI, and makes it does make it less annoying to switch rune sets.
Awww You’re welcome. It was a very fun piece of UI to work on. I’m excited to see how it holds up for the power builders.
aye thanks for dropping by Evan!
well hopefully in the future we may be able to see more in depth stats customization with more freedom in distributing the stats.
may be in dungeons and wvw, but in open world id rather keep immersion, rather than interface. in spvp im all for interface
hmmmm fair enough.
maybe i should push for armor bags to haul our additional armor pieces for PvE / WvW perhaps then? O_O