to much stealth and teleports?
Lets just say balancing in this game isn’t that great cause the devs refuse to improve. Its only a little bit better from launch which is still absolutely bad.
Schwahrheit, #1 Fuhrer NA, Just your everyday typical rager
Stop complaining just because you can’t kill a thief.
(edited by Centurion.7296)
Centurion did you read ? I guess not what can I expect
I am just saying that in MY opinion there are to many stealth’s and teleports. I wasn’t saying Thief is OP or so as it is not. Actually a special note for you, thieves are fun to fight as they die fast
Oh ok, just got the impression that you were complaining about the stealth’s and teleports because they use it to get away from you or something like that, like most of the other nerfThief threads are.
Also I find the mez although not as much as the thief can also use stealth and his blink very nicely when you need to get away or reposition.
Well I agree with skill to get away or whoever you use them, but in general there are to many skills in the game at the moment that make a player dissapear or port away.
I believe that Anet can do way better then this and make skills that are actually better then the lazy just add stealth or port option.
You say you losing motivation but still use a smiley face which makes me believe you see the light at the end of this tunnel. Good for you. I can’t wait till thieves and mesmers are out of the pvp meta either!
Yes but that’s basically 2 of the thief’s main features to survive (other than blindness) also the fact that their goal is to kill you + they prob have like 1-6 sec of stealth to reposition which means you can just anticipate when it’ll happen and at around 3 sec in you can dodge or use an aoe. Once you have played thief successfully you’ll get a feel on how to kill them, like instinct.
Also going back to too much stealth’s, there might just be with that rune that gives you stealth which the wars liked for a while but it is very rarely used.