too many events going on?
same.
its not just the amount of tournaments. the game maybe feels really good and exciting for people with teams and that can play on these high skill tournaments, but for those high skill tournaments to be successful, you need lower skilled people watching it and right now there are so few people playing the game that viewers of these tournaments are going slimmer and slimmer, because you dont watch tournaments of a game you dont play. and thats why mist league is peaking 800 viewers. the first tournaments of gw2 managed to peak 5k viewers, because it was a new thing. from here on the people interested in watching these will only lower in its number, and without people to watch tournaments, guess what…
E sports gw2 is not gonna happen, forget it, as the game is now its NEVER gonna happen. gw2 lost its hype, it was “the next esports mmorpg” at release, and it’s just “the mmorpg with a desert island called heart of the mists”
I will be blunt; sPvP balance is on the poor side (to not say certain word with a distorted meaning that went from creating a vacuum in which a liquid or gas goes to fill to….ahh I will just say it; it sucks).
I believe this game has the potential to get very far in PvP, but given how there are only 2 devs in balance and how most classes as a stand alone suck unless traited into a very specific set of things, this game will never reach anything resembling balance. They are doing an amazing job and doing some good (and lots of bad chnages) but I dont blame them because its really hard to keep up with this many classes and different build combinations when you are ONLY two people.
Personally I have decided to completely give up on PvP in this game, this game is dominated by D/D thieves, shatter mesmers and now condi engi/necros.
You know you have reached a healthy balance when ALL classes have a chance in a 1v1 while still being able to be good in teamfights, and when all classes have at least 2-3 viable builds instead of the 1 optimal (only one viable), 1 sub-optimal and 4 drag-your-team-down builds.
I go to sPvP only for the laurels, rest is testing new builds sicne doing it on the actualy PvE is too expensive and takes time
Legendary SoloQ
(edited by Fortus.6175)
I’m the same way, seems like every week theres like mist league or some other crazy tournament going on and they claim its the best of the best and what do I see????
Same people from the last tournament a week ago!
Yeah I have found it hard to care after the first few shoutcasted tournaments. Also no offense to the commentators but gw2 just has too much passive nonsense going on and not much skilled play is easily visible for a majority of the classes, so it’s hard for them to say much of substance other than point out who’s being focused and who’s going down. I think you really need a lot of in-depth understanding of all the classes to really comment well in this game.
I think Mist League was a bad idea at this stage of the game. It’s saturating the market.
But tournaments seem to be doing OK. ESL today had 5,000 or more viewers for all languages.
I’m unsure if it’s going to grow much more from here, though. ArenaNet has been very quiet about numbers lately, and the hype has definitely died down.
I also agree with too many events that I don’t even /care to watch any of them anymore. This would have been remedied if everyone could watch top tournaments that are happening rather than just shoutcasters that seem to be hoped on redbull switching between many characters, when in actuality I wish I could observe 1-2 players at most.
I wouldn’t worry too much about the saturation at the moment. It’s only natural and it’s actually good that it is as it is right now. Things will calm down in a while. This current era is best for player and game evolution in my opinion. And now is the best time for the game to lay some foundations. The quality of these foundations is mostly up to Anet. If they REALLY want to make something serious from this sPvP, this is their last chance, while the hype for events is still there. When this storm passes, and if Anet STILL doesn’t put more resources into sPvP, it will just die off.
So to sum it up, I think what we’re seeing right now is good, because the situation has turned the tables so, that Anet is going to have to come forward and show they really care about spvp.
So, will they? Last chance… clock’s ticking.
The community has done it’s part. Actually the community has done more than I ever expected judging by the state of sPvP, by the loss of players in the past 10 months… Actually sPvP is in my opinion still in beta phase, if I may be perfectly honest…
Things like the implementation of the “champion-wall”, tickets and paid-tournaments, Qualifying Points tells me that A-Net has actually no idea what to do in this game. What they do now, shows it even clearlier. More customizations for CA’s and some Meta-Changes balance-wise. Improving the real issue of PvP is not happening since ages. For Example they promised us new Reward-System, an Incentive to play PvP, toning down of AoE-Damage, real titles/ranks/leaderboards etc. etc.
The problem, why this game is keep standing still is not the balance or the promotion with E-Sport-BS of some Fanboys out there. It’s the INFRASTRUCTURE which is in a terrible state and denying any real competition going on.
Feed back. All critical and constructive..none of it praising and supportive of wanting more. Clock is ticking is exactly right. There is too many other ways a person can spend their time. If what your offering is proving unsatisfactory or unrewarding..they (The players) won’t be round in the future of additional revenues. One only has to ask the question, “If a random chosen guild wars 2 person was asked what they thought,..and this review was televised, would you be confident or worried?”