warrior
They’re fine. Disrupt their ability to get their elite skills off and you win 100% of your fights against them. Warriors are EXTREMELY susceptible to CC due to an almost complete lack of stability. They get 3 pulses of a single stack of stability while in Berserker – burn one and then stun. Congrats you win.
If you can’t do that, use dazes while they’re in Berserk. Completely stops their ability to do damage. I’ve been killed multiple times in under 4 seconds on my warrior in the last couple of days by people that waited for me to go zerk, hit me with a daze and then hard-bursted. Granted, neither Endure Pain or Resistance ever seem to do anything in these situations, but still.
TL:DR – warrior isn’t a free kill anymore, you have to actually counterplay it like you had to pre-HoT. It’s not hard. Warriors still telegraph 100% of what they do and are incredibly predictable.
This is kinda funny considering necro’s position in season 2. Warrior wont be changed before the season is over, so just live with it for now, like we lived with the state of necro last season.
They’re fine. Disrupt their ability to get their elite skills off and you win 100% of your fights against them. Warriors are EXTREMELY susceptible to CC due to an almost complete lack of stability. They get 3 pulses of a single stack of stability while in Berserker – burn one and then stun. Congrats you win.
If you can’t do that, use dazes while they’re in Berserk. Completely stops their ability to do damage. I’ve been killed multiple times in under 4 seconds on my warrior in the last couple of days by people that waited for me to go zerk, hit me with a daze and then hard-bursted. Granted, neither Endure Pain or Resistance ever seem to do anything in these situations, but still.
TL:DR – warrior isn’t a free kill anymore, you have to actually counterplay it like you had to pre-HoT. It’s not hard. Warriors still telegraph 100% of what they do and are incredibly predictable.
This is joke right ? I has 3x stun break 1)10 sec CD 2) 20 sec CD and 3) 15 sec CD. regen 900Hp/s, 10 sec resistence, 3x condition cleanse every 4/8 sec and millions stuns with condi burst. 26k hp 1.3k condi dmg 560 healing power and 2.6k armor.
Go and tri again thx.
Fredy Brimstone lvl 80 Mighty Warrior
OupĂ lvl 80 Immortal Guardian
They’re fine. Disrupt their ability to get their elite skills off and you win 100% of your fights against them. Warriors are EXTREMELY susceptible to CC due to an almost complete lack of stability. They get 3 pulses of a single stack of stability while in Berserker – burn one and then stun. Congrats you win.
If you can’t do that, use dazes while they’re in Berserk. Completely stops their ability to do damage. I’ve been killed multiple times in under 4 seconds on my warrior in the last couple of days by people that waited for me to go zerk, hit me with a daze and then hard-bursted. Granted, neither Endure Pain or Resistance ever seem to do anything in these situations, but still.
TL:DR – warrior isn’t a free kill anymore, you have to actually counterplay it like you had to pre-HoT. It’s not hard. Warriors still telegraph 100% of what they do and are incredibly predictable.
Warriors have very good access to stability.
Warrior should be a hard to kill class(Frontliner),if they need nerf it in other areas
They’re fine. Disrupt their ability to get their elite skills off and you win 100% of your fights against them. Warriors are EXTREMELY susceptible to CC due to an almost complete lack of stability. They get 3 pulses of a single stack of stability while in Berserker – burn one and then stun. Congrats you win.
If you can’t do that, use dazes while they’re in Berserk. Completely stops their ability to do damage. I’ve been killed multiple times in under 4 seconds on my warrior in the last couple of days by people that waited for me to go zerk, hit me with a daze and then hard-bursted. Granted, neither Endure Pain or Resistance ever seem to do anything in these situations, but still.
TL:DR – warrior isn’t a free kill anymore, you have to actually counterplay it like you had to pre-HoT. It’s not hard. Warriors still telegraph 100% of what they do and are incredibly predictable.
I think warriors with balance and last stand, got the logest stability uptime in the game.
They’re fine. Disrupt their ability to get their elite skills off and you win 100% of your fights against them. Warriors are EXTREMELY susceptible to CC due to an almost complete lack of stability. They get 3 pulses of a single stack of stability while in Berserker – burn one and then stun. Congrats you win.
If you can’t do that, use dazes while they’re in Berserk. Completely stops their ability to do damage. I’ve been killed multiple times in under 4 seconds on my warrior in the last couple of days by people that waited for me to go zerk, hit me with a daze and then hard-bursted. Granted, neither Endure Pain or Resistance ever seem to do anything in these situations, but still.
TL:DR – warrior isn’t a free kill anymore, you have to actually counterplay it like you had to pre-HoT. It’s not hard. Warriors still telegraph 100% of what they do and are incredibly predictable.
I think warriors with balance and last stand, got the logest stability uptime in the game.
And if they have last stand they have no Condi clear. If they have balanced stance they probably don’t have Shattering Throw, meaning their damage is reduced.
Honestly, guys, let’s be realistic. No warrior is running around with 6 utility skills. Stop acting like they are. If you’re getting stomped on by non-meta warriors running balanced stance, and Last Stand, it’s because you’re garbage.
complaining about warrior which is not even viable for 2 seasons… great!
Black Gate
Ruthless Legend
They’re fine. Disrupt their ability to get their elite skills off and you win 100% of your fights against them. Warriors are EXTREMELY susceptible to CC due to an almost complete lack of stability. They get 3 pulses of a single stack of stability while in Berserker – burn one and then stun. Congrats you win.
If you can’t do that, use dazes while they’re in Berserk. Completely stops their ability to do damage. I’ve been killed multiple times in under 4 seconds on my warrior in the last couple of days by people that waited for me to go zerk, hit me with a daze and then hard-bursted. Granted, neither Endure Pain or Resistance ever seem to do anything in these situations, but still.
TL:DR – warrior isn’t a free kill anymore, you have to actually counterplay it like you had to pre-HoT. It’s not hard. Warriors still telegraph 100% of what they do and are incredibly predictable.
I think warriors with balance and last stand, got the logest stability uptime in the game.
And if they have last stand they have no Condi clear. If they have balanced stance they probably don’t have Shattering Throw, meaning their damage is reduced.
Honestly, guys, let’s be realistic. No warrior is running around with 6 utility skills. Stop acting like they are. If you’re getting stomped on by non-meta warriors running balanced stance, and Last Stand, it’s because you’re garbage.
Rather i’m stomped or not a non topic, you saied warriors has almost no stability which is very wrong. No even complaining about warrior, jsut making a point.
They need to change skull grinder.
Wiki cut:
Damage Damage: 399 (1.5)?
Next outgoing attack misses; Stacks duration. Blind (5s): Next outgoing attack misses.
Deals damage every second; stacks intensity.4 Bleeding (8s): 704 Damage
Damage received on skill activation; stacks intensity.4 Confusion (4s): 198 Damage On Skill Use, 160 Damage
Movement speed decreased by 50%; stacks duration. Crippled (8s): -50% Movement Speed
Unable to activate skills; stacks duration.[sic] Daze: 1s
Combo Combo Finisher: Blast
Range.png Range: 300
the Confusion stack should be the last to apply (which would make it the first to remove) I sometimes wonder if these dev’s even think of other professions when power creeping er i mean “balancing”.
Putting confusion last rewards bad play. (Again) Since this is a team game trying to get to confusion while other spec’s are Aoe condtion spamming Is near impossible on classes that remove one cond at a time.
Otherwise warriors are fine.
- i got some horrible grammer on me but i’m to lazy to fix it*
(edited by Highlie.7641)
hey please fix regain health warrior have so many power and condition and whit healing signet get double regain and can easy get so more health if player other class is important i play necromancer but this season is really not balance please after season 3 balance this class
if warrior is so strong as you claimed,
why don’t you play warrior for yourself and find out ?
They’re fine. Disrupt their ability to get their elite skills off and you win 100% of your fights against them. Warriors are EXTREMELY susceptible to CC due to an almost complete lack of stability. They get 3 pulses of a single stack of stability while in Berserker – burn one and then stun. Congrats you win.
If you can’t do that, use dazes while they’re in Berserk. Completely stops their ability to do damage. I’ve been killed multiple times in under 4 seconds on my warrior in the last couple of days by people that waited for me to go zerk, hit me with a daze and then hard-bursted. Granted, neither Endure Pain or Resistance ever seem to do anything in these situations, but still.
TL:DR – warrior isn’t a free kill anymore, you have to actually counterplay it like you had to pre-HoT. It’s not hard. Warriors still telegraph 100% of what they do and are incredibly predictable.
I think warriors with balance and last stand, got the logest stability uptime in the game.
And if they have last stand they have no Condi clear. If they have balanced stance they probably don’t have Shattering Throw, meaning their damage is reduced.
Honestly, guys, let’s be realistic. No warrior is running around with 6 utility skills. Stop acting like they are. If you’re getting stomped on by non-meta warriors running balanced stance, and Last Stand, it’s because you’re garbage.
Rather i’m stomped or not a non topic, you saied warriors has almost no stability which is very wrong. No even complaining about warrior, jsut making a point.
You’re not incorrect that warriors do have access to stability. However, in virtually every viable build right now, their access is limited due to the requirement of having a second Endure Pain, Berskerer Stance and then a relatively open 3rd skill that you can float where you want with obvious downsides.
Necro’s also have access to an ability that does extremely high damage and has no cooldown if used on an opponent under 50%, but that doesn’t mean the class needs to be balanced around that ability (or that weapon), especially when it’s incredibly rarely used, and to poor effect when it is.