warrior got nerfed?
Patchnotes you can find here:
https://forum-en.gw2archive.eu/forum/info/updates
they got a couple of small nudges in the right direction,
but to call them weak is hilarious, they’re still ridiculously low risk + high reward.
when i play my hammer war i constantly see 6k+ crits,
it makes me log off because its such a dirty cheap build.
hammer needs a huge damage nerf.
Yeah really… when another class with 2600+ armor and near 30k health comes and crits you for 7k on one move lemme know. Warriors are still way above viable at the moment.
Consigliere
The Dragoon Brotherhood
they got a couple of small nudges in the right direction,
but to call them weak is hilarious, they’re still ridiculously low risk + high reward.
when i play my hammer war i constantly see 6k+ crits,
it makes me log off because its such a dirty cheap build.hammer needs a huge damage nerf.
What build is that? i was playing s/m , hammer with soldier stats and i was only critting for 2k with hammer in pvp.
Arcing Shot: Damage got reduced by 15%.
Impale (Sword) got buffed.
Merciless Hammer: reduced damage by 5%
Healing Signet: reduced passive heal by 8%
Pin Down: increased cast time to 0.75.
If i face a ranger he just evades all my moves+ stealth.
If i face a thief still evades + poison.
I wonder in what way you thought the warrior was nerfed to make enemies evade, stealth and poison.
impale didn’t get buffed. you now have to face the enemy to land it. used to be able to cast it in any direction for example while running away which made it much hard to evade. now it’s easy to see it coming.
impale didn’t get buffed. you now have to face the enemy to land it. used to be able to cast it in any direction for example while running away which made it much hard to evade. now it’s easy to see it coming.
It seemed to be more of a bug fix than a nerf (Who throws his sword backwards?).
All the other changes on the skill are buffs.
Yeah really… when another class with 2600+ armor and near 30k health comes and crits you for 7k on one move lemme know. Warriors are still way above viable at the moment.
I would love to play this mystical warrior that you’re playing against. I’d totally stop playing my necro if I could have all that.
impale didn’t get buffed. you now have to face the enemy to land it. used to be able to cast it in any direction for example while running away which made it much hard to evade. now it’s easy to see it coming.
It seemed to be more of a bug fix than a nerf (Who throws his sword backwards?).
All the other changes on the skill are buffs.
i still prefer it the old way, bug or not, it was a lot easier to land. but it needed a nerf. as OP as the skill is it should not be easy to land like it was. now it’s easy to see so if you get hit by it you sorta deserve dat torment.
Yeah really… when another class with 2600+ armor and near 30k health comes and crits you for 7k on one move lemme know. Warriors are still way above viable at the moment.
Would you please care to share which warrior build you are using that gives 30K vitality and is still able to crit for 7K on a hammer?
they got a couple of small nudges in the right direction,
but to call them weak is hilarious, they’re still ridiculously low risk + high reward.
when i play my hammer war i constantly see 6k+ crits,
it makes me log off because its such a dirty cheap build.hammer needs a huge damage nerf.
What build is that? i was playing s/m , hammer with soldier stats and i was only critting for 2k with hammer in pvp.
its zerker but still has 21k hp and the hilarious combined passive health regen of adrenal healing, healing signet and dogged march.
they got a couple of small nudges in the right direction,
but to call them weak is hilarious, they’re still ridiculously low risk + high reward.
when i play my hammer war i constantly see 6k+ crits,
it makes me log off because its such a dirty cheap build.hammer needs a huge damage nerf.
What build is that? i was playing s/m , hammer with soldier stats and i was only critting for 2k with hammer in pvp.
its zerker but still has 21k hp and the hilarious combined passive health regen of adrenal healing, healing signet and dogged march.
So basically full glass cannon because those are viable in pvp…
Try actually fighting competent players.
Did someone just complain about ele?
New bunker meta sux
STAFF ELE TOO STRONK!! :P
Stormbluff Isle
Yeah really… when another class with 2600+ armor and near 30k health comes and crits you for 7k on one move lemme know. Warriors are still way above viable at the moment.
Would you please care to share which warrior build you are using that gives 30K vitality and is still able to crit for 7K on a hammer?
I never said hammer ^^
It was some new test build I MET at spvp. Guy had easily over 25k HP and around 2600 armor (overall tanky). Didn’t do that much consistent damage, but the eviscerate still did 7k on me. I am just saying that it’s doable, as you are basically tanky with some burst.
Consigliere
The Dragoon Brotherhood
Yeah really… when another class with 2600+ armor and near 30k health comes and crits you for 7k on one move lemme know. Warriors are still way above viable at the moment.
Would you please care to share which warrior build you are using that gives 30K vitality and is still able to crit for 7K on a hammer?
I never said hammer ^^
It was some new test build I MET at spvp. Guy had easily over 25k HP and around 2600 armor (overall tanky). Didn’t do that much consistent damage, but the eviscerate still did 7k on me. I am just saying that it’s doable, as you are basically tanky with some burst.
He probably had 2400 armor and like 21k hp, that’s about what you’ll have running full zerk and melandru’s runes on a warrior in PvP. Which, is fairly squish squish…
A 7k eviscerate is like the upper average end of damage you’ll get running that setup.
Stormbluff Isle
sigil of intelligence and might stacks and a soldier warrior can easily 6-8k eviscerate against a medium or squishy class.
and he doesn’t even need might stacks if he has burst mastery and cavalier amulet. but w/cavalier amulet he’s got 18-19k health not 25k.
they got a couple of small nudges in the right direction,
but to call them weak is hilarious, they’re still ridiculously low risk + high reward.
when i play my hammer war i constantly see 6k+ crits,
it makes me log off because its such a dirty cheap build.hammer needs a huge damage nerf.
What build is that? i was playing s/m , hammer with soldier stats and i was only critting for 2k with hammer in pvp.
its zerker but still has 21k hp and the hilarious combined passive health regen of adrenal healing, healing signet and dogged march.
So basically full glass cannon because those are viable in pvp…
Try actually fighting competent players.
They are viable you just need to
git gud
Seriously though when you run that type of build/role you are usually with at least 1 other person all the time, its a lot more viable in TTPvP than STPvP, but I still mostly play full zerk in solo que, just don’t try to be touchdown travis and run around solo or try to 1v1 bunkers on far.
The biggest problem with zerk shows up in TPvP matches were ppl will inform everyone you have 11k hp, -5 toughness, and die in 2 seconds. From that point on you are going to be targeted the second you pop up, so you really need to play a class with a lot of active mitigation invuln/stealth.
(edited by Zepidel.5349)
Strength runes only thing keeping hambow any good.
they got a couple of small nudges in the right direction,
but to call them weak is hilarious, they’re still ridiculously low risk + high reward.
when i play my hammer war i constantly see 6k+ crits,
it makes me log off because its such a dirty cheap build.hammer needs a huge damage nerf.
What build is that? i was playing s/m , hammer with soldier stats and i was only critting for 2k with hammer in pvp.
its zerker but still has 21k hp and the hilarious combined passive health regen of adrenal healing, healing signet and dogged march.
So basically full glass cannon because those are viable in pvp…
Try actually fighting competent players.They are viable you just need to
git gud
Seriously though when you run that type of build/role you are usually with at least 1 other person all the time, its a lot more viable in TTPvP than STPvP, but I still mostly play full zerk in solo que, just don’t try to be touchdown travis and run around solo or try to 1v1 bunkers on far.
The biggest problem with zerk shows up in TPvP matches were ppl will inform everyone you have 11k hp, -5 toughness, and die in 2 seconds. From that point on you are going to be targeted the second you pop up, so you really need to play a class with a lot of active mitigation invuln/stealth.
Where did i say anything about other classes? i was talking about hammer warrior.
Still not convinced? then load this build http://en.gw2skills.net/editor/?vQAQRBIbdG2IDNN12VjbNs3mAkeEN1TP9gbwDnqg7A-T0AA1EOpcy5kxJpTWnGQsgYHyJkZIvQA and go fight any zerk warriors you see.
I made it specifically to counter warriors because conditions couldn’t do anything.
You should be able to deal with other squishy builds as well.
So basically full glass cannon
i’d hardly call it glass cannon when you have more health than other classes even when they spec for bunker, and also you have a large passive health regen and a condi clear every few secs.
not to mention most hambow clones run with stances giving them long duration stability, condi immunity and damage immunity whenever they need it.
so yeah, glass cannon hammer war is like speccing defensively with a different class but keeping glass cannon damage.
also that MM build that you linked someone, you shouldn’t use vamp runes,
it will kill all of your minions when you hit low health :P
(edited by Liewec.2896)
they got a couple of small nudges in the right direction,
but to call them weak is hilarious, they’re still ridiculously low risk + high reward.
when i play my hammer war i constantly see 6k+ crits,
it makes me log off because its such a dirty cheap build.hammer needs a huge damage nerf.
What build is that? i was playing s/m , hammer with soldier stats and i was only critting for 2k with hammer in pvp.
its zerker but still has 21k hp and the hilarious combined passive health regen of adrenal healing, healing signet and dogged march.
So basically full glass cannon because those are viable in pvp…
Try actually fighting competent players.They are viable you just need to
git gud
Seriously though when you run that type of build/role you are usually with at least 1 other person all the time, its a lot more viable in TTPvP than STPvP, but I still mostly play full zerk in solo que, just don’t try to be touchdown travis and run around solo or try to 1v1 bunkers on far.
The biggest problem with zerk shows up in TPvP matches were ppl will inform everyone you have 11k hp, -5 toughness, and die in 2 seconds. From that point on you are going to be targeted the second you pop up, so you really need to play a class with a lot of active mitigation invuln/stealth.
Where did i say anything about other classes? i was talking about hammer warrior.
Still not convinced? then load this build http://en.gw2skills.net/editor/?vQAQRBIbdG2IDNN12VjbNs3mAkeEN1TP9gbwDnqg7A-T0AA1EOpcy5kxJpTWnGQsgYHyJkZIvQA and go fight any zerk warriors you see.
I made it specifically to counter warriors because conditions couldn’t do anything.
You should be able to deal with other squishy builds as well.
Like I said… you don’t play billy bad kitten and run around soloing bunkers. That full zerk hammer warrior is going to see your MM necro and wont want anything to do with him… unless someone else is there, than yes you are fighting 2v1. And again if its 2v2 they are going to ignore you and go for whoever else is there unless its a bunk guard.
SPvP isnt about 1v1, only those who bunk home or are dedicated to putting pressure on far are even worried about that.
Yeah really… when another class with 2600+ armor and near 30k health comes and crits you for 7k on one move lemme know. Warriors are still way above viable at the moment.
While warriors may still be pretty good, quoting warrior HP/Toughness versus their damage is a pretty broad generalization of class balance. They also don’t have as much access to a lot of defensive boons, teleports and evades (the biggest contributors to survival in the game). They’re kind of like sponges. They can suck it up but generally speaking they have less “rebound” than say an ele who constantly goes from 20% back to 100% in the course of a fight.
Unless of course you literally apply no pressure to the warrior and signet out heals you. Sounds more like a personal problem.
(I don’t main a warrior)
Warlord Sikari (80 Scrapper)
So basically full glass cannon
i’d hardly call it glass cannon when you have more health than other classes even when they spec for bunker, and also you have a large passive health regen and a condi clear every few secs.
not to mention most hambow clones run with stances giving them long duration stability, condi immunity and damage immunity whenever they need it.
so yeah, glass cannon hammer war is like speccing defensively with a different class but keeping glass cannon damage.
also that MM build that you linked someone, you shouldn’t use vamp runes,
it will kill all of your minions when you hit low health :P
more HP than other classes. Less active defense than other classes. Hambow has 0 blocks, no stealth, no teleports, no aegis, no on demand heal. Zerker hambow does a lot of DPS but if he’s not with a guardian or ele he’s really not very survivable at all. 1v1 he can do well against many classes but as soon as it’s 1v2 he cannot sustain or escape. Zerker hambow needs to fight near his guardian/ele/ranger to survive anything besides a 1v1.
they got a couple of small nudges in the right direction,
but to call them weak is hilarious, they’re still ridiculously low risk + high reward.
when i play my hammer war i constantly see 6k+ crits,
it makes me log off because its such a dirty cheap build.hammer needs a huge damage nerf.
What build is that? i was playing s/m , hammer with soldier stats and i was only critting for 2k with hammer in pvp.
its zerker but still has 21k hp and the hilarious combined passive health regen of adrenal healing, healing signet and dogged march.
So basically full glass cannon because those are viable in pvp…
Try actually fighting competent players.They are viable you just need to
git gud
Seriously though when you run that type of build/role you are usually with at least 1 other person all the time, its a lot more viable in TTPvP than STPvP, but I still mostly play full zerk in solo que, just don’t try to be touchdown travis and run around solo or try to 1v1 bunkers on far.
The biggest problem with zerk shows up in TPvP matches were ppl will inform everyone you have 11k hp, -5 toughness, and die in 2 seconds. From that point on you are going to be targeted the second you pop up, so you really need to play a class with a lot of active mitigation invuln/stealth.
Where did i say anything about other classes? i was talking about hammer warrior.
Still not convinced? then load this build http://en.gw2skills.net/editor/?vQAQRBIbdG2IDNN12VjbNs3mAkeEN1TP9gbwDnqg7A-T0AA1EOpcy5kxJpTWnGQsgYHyJkZIvQA and go fight any zerk warriors you see.
I made it specifically to counter warriors because conditions couldn’t do anything.
You should be able to deal with other squishy builds as well.
Bravo! Way to show those pesky warriors with your MM stampede build Do you also press any keys while you play it or is it all on full auto?
So basically full glass cannon
i’d hardly call it glass cannon when you have more health than other classes even when they spec for bunker, and also you have a large passive health regen and a condi clear every few secs.
not to mention most hambow clones run with stances giving them long duration stability, condi immunity and damage immunity whenever they need it.
so yeah, glass cannon hammer war is like speccing defensively with a different class but keeping glass cannon damage.
also that MM build that you linked someone, you shouldn’t use vamp runes,
it will kill all of your minions when you hit low health :P
Damage specced guardian is infinitely times better than a zerker warrior. They have the true sustain, and blocks, and knockbacks, and reflects, (and gasp, vigor + protection or Aegis spam) all while dealing heavy damage. Any good player is going to mop the floor with a zerker warrior because they have 1 Okitten button, maybe 2 if they run shield. And they cant do that running Hambow.
I really wonder if some people believe the stuff that they post. High base health, does not a tank make.
(edited by Kagamiku.9731)