why no PvP commander amulet ?

why no PvP commander amulet ?

in PvP

Posted by: Deimos Tel Arin.7391

Deimos Tel Arin.7391

from here:
https://www.reddit.com/r/Guildwars2/comments/3pwdzu/new_stats_and_specialization_runes/

Wanderer: Power, Vitality, Toughness, Concentration.
Minstrel: Toughness, Healing Power, Vitality, Concentration.
Commander: Power, Precision, Toughness, Concentration
Viper’s: Power, Condi, Precision, Expertise
Trailblazer: Toughness, Condi, Vitality, Expertise
Vigilant: Power, Tougness, Concentration, Expertise

why is commander stats not included in the new PvP amulets?
the stats are balanced.

please fix.

thanks!

why no PvP commander amulet ?

in PvP

Posted by: Deimos Tel Arin.7391

Deimos Tel Arin.7391

no one else is bothered that there is no pvp commander amulet ?

why no PvP commander amulet ?

in PvP

Posted by: Proven.2854

Proven.2854

Personally, not especially. They went over every stat combo currently in PvE. Just like Dire stats, or (disappointingly) Zealot, they decided not to bring it over. Zealot is likely related to the fact that we have Druid, and there’s always the chance they will reconsider it after we’ve had a PvP season with Druid to see how things shake out.

Commander was likely a no go because it’s similar in ways to Dire.

The Wanderer issue makes me want to track it down in PvE myself to look for it. The PvP team, based on their previous actions, aren’t looking to have amulet descriptions split between modes. So something will likely happen. That said, I prefer the PvP Wanderer.

Call me Smith.

why no PvP commander amulet ?

in PvP

Posted by: Deimos Tel Arin.7391

Deimos Tel Arin.7391

Personally, not especially. They went over every stat combo currently in PvE. Just like Dire stats, or (disappointingly) Zealot, they decided not to bring it over. Zealot is likely related to the fact that we have Druid, and there’s always the chance they will reconsider it after we’ve had a PvP season with Druid to see how things shake out.

Commander was likely a no go because it’s similar in ways to Dire.

The Wanderer issue makes me want to track it down in PvE myself to look for it. The PvP team, based on their previous actions, aren’t looking to have amulet descriptions split between modes. So something will likely happen. That said, I prefer the PvP Wanderer.

why is commander similar to dire?
it is not.

why no PvP commander amulet ?

in PvP

Posted by: Deimos Tel Arin.7391

Deimos Tel Arin.7391

Commander: Power, Precision, Toughness, Concentration
Dire: Condi, Toughness, Vitality

totally different
how is it similar?

why no PvP commander amulet ?

in PvP

Posted by: Deimos Tel Arin.7391

Deimos Tel Arin.7391

surely there must be others who wish to see the pvp commander amulet become a reality.

why no PvP commander amulet ?

in PvP

Posted by: Zanyu.2017

Zanyu.2017

I think the dream is Power 1050 Precision 1050 Toughness 560 Vitality 560

Gives you the perfect offense with just a tad of suitability. As much as I would love to have commander, it starts becoming too staple for builds. The only way to punish glass canon builds is to literally not give them defensive stats of vitality and toughness.

Gear will never be perfect balance to what you need it to be.

why no PvP commander amulet ?

in PvP

Posted by: Deimos Tel Arin.7391

Deimos Tel Arin.7391

I think the dream is Power 1050 Precision 1050 Toughness 560 Vitality 560

Gives you the perfect offense with just a tad of suitability. As much as I would love to have commander, it starts becoming too staple for builds. The only way to punish glass canon builds is to literally not give them defensive stats of vitality and toughness.

Gear will never be perfect balance to what you need it to be.

yes, i would want that as well
Power 1050 Precision 1050 Toughness 560 Vitality 560

there is no reason not to include this in PvP.
there is no ferocity so critical hits only deal 150% damage, and not more.

toughness and vitality is only at 560 each, which is the same with celestial stats.
power and precision is only at 1050 and not 1200, so the damage output is lower than power based 3 stats amulets.

this would be a balanced stats, why they do not want balanced stats in PvP?