why play a broken game?

why play a broken game?

in PvP

Posted by: Shatterstorm.9652

Shatterstorm.9652

How did anyone in QA ever allow conditions or dots to ruin this game as it has? It’s unbelievable to me how stupidly overpowered conditions are. This is even after removing 150 conditions time and time again and still getting kill by them.

I mean, how does something like this happen to an otherwise great game?

why play a broken game?

in PvP

Posted by: Famine.3164

Famine.3164

Sorry can’t help you, I don’t have this issue..

why play a broken game?

in PvP

Posted by: xeonage.1253

xeonage.1253

GW2 pvp player base is huge.. huge….. huge …………………..
OH! Do you see the viewers of ESL WTS?

What!? no viewer!?
OK , let us go to twitch!
Ar…….. ….. …

(edited by xeonage.1253)

why play a broken game?

in PvP

Posted by: Saleerian.2973

Saleerian.2973

people still qq about condies?

why play a broken game?

in PvP

Posted by: xeonage.1253

xeonage.1253

HoT have broken gw2 already.

The first step is let conditions stacking—> AOE clean/healing—> power damage/boon stacking —>sustain/block/dodge/inv-→ unblock/kinds & stacks of conditions…..—→ healing/clean/short CD……

then everything is out of control …..

why play a broken game?

in PvP

Posted by: Fat Disgrace.4275

Fat Disgrace.4275

Yeah, I hate having 1 or 2 condi clears on long cd. Nerf condi please.

Fat Disgrace (banned) Man Flu Survivor – war/The Cabbage -Thief (gunners hold / [TaG])

gw1 – healing signet/frenzy/charge

why play a broken game?

in PvP

Posted by: Tim.6450

Tim.6450

really condis are so OP…. In this meta? Around 3 out of 9 classes actually have a relevant condi build but sure condies are so OP.

EverythingOP

why play a broken game?

in PvP

Posted by: Lord Hammer Hand.4815

Lord Hammer Hand.4815

so we have necro and mesmer doing condi at the current meta? dont even count warrior and rev cuz they suck at condi. 2 class out of 9.

Pacific Islander Legion [NoyP]
Black Gate
Ruthless Legend

why play a broken game?

in PvP

Posted by: BrotherBelial.3094

BrotherBelial.3094

How did anyone in QA ever allow conditions or dots to ruin this game as it has? It’s unbelievable to me how stupidly overpowered conditions are. This is even after removing 150 conditions time and time again and still getting kill by them.

I mean, how does something like this happen to an otherwise great game?

It’s called being the focus of 5 players, No matter how good you are, when you have 5 players hitting you, you’re ganna die.

i5 4690K @ 3.5Mhz|8GB HyperX Savage 1600mHz|MSI H81M-E34|MSI GTX 960 Gaming 2GB|
|Seasonic S12G 650W|Win10 Pro X64| Corsair Spec 03 Case|

why play a broken game?

in PvP

Posted by: Zero.6592

Zero.6592

Big words in the title. OP is just frustrated by his own incompetence.

why play a broken game?

in PvP

Posted by: Silv.9207

Silv.9207

The only condi classes you have to fear is mesmer, a good condi ranger and a good condi warrior. But you will see ever lesser condi warrior in game, they prefer to go power to burst down dragonhunters with the GS while unblockable using the signet of might.

The mesmer have problems in team fights, expecially for the big amount of AoE damage, then it’s really dangerous only in 1vs1-2vs2 fights.

Necromancer is so easy to burst down that is the worst 1vs1 profession and in a team fight is Always the first to focus and take down, simply why is the only without any kind of defensive skills. Also it’s condition damage is not all that good, but can corrupt your boons, granting you problems when you need stability or defensive boons, but still a corruption ability don’t grant any decent condition damage.

If a condi ranger or warrios is in the hands af a player that is not really skilled with that build, it’s easier to kill than the direct damage version.

The actual meta is a Direct Damage Burst meta, with few classes that can be a hybrid bunker and even fewer classes that can be good using condition damage.

If you look around in a fight you can see a lot of conditions, that’s true, but more or less every of them are vulnerability, cripple, immobilize, weakness, blind, chill, slow with some stack of bleed, poison or burn, frequently not enough to inflict good damage (frequently secondary effects of dps skills).