(edited by Omtak.2495)
wtf, invulnerable by swimming up and down the water surface
It’s probably not fully intended to make you invulnerable. PvP underwater needs a good design lookover again. Currently some professions are wildly imbalanced and of course, the downed state as you mentioned needs some fixes.
Tirydia – Scrapper
Yea, i can’t imagine this isn’t on their plate… i would love a “stomp” style ability so you dont have go through killing someone 2x everytime in water.
A drown animation would be cool. Your character grabs them by the hair and holds them so they can’t swim up while their arms flail around.
I hate this, it takes far to long to put ppl down underwater. After you get dragged underneath there should be a ~5 second period for which you can’t resurface.
Underwater combat in general needs a lookover for PvP, and I’m sure they are aware of it.
Tirydia – Scrapper