you thought decap was dead?
Problem is pushback spam .Problem is bomb and garnade condi in the hold arena ,and not enough condi clear for those beep.
Watever ,condispam4lyfe ,facerolltraits4lyfe.
I have no problem at all with decap engis.
To be fair, as someone who has recently made a thread about how to counter decap engis – I am quite sattisfied…
You think that the knockback is a problem? No longer – double duelist bleed Mesmer or a imple condi Engi or Necro will kill the Decap in seconds…
Lacking condition based classes? Then finish it with two burst classes in no time – after all, the Decap Engineer is pushing far, means the enemy lacks a man at mid…
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As a decap Engi, the AR rebalance definitely brings the tactic more into line.
Condi classes/builds RIP the turret bunker to PIECES! The only condi removal is healing turret. If you can throw a minor packet of condis on them, force them to panic, and then pop your big condi combo while turret’s on CD, you’ll force them to panic and detonate everything. With all utilities on cooldown, they’re now an easy kill.
It takes more skill to play a good decap now, because you have to mitigate more damage instead of just standing on point, and you have to manage the combo fields, turret cooldowns, and detonates.
If you’re going to nerf engineers, you’ve got to nerf not just them but everyone who can chain CC. That includes Warriors, Necros.
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