Hi all,
I’m not really complaining about the rewards myself as its not that important to me as it may be to some people, but I’ve seen lots of others on this forum that do complain and I thought of something that may both revitalize the game and the reward system.
My suggestion is this: Add gems to the reward system for completing certain objectives/achievements in the game.
The figures below are examples only and Anet would have to decide what’s fair here. But I think these amounts would not really buy you much without having to purchase more gems; they would merely supplement the purchase of gems and encourage it.
It wouldn’t be the first game that’s done this. In Lotro for eg, they have a shop too and are big on selling things to players. Their micro transaction currency is Turbine Points (ironically TP for short lol) and they give TP’s as rewards for completing almost anything in the game for eg slayer deeds. They don’t give you much, but just enough to encourage you to complete the things in the game.
Complete the entire map = 5 gems
Complete 5 maps =20 gems
Complete 10 maps = 45 and so on.
Complete the Personal story =70
100% World = 100 gems +10000 karma + A Letter of Commendation with at least 2000 influence Points + the usual 2 gifts of the traveler etc.
(World Completion deserves the highest reward simply because of the time and patience required to do it).
And these could possibly be extended to deeds as well ie achieving certain titles since titles in this game as they stand now, are really quite meaningless.
Adding a few gems as rewards would allow everyone to save some but not enough where they wouldn’t have to purchase them in order to buy anything worth while, since these achievements can only be done once on any given character.
Having a few extra gems floating around the economy would ,I believe, stabilize the gem prices a bit better and cheaper gems would mean more people would end up buying them. The way I see it its a win, win scenario.
You may say why would Anet want to give gems away for tasks people do anyway, but the truth is not all people do. PvP only player for eg. I think this type of reward would encourage players (including PvP ones) to play all the content in the game and not simply skip through to lvl 80 and to Orr or FotM where they think the rewards are better, or just stick to one aspect of the game. This would fill the maps more and give more sense of busyness in the game.
Anyway, that’s my opinion of what I think would improve the rewards and ultimately the game itself, as it would make us feel more rewarded for completing the content and more motivated to do so. Because lets face it, once you’ve done all the content on 1 character, the novelty wears off and you need a bit of a push and incentive to continue doing it with alts. This, I think would encourage people to create more alts and hence, buy more character slots as well.
What are your thoughts on this?
Thanks for reading
Cheers