Better rewards for DEs, Dungeons, Chests, and from low-level area

Better rewards for DEs, Dungeons, Chests, and from low-level area

in Suggestions

Posted by: cainschwartz.7986

cainschwartz.7986

For a game which doesn’t want players to feel like they’re grinding all the time,
you guys are sending us a mixed signal.
Once we, as in players, reach lvl 80, we feel like we’re inadequate to do anything in this game.

What’s the point of keep doing Dynamic Events? We’re not getting enough karma or money. 300~400 karma and 1~2 silver per DE? We spend all these money on overpriced waypoints and repair cost.
Tier 2 cultural armor costs about 12 gold, and Tier 3 cultural armor costs about 120 gold. For casual players, getting cultural armor is an unattainable goal.
Tier 3 cultural weapons? 68k karma each. One-hand AND Two-hand weapons. (Stats suck too. It’s not what you want. For mediocre~somewhat fancy skins, they are incredibly expensive.)
Exotic karma armor? 230k Karma total.
So we have to GRIND.

You don’t want us to? If we enjoy the content and do DEs, we’ll eventually get enough Karma and gold saved up for these fancy items?
I’m sorry, unless you can give us a fresh content every week or so, doing the same events over and over is nothing but a grind.
Go to the lower level zone and help the other players? I do admit, you get the approximately the same amount of karma and gold but then again we don’t get any level-appropriate items we want. They are incredibly scarce.
Jumping puzzles? If I go to 1~15 zone and help out a friend, what do I get from the chest? Low level blue items.
So…is there any incentive to go to the low-level area? It’d be better to raise a new character, don’t you think?
But then…what’s the point of taking care of our main characters that we love?

Crafting? Sure.
If we level up our crafting discipline, we can craft good stuff.
But…don’t we need materials for it?
If we can’t find enough materials to level up, we need to use trading post.
I spent about 7 golds trying to raise my tailoring from 110 to 170.
I’m so excited about how much more I have to spend in order to max my crafting.

When you go to lvl 80, given that you’ve already finished Dungeon storymodes, hard and challenging explorable modes await you.
If you do one path for the first time of the day, you get 30 tokens and subsequently 20 tokens.
How much for full set?
1300 tokens, and approximately 300 tokens (+/- 30 or so) for weapons.
Oh, that’s right. If we want dungeon gear, we lose money because we die and need to repair our armors.
Some of them are hard. You seriously need some dedication and coordination to pull it off. I was only successful twice in comleting the explorable mode. Once I came close but you had a new build and I had to quit
I’m not complaining about the challenge. They are hard but when I finish it, I do get some satisfaction of completing a hard task. However, if we want to get something out of these dungeons, we need to grind.
You don’t want to make us feel these dungeons are grindy and don’t want us to easily get exotic armor/weapon dungeon set but wait, I forgot. We need to grind tokens.

(edited by cainschwartz.7986)

Better rewards for DEs, Dungeons, Chests, and from low-level area

in Suggestions

Posted by: cainschwartz.7986

cainschwartz.7986

(continues)

We’re not complaining about the difficulty.
It’s about being rewarded for our hard work.
I enjoy the game. I love this game.
But you failed to reward players for their love and dedication for this game and it seems you don’t see the problem and only treat the symptom. (It’s like we’re getting paid below minimum wage)

This is what I propose.
For the waypoint cost, if you’re traveling within the same zone, reduce the amount by 50%. Let us travel with reasonable amount of money so we can help other players in need of extra hands.

Reduce the repair cost by 30~40%. We should dodge and be smart about our surrounding and not die all the time, but it happens. Especially in the dungeons. When our armors break and if we worry about expensive armor cost, we cannot even dream of going through the whole thing. People give up. There are slightly better things to do then stuck in an impossible loop (fixing armor -> die -> armor broken -> fixing armor -> die again)

50%~100% increase in Dynamic event reward overall. Scale the amount of karma and money you get from Dynamic events when you go to the lower level area (for example, *200% increase if you go to starter area. It will compensate for not getting any good drops.)

Give us a better chance to get level-appropriate items from chests at the end of jumping puzzle.

For the explorable dungeon, bring Easy, Medium, Hard level path.
Easy being previous Citadel of Flames 150 seconds Magg route, Hard being Giganticus Lupicus equivalent boss or even tougher.
10 silver and 20 tokens for beating Easy mode each time.
1 gold and 100 tokens for beating Medium mode each time.
4 gold and 300 tokens for Hard mode each time and a chance to get an exotic item or equivalent stuff.

I’m not saying you should give us 10 gold for each time we kill a dragon,
or to get dungeon armor set by running the explorable dungeon once or twice.
We want to work for it.
Let us work for it.
We can’t all be smart and super good at doing what you’ve intended us to do. If we’re dumb and not good at anything, at least let us work our butt off for it.
Don’t penalise us for grinding.
We’re not exploiting anything.
We want to have fun. Just like what you’ve always wanted us to.

Better rewards for DEs, Dungeons, Chests, and from low-level area

in Suggestions

Posted by: Bruno.9248

Bruno.9248

Yeah… was a nice review of how its hard to we get a good gear….. ty!
And now i need your help! Where you buy cultural weapons / armor with karma? I can’t find it. Thanks!!!!!!!

DarkHaven Warrior

Better rewards for DEs, Dungeons, Chests, and from low-level area

in Suggestions

Posted by: Bananaheli.8501

Bananaheli.8501

Yeah… was a nice review of how its hard to we get a good gear….. ty!
And now i need your help! Where you buy cultural weapons / armor with karma? I can’t find it. Thanks!!!!!!!

you can find them in f.eks lions arch.

Better rewards for DEs, Dungeons, Chests, and from low-level area

in Suggestions

Posted by: NLB.9836

NLB.9836

ANET ive read that many people including the person above feel that they are playing the kitten out of your game becasuse they love it, but they feel like the love isnt being returned. why? because armor/loot drops SUCK. i see 2 options here.
1) make lower lvl armors 1-35 more artistic and creative. (to boring and simply)
2)make drops better no more junk increase the rarity chance.
great game i will play it till GW3….but love is a give and take….give the players a lil more love with the loot in the world and dungeons.