Chain Quests
The whole game is event chains. The outcome of one event affects the next event in the chain.
It does?
Funny. Never noticed anything but a bunch of people running around shooting at the same target.
Could you provide me of an example of how these events are noticeable? I mean, other than a bunch of NPCs in one area being replaced by another…
Thanks.
It does?
Funny. Never noticed anything but a bunch of people running around shooting at the same target.
Could you provide me of an example of how these events are noticeable? I mean, other than a bunch of NPCs in one area being replaced by another…
Thanks.
When you’re in an event or near one, it will tell you so. And for an example of an event chain, in Caledon Forest, at the beginning, the warden asks you to kill fireflies to light lamps. After you do so, they attract mosquitos and you must kill them all. Small example compared to the great variety out there.
We are sworn together by our blood…