Yea I kill People.
Does anybody else get tired of
Yea I kill People.
Why? You are still physically there and not shifted to another dimension.
Looks like someone got Kill Shot to death in stealth.
Trust me, when I do that, I love it. Not least because Kill Shot has an obvious and long animation that you should be able to interrupt easily.
Still being shot by guns or arrows while being invisible? Once an auto attack is initiated a person can still take damage while hidden. Can we make it so all attacks miss while invisible?
Channeled skills or skills that are already in action prior to the target stealthing will still make contact. If this was removed, then thieves would fall back into the category of “OP” and it would result in eventual and substantial nerfs to the class. I doubt that is what you want. There is an alternative however, you can dodge roll. Trait for endurance returned on dodge, eat orrian truffle and meat stew. Problem solved.
Also when you say “all attacks [should] miss while invisible” that is worded very poorly. I assume you mean skills activated pre-stealth. But if you truly mean ALL attacks should miss, like a greatsword cleaving through your face… then you are going to be very disappointed with the responses in this thread. If I can predict where someone is going to be in stealth, I should be able to beat them up.
4 Warriors, 3 Rangers, 3 Mesmers, 2 Engineers, 2 Guardians, and Necro, Thf, Ele
-Beastygate Beast Milk, OG BG Veteran Native
No, it’s invisibility, adding invincibility to invisibility would be the most broken thing they could do.
PS This is coming from someone who plays Thief in sPvP.
Sorrow’s Furnace Commander
“You’re the mount, karka’s ride you instead, and thus they die happy!”-Colin Johanson
Well it was worth a try :P . It’s not 1v1s that bother me it’s getting attacked by multiples. Stealthing to recover position and reengage but getting shot in the back and not being able to dodge from lack of endurance sucks. By the way I do use superior sigils of energy on both off hand weapons.
Yea I kill People.
Well it was worth a try :P . It’s not 1v1s that bother me it’s getting attacked by multiples. Stealthing to recover position and reengage but getting shot in the back and not being able to dodge from lack of endurance sucks. By the way I do use superior sigils of energy on both off hand weapons.
Practice using your dodges more efficiently then. It’s nice to always have 1 dodge available for wildcards.
4 Warriors, 3 Rangers, 3 Mesmers, 2 Engineers, 2 Guardians, and Necro, Thf, Ele
-Beastygate Beast Milk, OG BG Veteran Native
:O I thought thieves were immortal in stealth!
/sarcasm
Still being shot by guns or arrows while being invisible? Once an auto attack is initiated a person can still take damage while hidden. Can we make it so all attacks miss while invisible?
It’s nice to see someone suggest this. Thieves are normally at a disadvantage, mainly because of the mechanics of a charged skill following a stealth’d Thief.
Still being shot by guns or arrows while being invisible? Once an auto attack is initiated a person can still take damage while hidden. Can we make it so all attacks miss while invisible?
It’s nice to see someone suggest this. Thieves are normally at a disadvantage, mainly because of the mechanics of a charged skill following a stealth’d Thief.
Trait for blind on stealth and/or dodge roll. Thieves are NOT at a disadvantage while stealthed, in fact, it’s the complete opposite. If you’re getting defeated by channeled skills, then you need to go study up on other classes, what those skills do and how they operate. It’s a matter of knowledge, not mechanics. You cannot expect to beat others on a regular basis if you know nothing about their skills and operation.
4 Warriors, 3 Rangers, 3 Mesmers, 2 Engineers, 2 Guardians, and Necro, Thf, Ele
-Beastygate Beast Milk, OG BG Veteran Native