Build XX/XX/13 Content Update Release Notes
LIVING WORLD
Events
- Certain group events and meta events will now have/show a countdown before starting to give time to players to gather up.
- Bosses in group events will hit lighter when their life is above 98% and they are attacked only by one person.
- An extra factor has now been added to the rewards of the events in Tyria. Event rewards will now scale slightly higher depending on their distance from the nearest Waypoint. Contested waypoints will be considered Inactive.
- Some events will now spawn item rewards. These rewards will range from a single tier 6 crafting materials to a very rare chance to get a philosofer stone. The item will spawn as a chest at the feet of the player upon the event’s completion.
- Groupe Events will now grand item rewards.
- Events that are left unchalenged for a long time, or fail often by the player will now get a “Distress” icon and upon completing them the player will get an item reward.
- When a Groupe event also has a “Distress” icon, the item reward will have a higher chance to be of better quality.
- Large meta event chains such as the Seraph Assault on Centaur Camps in Harathi Hinterlands, or The Temple of Balthazar in Straits of Devastation will now keep track of how early you chalenged the meta event and increase your chance of getting better items from the final chest.
Scouts & Heralds
- Scouts will now give the player an option to give exposition on the area, even when the players has completed all the nearby renown hearts.
- Scouts will now have an option to point the player to the nearest event in progress, even if that event is away from the player.
- Heralds in each major City will now give detailed report on larde scale and meta events around Tyria that are in progress. The report contains the current stage of the meta event, the time since it started, and they will have the option to point it on your map.
Visual and Animation changes
- New emotes have been added such as: /flirt, /kiss, /joke, /bored and /train.
- Now typing /sit near an unoccupied chair will cause the character to sit on that chair instead of the floor.
- Characters now have an Eating and Drinking animation.
- You now have the option on the option menu to silence the noises your character makes during emotes. This does not effect the lines he/she speak during these emotes.
- A second model of Hair styles has been added for each hair style. Now when equiping a headgear that only partially covers a character’s head, the hair model for partially exposed hair will take place and the character will no longer become bald underneath. Certain equipment had their visuals slightly changed to corespond with this change. (ex: Size/height of the head gear got slightly altered to match the universaly revealed head part. In rare Ascalonian Leather Hat removed the leathers that cover the head.)
- A special teleportation effect will appear when the character is changing locations through waypoints.
Cities
- Now All capital cities have a mystic forge, a guild mission vendor and a portal to the mysts.
- New Jumping puzzles have been added to all capital cities.
- Chat in all Capital cities is now linked.
- Rare Non-combat events may now occurr in all capital cities besides LA. Their frequency will depend on the server’s percentage on WvW.
NEW FEATURES
Looking For Group system
- The new looking for groop system icon will now appear on the uper left corner.
- In the LFG you can choose to Create or Join a party, or let the LFG system send you automatically where you are needed the most for an additional reward with the Quick Join option.
- Upon creating a party you can write comments for the players to read. If the comment is writen, the joining player will be shown the comment and treated to an option to accept or not before joining. Otherwise he will join automatically.
- Certain presset conditions for Joining such as being a specific proffession, being equiped with exotics, having knowlege of the dungeon, or wanting to speed run can be chosen from a list upon creating the party.
- In order to create a party on the LFG system, that dungeon must be unlocked from the creators end.
- Joining players have the option to focus, ignore or avoid presset conditions before auto-joining a dungeon.
- In order to create or join a group to a certain dungeon will require you to have discovered the entrance to that dungeon on the map.
Loading chat
- During loading from one zone to another the Chat and party invites will now remain visible and functioning.
- The area chat during loading will be that of the area you are visiting and not the one of the area you came from.
To be continue in the next post…
…and don’t be toxic!