Dungeons LFG
I seriously hope ArenaNet never adds a dungeon finder.
Then how do you propose individuals make groups?
Then how do you propose individuals make groups?
If you read through the other threads about this, you will find others have come up with a possible solutions that could be a nice compromise.
Then how do you propose individuals make groups?
Actually interact with other humans instead of just pushing a button to queue?
ArenaNet has gone out of their way to make GW2 a game where interacting with other players is finally a pleasant experience. After playing three other games with dungeon finders (WoW, Rift, and TERA), I think implementing one would completely undo everything they’ve built.
It will go from actually communicating and possibly making some new friends to run future dungeons with to hitting one button that places you in a group where no one ever says anything other than “gogogogo” the entire run. And “if you don’t like it, don’t use it” isn’t an excuse, because once it’s in the game, no one will ever be able to find a group manually.
Yep this was obviously going to be an issue, it has been for every MMO which has been released in the last couple of years wihtout a decent LFG.
The “flag yourself LFG” which is currently in game is woefully inadequate, just like swtor’s version was.
We need a fully fledged LFG asap.
It would be nice when you’re putting a dungeon group together to be able to see a list of folks interested in a particular mode of a particular dungeon in a particular way. I don’t like auto-groupers – the lump the folks that want to get it done as quickly as possible with the folks that want to slow down and experience the cut scenes etc. Folks that have run the same dungeon multiple times shouldn’t get stuck with folks that are seeing it for the first time, and vice versa.
He might start thinking he knows what’s right for you.
—Paul Williams
Hm… just a thought but…
What if the LFG option popped up a small window with the necessary options when you stood near a dungeon? The LFG icon would change appearance depending on the mode, speed etc that you wish to run it at but it would make it easier for player to identify other players that are looking for the same expirience. At the same time, it would require some human to human interaction because you would have to talk with the players
Add join-able chat channels for each dungeon would allow for players to find groups with little to no problems and would allow one to filter what part of the dungeon they want to run to their hearts desire.
If there were to be such a system I would suggest a few differences from other games (wow mainly):
- No auto-teleporting to the dungeon, fine you get your party arranged but that’s it, getting there is up to you.
- Some sort of discouragement, crappier loot, less hp, bosses hit harder or something like that so that it wouldn’t be the first choice.
- Some limitation for the number of times you can use it…maybe once per dungeon a day, once every hour, so that it wouldn’t be a “you all suck, I’ll leave and queue right again” attitude.
(edited by Azaziel.3608)
If there were to be such a system I would suggest a few differences from other games (wow mainly):
- No auto-teleporting to the dungeon, fine you get your party arranged but that’s it, getting there is up to you.
- Some sort of discouragement, crappier loot, less hp, bosses hit harder or something like that so that it wouldn’t be the first choice.
- Some limitation for the number of times you can use it…maybe once per dungeon a day, once every hour, so that it wouldn’t be a “you all suck, I’ll leave and queue right again” attitude.
Why…?
Then how do you propose individuals make groups?
Actually interact with other humans instead of just pushing a button to queue?
ArenaNet has gone out of their way to make GW2 a game where interacting with other players is finally a pleasant experience. After playing three other games with dungeon finders (WoW, Rift, and TERA), I think implementing one would completely undo everything they’ve built.
It will go from actually communicating and possibly making some new friends to run future dungeons with to hitting one button that places you in a group where no one ever says anything other than “gogogogo” the entire run. And “if you don’t like it, don’t use it” isn’t an excuse, because once it’s in the game, no one will ever be able to find a group manually.
My problem is not interacting with other people, I have no problems asking in /map chat if anyone is lfg, however when Arenanet block me after 5 attempts in an effort to stop gold spammers then exactly what are my options, I hate sending out random whispers.
Then how do you propose individuals make groups?
Actually interact with other humans instead of just pushing a button to queue?
ArenaNet has gone out of their way to make GW2 a game where interacting with other players is finally a pleasant experience. After playing three other games with dungeon finders (WoW, Rift, and TERA), I think implementing one would completely undo everything they’ve built.
It will go from actually communicating and possibly making some new friends to run future dungeons with to hitting one button that places you in a group where no one ever says anything other than “gogogogo” the entire run. And “if you don’t like it, don’t use it” isn’t an excuse, because once it’s in the game, no one will ever be able to find a group manually.
My problem is not interacting with other people, I have no problems asking in /map chat if anyone is lfg, however when Arenanet block me after 5 attempts in an effort to stop gold spammers then exactly what are my options, I hate sending out random whispers.
Chat channels would fix this.
Chat channels, as they stand, are not enough. The player base is easily fragmented due to many different zones and overflows.
An instant “press and go” LFG system like WoW is taking things a tad to far, it was designed for a game where a vast majority of players sit in cities at the level cap and lower level content was almost impossible to do.
Use and expand the current system.
Add a menu with tickboxes for every instance, and every mode of instance, in the game. Include room to type your own text for people who do their own stuff. Make it searchable and make the results display everything someone might want to know about each person. Race, Profession, Level, etc. Put an “invite” button and a “Send Tell” button beside each one.
Create a cross zone/overflow LFG channel. Yes, people will chat in it, doesn’t matter. There will still be room for people to LFG spam.
Chat channels, as they stand, are not enough. The player base is easily fragmented due to many different zones and overflows.
An instant “press and go” LFG system like WoW is taking things a tad to far, it was designed for a game where a vast majority of players sit in cities at the level cap and lower level content was almost impossible to do.
Use and expand the current system.
Add a menu with tickboxes for every instance, and every mode of instance, in the game. Include room to type your own text for people who do their own stuff. Make it searchable and make the results display everything someone might want to know about each person. Race, Profession, Level, etc. Put an “invite” button and a “Send Tell” button beside each one.
Create a cross zone/overflow LFG channel. Yes, people will chat in it, doesn’t matter. There will still be room for people to LFG spam.
They have no dungeon specific chat channels for the server. But if they did then it would allows players to join the specific dungeon channel they want to play and allow for an easier time to find players.
Or a Dungeon Finder. Or an improved LFG, since the actual one it’s something that be in the game or not, doesn’t make any diference. It needs to make sense in his usage.
Asura thing.
No thanks. I’d rather see spam then remove any need to communicate at all. OP you probably didn’t wait enough time in between each LFG message, or you never changed the text.
No thanks. I’d rather see spam then remove any need to communicate at all. OP you probably didn’t wait enough time in between each LFG message, or you never changed the text.
I’m pretty sure you still need communication to complete the dungeon…