“A release is 7 days or less away or has just happened within the last 7 days…
These are the only two states you’ll find the world of Tyria.”
Crafting in GW2 is often forgotten after a person completes their armor. It is often only used and a means for attaining a legendary weapon after that.
My suggestion is to utilize new crafting recipes for WvW. They would require open world items to create and supply to activate. There would also be a limit to the amount of times upgrades could be used (They would NOT stack).
For example, the tiers that I list would be usable with recipes learned at 300/350/400 of their respective expertise
Examples:
Armorsmith
Leatherworker
Tailorer
Weaponsmith
Huntsman
Artificier
Jeweler
Cooking
Those are very cool. The only problem I have is the directions of Jewelry and a little for cooking. Jewelry is all about passive buffs, and shouldn’t involve nodes in any way. I don’t like the idea of any of these being debuffs, which none were until Poisoned Meals. It’s a lot easier to implement is they always have a distinct direction. But yeah, I support anything that makes crafting more relevant. I think that one of the materials, though, should be the WvW currency.
Those are very cool. The only problem I have is the directions of Jewelry and a little for cooking. Jewelry is all about passive buffs, and shouldn’t involve nodes in any way. I don’t like the idea of any of these being debuffs, which none were until Poisoned Meals. It’s a lot easier to implement is they always have a distinct direction. But yeah, I support anything that makes crafting more relevant. I think that one of the materials, though, should be the WvW currency.
Good points. I was just throwing stuff out there XD. I was also intentionally adding a bunch of defensive buffs to make defending a bit easier and more fun.
As far as WvW currency goes, I think each one should have 1 badge of honor in the recipe and require 5 supply to activate. That way, they can’t be easily exploited.
Also, I think this would offer incentives to people who hate crafting, but love WvW. Since you can only have 2 crafting expertises on at once, you would have to choose which two fit your playstyle the best.
(edited by Vorch.2985)
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