Greater Camera Control needed badly!
Being forced to play zoomed out and view angled down means we’re missing out on most of the fantastic world design and pretty much staring at ground textures the entire time.
so true. it was untill a few days ago that i didn’t know the Grove was one giantic beautifull tree. i mean, seriously.. i’ve been missing out! from now on won’t skip vista’s anymore
the camera also needs to be fixed when you are in tight corners or tunnels, like in jumping puzzles. the jumping puzzle in LA (troll’s end) for example is so messed up that it’s frustrating to figue out where to go.
The first person camera would make tight spaces a lot more tolerable. The current camera system really goes crazy when it gets pushed into world objects. First person would also really help you see where your feet are when you’re doing the jumping puzzles too.
I can’t be the only guy having these issues, up vote this is you want these camera issues fixed!