Hair under headgear
yea that would be cool
It would be nice, but in a game with dozens of hairstyles and helmets, having to specfically adapt each hairstyle to each helm / hat would take a lot of work. And it needs to be done that way to avoid massive clipping problems. So I doubt its going to happen.
previews top hat on female human
“AHHHHHHHHH HELL NAW”
I’d like it. As noted, wearing a top hat on a girl makes all her hair fall out.
unfortunately this is one of those things that would take a lot of work, they’d have to do a new model for every hat and helmet with every hairstyle (or go for a generic one which would basically be akin to the current making you bald)
Thats a lot of work that I doubt they would be willing to put in.
Just a couple of generic alternate hair for each race which you get swapped to when you put on a helm would be fine. Mostly you just need the bangs to be accurate, and the hair just needs to cover your scalp inside the hood / helm so you don’t see skull if the camera angle is letting you peek under.
It wouldn’t work perfectly for all helms, but it would be a heck of a lot better than it is now, certainly.
unfortunately this is one of those things that would take a lot of work, they’d have to do a new model for every hat and helmet with every hairstyle (or go for a generic one which would basically be akin to the current making you bald)
Thats a lot of work that I doubt they would be willing to put in.
Anet could let us change our hair styles in the same way we collect dyes. By letting players purchase reuse-able account bound hair styles in the gem shop. That way we can chose the ones that don’t clip with hats.
Just a couple of generic alternate hair for each race which you get swapped to when you put on a helm would be fine. Mostly you just need the bangs to be accurate, and the hair just needs to cover your scalp inside the hood / helm so you don’t see skull if the camera angle is letting you peek under.
It wouldn’t work perfectly for all helms, but it would be a heck of a lot better than it is now, certainly.
This is essentially the solution I had in mind. It doesn’t have to be super complex and tailored to every single hairstyle available.
At the very least I just want my bangs, sideburns, and the back of the head (is there a term for that one?) to have some indication of hair existing.
I’d be fine with just 2 looks. Hair under helmet for those with hair, and our current bald look for characters that are actually bald. If Anet is really bold, they could go for three: Long helmet hair, short helmet hair, and bald helmet.
I think it would be possible to create a very patted down hair model to go under open helmets when they are put on. So long as the hair model is thin enough I don’t think it would clip with any of the helmets while providing just a little depth and realism to the hair (In other words its not simply a flat texture).
Edit: I can see this being more difficult for Sylvari though as all of their hairsyles consist of different leaves and such. But I’m sure Anet can use a little imagination to come up with a solution to that one.
(edited by Sir Burpalot.2514)