Items from chests we get when a map is 100% are horrible

Items from chests we get when a map is 100% are horrible

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Posted by: Dobi.4168

Dobi.4168

Are you kidding me? I’m a warrior!

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Items from chests we get when a map is 100% are horrible

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Posted by: Nels the Cornwhisperer.8025

Nels the Cornwhisperer.8025

Random loot is random. Did you expect it to be custom made exotics for completing your low level zone?

How far that little candle throws its beams!
So shines a good deed in a naughty world.
- William Shakespear

Items from chests we get when a map is 100% are horrible

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Posted by: vespers.1759

vespers.1759

yes i also found it odd that most of the gear you get is not anything you can use. i have 2 skill points left for 100% completion and i think that i got ~2 pieces of gear i could use total from all my completed areas…

Bristleback can’t hit anything? Let’s fix the HP bug instead.

Items from chests we get when a map is 100% are horrible

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Posted by: Quick Mouse.7635

Quick Mouse.7635

I’ve gotten two exotics from a chest before. RNG is RNG.

Tactical Fury [TF] – Late NA/early OCX driver (SoS)
Spirit of Faith [HOPE] – RIP

Items from chests we get when a map is 100% are horrible

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Posted by: Dobi.4168

Dobi.4168

Random loot is random. Did you expect it to be custom made exotics for completing your low level zone?

Funny kid. I did not mean that it’s just green, I did mean that it’s not for my class.

Items from chests we get when a map is 100% are horrible

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Posted by: Sizzle Hint.1820

Sizzle Hint.1820

I agree they should be based on your class.

Items from chests we get when a map is 100% are horrible

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Posted by: Haishao.6851

Haishao.6851

You’re crying that you got items?

You get random items from map completions. Sometime you get thing you can use, sometime you don’t.
Just sell them. They’re freaking lv 14 items. even if you could have used it, you would have found something twice as good from monster in the next map.

(edited by Haishao.6851)

Items from chests we get when a map is 100% are horrible

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Posted by: vespers.1759

vespers.1759

You’re crying that you got items?

no smart aleck. the problem is you work to complete a whole area and your reward is two items the same as the other 30 you got completing the area.

Bristleback can’t hit anything? Let’s fix the HP bug instead.

Items from chests we get when a map is 100% are horrible

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Posted by: Grumwulf.9602

Grumwulf.9602

There is something satisfying about wearing the loot you dropped or earned from a story quest compared to loot you bought off the TP. Just have to look at Diablo 3 to see how well an auction house plus random loot can ruin a game. Having these kind of rewards be non random is a good thing. Or rather random, but still stuff you can wear.

Items from chests we get when a map is 100% are horrible

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Posted by: Haishao.6851

Haishao.6851

no smart aleck. the problem is you work to complete a whole area and your reward is two items the same as the other 30 you got completing the area.

What kind of complaint is that?
“Abloobloobloo playing games is so much work and all I get is items”

for something you voluntary decided to do, you got:
2 random items of the level of the map
3 transmutation stones
40 random material of the level of the map
10 silver
792 exp

If playing a game is so much work for you, then do something that is less work.
Like sleeping.

Items from chests we get when a map is 100% are horrible

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Posted by: MithranArkanere.8957

MithranArkanere.8957

Stuff from drops and chests are fine being random, but rewards should be stuff you can use.

This and what you get from the mystic forge could use a little less randomness.
At least should be usable by that character.

I can’t count how many times I got a soulbound, unsalvageable, unsellable piece of heavy armor with an scholar by placing 4 items the scholar could use. Either I destroy it, or I’, stuck with it until I get another 3 compatible items.

SUGGEST-A-TRON says:
PAY—ONCE—UNLOCKS—ARE—ALWAYS—BETTER.
No exceptions!