Need "event completed today" indicator

Need "event completed today" indicator

in Suggestions

Posted by: Reaver.9256

Reaver.9256

I have 8 characters and it’s getting silly trying to keep track of all this mess you put into the game to restrict our play. If you’re going to seriously limit what we can and cannot do in game then may I suggest some sort of indicator so I don’t need to keep a notebook keeping track of everything all 8 of my characters have done each day? Also some sort of diminishing return indicator which has already been suggested plenty of times.

Need "event completed today" indicator

in Suggestions

Posted by: Olba.5376

Olba.5376

I have no clue what you’re trying to say.

What “restrictions” are you talking about?

And they’re never going to put in a DR indicator, that would defeat the purpose of having it in the first place.

Need "event completed today" indicator

in Suggestions

Posted by: Reaver.9256

Reaver.9256

I have no clue what you’re trying to say.

What “restrictions” are you talking about?

And they’re never going to put in a DR indicator, that would defeat the purpose of having it in the first place.

Read the patch notes. Certain events can only be completed once per day per character. Trying to keep track of 30+ events between 8 different characters all in different places can get very confusing. May I also suggest a timer on each event for your character to show when it can be done again. Or at least let us know how the timer resets.

Need "event completed today" indicator

in Suggestions

Posted by: NeedingName.8357

NeedingName.8357

I have no clue what you’re trying to say.

What “restrictions” are you talking about?

And they’re never going to put in a DR indicator, that would defeat the purpose of having it in the first place.

Read the patch notes. Certain events can only be completed once per day per character. Trying to keep track of 30+ events between 8 different characters all in different places can get very confusing. May I also suggest a timer on each event for your character to show when it can be done again. Or at least let us know how the timer resets.

I would like to chime in now. In no way are they really restricting us. Read the Full patch notes and you’ll understand a little more in this.

" Credit for killing creatures is now easier to receive in situations when many players are attacking a single target.
Increased the loot rewards on many world boss chests, including the chests in Orr temples and the dragon chests.
Fixed a bug on certain world boss chests that was causing them to drop fewer rewards than intended. These chests can now only be looted once per day, to encourage players to fight multiple bosses and spread out across the world. "

So really it’s a plus with a minus. You’re gaining better drops and getting credit for what you’ve done now, HOWEVER, you can only do the Dragons and CERTAIN world bosses once per day. Personally I find this more appealing as it may help the TP a little bit

NeedingName is a name known to few luxons and even fewer kurzicks… I miss the good ole days :D

Need "event completed today" indicator

in Suggestions

Posted by: Reaver.9256

Reaver.9256

I have no clue what you’re trying to say.

What “restrictions” are you talking about?

And they’re never going to put in a DR indicator, that would defeat the purpose of having it in the first place.

Read the patch notes. Certain events can only be completed once per day per character. Trying to keep track of 30+ events between 8 different characters all in different places can get very confusing. May I also suggest a timer on each event for your character to show when it can be done again. Or at least let us know how the timer resets.

I would like to chime in now. In no way are they really restricting us. Read the Full patch notes and you’ll understand a little more in this.

" Credit for killing creatures is now easier to receive in situations when many players are attacking a single target.
Increased the loot rewards on many world boss chests, including the chests in Orr temples and the dragon chests.
Fixed a bug on certain world boss chests that was causing them to drop fewer rewards than intended. These chests can now only be looted once per day, to encourage players to fight multiple bosses and spread out across the world. "

So really it’s a plus with a minus. You’re gaining better drops and getting credit for what you’ve done now, HOWEVER, you can only do the Dragons and CERTAIN world bosses once per day. Personally I find this more appealing as it may help the TP a little bit

I’ve yet to see these drops that are much better than what I was getting when I could get many more times per day. Wow I got a rare from my first chest. Same thing I got in the chests yesterday except I could get a second one yesterday if I wanted. Also I’ve seen no indication that I get credit easier for events. Maw for example after you kill the totem and the guys come out from both sides it’s still hard as all heck to get credit for the event even when you do a ton of damage to them and get credit for the kills.