New game event, Guild War

New game event, Guild War

in Suggestions

Posted by: juancamiloso.1826

juancamiloso.1826

Hello,

I’ve playing GW2 for a while and like everybody else I think that it needs more endgame content.

Well, thinking thoroughly about all the others MMORPGS I’ve played so far and the things I’ve liked about them the most I would like to suggest a weekly event in order to make the game funnier.

The mechanics are the following:

• It is a Guild vs Guild event, only characters belonging to a guild can participate.
• The main objective is to hold a castle until the end of the period of time against all the other guilds.
• The guild who won the castle in the previous event will be defending it since the beginning. They will have to build defenses, catapults and all that kind of stuff.
• There would be a map with a determinate number of castles, similar to the WvsW maps.
• Alliances between guilds can be created.
• It would be done 2 times per week and it would last 2 hours. That will encourage people to gather items, experience, equip, etc… and the whole guild to meet periodically and work together in order to face the event. It would really improve the bonds inside guilds.
• Only the guilds of a same world can participate.
• Rewards can be determined by the development team, for example the guilds or the alliances who win could have access to exclusive dungeons and receive treasures with high-level items and/or can play another WvsW event in which they would be representing their world.

Hope the suggestion could be considered.

Thanks.

New game event, Guild War

in Suggestions

Posted by: Sirendor.1394

Sirendor.1394

Hey there! I have suggested this aswell in the thread “Player Housing”.
My suggestion was to build instances in every main city (DR, RS, Grove, Citadel, Hoelbrak) that contain a Guild City. Each guild would be able to build a small/large village depending on the amount of influence it has (which is in turn dependable on the number of members).

Each guild member would get the chance to build exactly 1 house, in 1 guild instance.
→ this does indeed mean you have to decide which guild is your main guild and is the most important to you.

Now to get back on topic about the Guild Wars: I decided it would be a nice idea if we made it like this that we could make another instance that is partly the town of Guild 1, partly the town of Guild 2 and a sort of wasteland with ruins and the kind that is neutral. Of course you can ask to have 3 guilds in the battle but I think 4 is the absolute limit.

Next we could also have different targets with these Wars;
→ Kill the enemy Guild leader or the highest member in ranking
→ Capture the Guild Hall (the building that is owned by the Guild Leader).
→ Killstreak (kill as many enemy guild members as possible within a constricted amount of time).

Other ideas: alliances between guilds to let them fight side by side?

I support this idea greatly Juan! Thanks for getting it up!

Gandara – Vabbi – Ring of Fire – Fissure of Woe – Vabbi
SPvP as Standalone All is Vain

New game event, Guild War

in Suggestions

Posted by: juancamiloso.1826

juancamiloso.1826

Hello,

Thanks for your support man.

I think a key factor would be giving the event a specific time span and place. That’s because it would give guilds a must play and a global reunion once or twice a week encouraging people to get ready for it and prepare strategies, alliances and take it seriously since it would last for a limited time. Also it would guarantee a lot of people killing each other.

New game event, Guild War

in Suggestions

Posted by: Sirendor.1394

Sirendor.1394

Haha, that last thing being the most important. But I think we should be able to fix the hour and duration ourselves. If the event happens at a moment when nearly nobody is able to come it might be annoying.

Gandara – Vabbi – Ring of Fire – Fissure of Woe – Vabbi
SPvP as Standalone All is Vain