New game event, Guild War
Hey there! I have suggested this aswell in the thread “Player Housing”.
My suggestion was to build instances in every main city (DR, RS, Grove, Citadel, Hoelbrak) that contain a Guild City. Each guild would be able to build a small/large village depending on the amount of influence it has (which is in turn dependable on the number of members).
Each guild member would get the chance to build exactly 1 house, in 1 guild instance.
→ this does indeed mean you have to decide which guild is your main guild and is the most important to you.
Now to get back on topic about the Guild Wars: I decided it would be a nice idea if we made it like this that we could make another instance that is partly the town of Guild 1, partly the town of Guild 2 and a sort of wasteland with ruins and the kind that is neutral. Of course you can ask to have 3 guilds in the battle but I think 4 is the absolute limit.
Next we could also have different targets with these Wars;
→ Kill the enemy Guild leader or the highest member in ranking
→ Capture the Guild Hall (the building that is owned by the Guild Leader).
→ Killstreak (kill as many enemy guild members as possible within a constricted amount of time).
Other ideas: alliances between guilds to let them fight side by side?
I support this idea greatly Juan! Thanks for getting it up!
Hello,
Thanks for your support man.
I think a key factor would be giving the event a specific time span and place. That’s because it would give guilds a must play and a global reunion once or twice a week encouraging people to get ready for it and prepare strategies, alliances and take it seriously since it would last for a limited time. Also it would guarantee a lot of people killing each other.
Haha, that last thing being the most important. But I think we should be able to fix the hour and duration ourselves. If the event happens at a moment when nearly nobody is able to come it might be annoying.