(edited by Skylent.8254)
New races!
Neat ideas and cool choices.
I personally think it’s too soon to add another race, but I wouldn’t mind seeing a Tengue or a Kodan on the list of possible choices.
Neat ideas and cool choices.
I personally think it’s too soon to add another race, but I wouldn’t mind seeing a Tengue or a Kodan on the list of possible choices.
It’s never too soon, especially when it involves Tengu.
Moa actually would be a good idea,
Moa necromancer ftw
Smough The Cruel [WvW] – Warrior
I don’t think they’d add a “minor race” as fully playable (maybe as event or minigame). Highest possibility is Tengu since they are pretty common and well known. Possible they have something planned for Largos as well. They are pretty smart, skilled and very humanoid. :o
skritt aren’t happening. skritt behavior is very hive-minded, they are rather useless on their own.
kodan and tengu i can back though. ESPECIALLY kodan. i want a kodan warrior so much. i just love their design, their culture, their philosophy, their architecture, everything.
Kodans are not likely to make it due to their nature and lack of a capital city. They run around in tribes and the biggest city they have is half the size of shaemoore. Currently, their models don’t vary in the slightest between individual kodan and the only physical variations are female kodan have their chests covered, and the Voice that has black lines on her face. That’s it. Plus, they only reside in the north, making them very difficult to travel outside in the world. The only exception is one kodan who lost his entire tribe and traveled to lions arch. the rest are in the shiverpeaks.
Tengu is a yes from me.
any of the ‘lesser’ races will never be added, specifically because of their role in the personal story lines, being well defined by all three orders of tyria as ‘lesser’ races.
Moas must be made playable at ALL COSTS. ALL HAIL HYPNOMOA.
I think an event would be fun something like the “Running of the MOA” where players must run away from a herd of Moas. If they get tagged by a Moa, then they turn into one and must chase other players. Would be interesting no? Could involve some sort of quest line that has to do with the mythological “PINK MOA” : )
Kodans are not likely to make it due to their nature and lack of a capital city. They run around in tribes and the biggest city they have is half the size of shaemoore. Currently, their models don’t vary in the slightest between individual kodan and the only physical variations are female kodan have their chests covered, and the Voice that has black lines on her face. That’s it. Plus, they only reside in the north, making them very difficult to travel outside in the world. The only exception is one kodan who lost his entire tribe and traveled to lions arch. the rest are in the shiverpeaks.
the far shiverpeaks, where jormag resides, haven’t been explored yet. a lot of the kodan fleet might still be there. their ship cities are huge, i can see them making a particularly big one (or an entire fleet) into a city.
and with racial expansions, come story expansions. they could easily make it so the kodans are finally reaching tyria in a larger scale. and with their view that they must teach everyone and restore the balance, it’s not hard to imagine a kodan adventuring around.
and models don’t mean anything. all largos look about the same, all tengus are exactly the same. with the coming of an expansion, they would obviously improve that.
You’ve got a point Bruno (well, three, but you know what i mean =p). Though i thought that most of the races that were not corrupted by jormag left, including most of the kodan. I can’t really imagine many kodan left near Jormag, but i supposed the shiverpeaks is bigger than i think it is.
Arena Net has given themselves a lot of room for advancement if they see fit. I think they could twist a story out of any race but these 3 are most likely. Tengue and Kodan being almost inevitable in my eyes.
Arena Net has given themselves a lot of room for advancement if they see fit. I think they could twist a story out of any race but these 3 are most likely. Tengue and Kodan being almost inevitable in my eyes.
While tengu and kodan are viable, skritt are the farthest thing from viable due to their status as lesser races. While yes, they have room to adjust as needed, they have a stigma against them already, and without a visible in game change of their status from a lesser race to a greater race, there’s almost no chance to see skritt in the game.
Why no love for largos?
Well i also like kodans,
You’ve got a point Bruno (well, three, but you know what i mean =p). Though i thought that most of the races that were not corrupted by jormag left, including most of the kodan. I can’t really imagine many kodan left near Jormag, but i supposed the shiverpeaks is bigger than i think it is.
the kodan don’t live on the shiverpeaks per se, they live in the ocean, on their giant iceberg city ship things. they ran away from jormag’s influence, which spreads much further than just the shiverpeaks themselves (just like zhaitan’s influence can be seen as far as the gendarran fields)
You’ve got a point Bruno (well, three, but you know what i mean =p). Though i thought that most of the races that were not corrupted by jormag left, including most of the kodan. I can’t really imagine many kodan left near Jormag, but i supposed the shiverpeaks is bigger than i think it is.
the kodan don’t live on the shiverpeaks per se, they live in the ocean, on their giant iceberg city ship things. they ran away from jormag’s influence, which spreads much further than just the shiverpeaks themselves (just like zhaitan’s influence can be seen as far as the gendarran fields)
aaahhh, thanks for the correction!
I don’t think they’d add a “minor race” as fully playable (maybe as event or minigame). Highest possibility is Tengu since they are pretty common and well known. Possible they have something planned for Largos as well. They are pretty smart, skilled and very humanoid. :o
ANet, please do not add underwater butterflydrow to the game, they are a terribly designed race… I have no idea what the guy who thought these up was on when he did, but never let him have any of it ever EVER again.
Why no love for largos?
because they’re underwater butterflies with arab names and russian accents. i guess :P
plus, they look like something out of WoW, for some reason.
ANet, please do not add underwater butterflydrow to the game, they are a terribly designed race… I have no idea what the guy who thought these up was on when he did, but never let him have any of it ever EVER again.
while i agree that the closeness to drow is uncanny, how does that make them a poorly designed race?
Why no love for largos?
because they’re underwater butterflies with arab names and russian accents. i guess :P
plus, they look like something out of WoW, for some reason.
HEY! what’s wrong with arabs now?
I’ll take a Skritt Engineer and Thief please!
You’ve got a point Bruno (well, three, but you know what i mean =p). Though i thought that most of the races that were not corrupted by jormag left, including most of the kodan. I can’t really imagine many kodan left near Jormag, but i supposed the shiverpeaks is bigger than i think it is.
the kodan don’t live on the shiverpeaks per se, they live in the ocean, on their giant iceberg city ship things. they ran away from jormag’s influence, which spreads much further than just the shiverpeaks themselves (just like zhaitan’s influence can be seen as far as the gendarran fields)
aaahhh, thanks for the correction!
here’s something you might be interested in reading
they’re by far my favorite race in the game, playable or not, partially because of the armored polar bears from my favorite book trilogy
(edited by BrunoBRS.5178)
Why no love for largos?
because they’re underwater butterflies with arab names and russian accents. i guess :P
plus, they look like something out of WoW, for some reason.
HEY! what’s wrong with arabs now?
nothing, but it’s the combination of odd peculiarities (like i said, arab names but russian accents) that make them interesting, or dislikable, depending on who you ask.
i’m not particularly a fan of them, but mostly because of the WoW vibe i get from their look. i’m pretty sure they’ll play a major role when we fight Bubbles though.
Why no love for largos?
because they’re underwater butterflies with arab names and russian accents. i guess :P
plus, they look like something out of WoW, for some reason.
Ah dont come with those arguments over to me :P
Charr = giant cats , norns = giant humans , asuras = rats , sylvari … well dunno still plant people , humans = humans …
What is the problem with underwater butterflies?
ANet, please do not add underwater butterflydrow to the game, they are a terribly designed race… I have no idea what the guy who thought these up was on when he did, but never let him have any of it ever EVER again.
while i agree that the closeness to drow is uncanny, how does that make them a poorly designed race?
Assuming they are not a magically created race, and therefore have to obey basic biology, there is no way they would function in water as they appear to. Secondly, they wouldn’t function on land at all, they would barely able to walk against a light breeze, let alone be so acrobatic with wings constantly building pockets of air, snagging on terrain, and being a large and undefendable part of their anatomy in combat.
The ‘race of assassins’ doesn’t make any sense in their case. Drow spend most of their lives assassinating other drow in a constant shadow-war to elevate the status of their house. Largos have not been shown to have any such culture, appearing to be one people united against a common threat deep in the oceans, having contact with no race more threatening than the Quaggans. A threat large enough that no amount of assassinations would be effective, so why exactly do they continue to raise generations of specially trained solo-operatives when what they clearly need is to train up an army?
(edited by Conncept.7638)
Assuming they are not a magically created race, and therefore have to obey basic biology, there is no way they would function in water as they appear to. Secondly, they wouldn’t function on land at all, especially not in such an intricate and graceful way.
The ‘race of assassins’ doesn’t make any sense in their case. Drow spend most of their lives assassinating other drow in a constant struggle to raise the status of their house. Largos have not been shown to have any such culture, appearing to be one people united against a common threat deep in the oceans. A threat large enough that no amount of assassinations would be effective, so why exactly do they continue to raise generations of specially trained solo-operatives when what they clearly need is to train up an army?
It is a magical world , hell the sylvari were created from a guy that planted a single seed…after that largos could be born from pretty much anything.
Second , maybe they have a norn kind of thinking , where what matters is the personal achivment over the whole. Cause the best army the norn could raise had 5/6 people and one of them was only there cause she wanted to be with her father if i remm correctly.
Assuming they are not a magically created race, and therefore have to obey basic biology, there is no way they would function in water as they appear to. Secondly, they wouldn’t function on land at all, especially not in such an intricate and graceful way.
The ‘race of assassins’ doesn’t make any sense in their case. Drow spend most of their lives assassinating other drow in a constant struggle to raise the status of their house. Largos have not been shown to have any such culture, appearing to be one people united against a common threat deep in the oceans. A threat large enough that no amount of assassinations would be effective, so why exactly do they continue to raise generations of specially trained solo-operatives when what they clearly need is to train up an army?
It is a magical world , hell the sylvari were created from a guy that planted a single seed…after that largos could be born from pretty much anything.
Second , maybe they have a norn kind of thinking , where what matters is the personal achivment over the whole. Cause the best army the norn could raise had 5/6 people and one of them was only there cause she wanted to be with her father if i remm correctly.
That may be an excuse in most high-fantasy, but science still clearly exists in this particular world of Tyria and is even a key part of the worlds story and culture. The Sylvari are a magically created race, but every non-magically created race from the quaggan to the ettin make perfect sense from a biological standpoint. There has been no indication that the largos were magically created, and even if so, the Sylvari are magical creations that mimic the natural world, not defy it.
And it’s not the solitaryness of their culture as much as the assassin aspect. They only other race we know of that lives in the deeper part of the ocean are the Quaggan. And they better not have been assassinating quaggans…
(edited by Conncept.7638)
Why no love for largos?
because they’re underwater butterflies with arab names and russian accents. i guess :P
plus, they look like something out of WoW, for some reason.
Ah dont come with those arguments over to me :P
Charr = giant cats , norns = giant humans , asuras = rats , sylvari … well dunno still plant people , humans = humans …
What is the problem with underwater butterflies?
technically asuras are much more akin to lizards.
but no problem, just saying why people don’t like them.
Assuming they are not a magically created race, and therefore have to obey basic biology, there is no way they would function in water as they appear to. Secondly, they wouldn’t function on land at all, they would barely able to walk against a light breeze, let alone be so acrobatic with wings constantly building pockets of air, snagging on terrain, and being a large and undefendable part of their anatomy in combat.
How would they not be able to function in water as they currently appear to? We have no idea where their gills are, and their wings seem to be especially adaptive for underwater movement. As for their ability to function on land, it would be safe to assume that they are very talented assassins under water, and since on land there is much less friction than there is under water, they’d be able to be more agile than they are in their normal habitat. Their wings would not be as essential on land and they’d certainly be skilled enough to use their wings to their advantage whether on land or under water. the only thing that they might have trouble with is gravity due to their ability to go anywhere under water, but with the several years of training as an assassin, they would have had training on land in secluded far out islands that are away from the notice of mainlanders.
The ‘race of assassins’ doesn’t make any sense in their case. Drow spend most of their lives assassinating other drow in a constant shadow-war to elevate the status of their house. Largos have not been shown to have any such culture, appearing to be one people united against a common threat deep in the oceans, having contact with no race more threatening than the Quaggans. A threat large enough that no amount of assassinations would be effective, so why exactly do they continue to raise generations of specially trained solo-operatives when what they clearly need is to train up an army?
norn are exactly the same, except individual norn see them selves as entire armies instead of assassins (barring thieves and snow leopard followers). and while there is the overlooming threat of the dragons, the norn still go about their hunts as if nothing ever happened. For the largos it could be exactly the same thing, except it would be the sentient races that they are hunting. as for their house wars and what not, we know nothing about the largos except they’re expert assassins tied to contracts, they fled from a threat from the deeps and they have houses that they are part of. We know nothing else. for all we know, the majority of assassinations could be against largos targets, and there could be a base understanding that because of their assassination training, killing a single largos target could take years, even decades, and as such not killing a largos on your first attempt would be the standard, even for master assassins.
with that in mind, there are a total of seven largos encountered in the game. The teacher and the student, the skill point largos nearby. late game spoilerthe largos that owes a debt to trahearn, the largos encountered in timberline falls (thanks bruno) the largos that is supposed to assassinate the claw of koda to be and a final largos attacking a group of sylvari.
That is of course assuming that the final two are a single largos and their events lore wise happen only once. if not, then their race is less endangered than to be expected. Also, imagine the insult to a house that would be the result of a target largos getting killed on an assassination mission on mainland. That right there is a great idea for providing inter house tensions to a degree that would match the drows daily battles against one another.
(edited by castlemanic.3198)
I’m sorry but if you think those wings are adapted for water you need to go back to Jr High biology, those are most similar to Butterfly wings, not manta ray wings. You ever seen a buttefly swim? I can’t make an argument one way or another if you don’t know the subject matter.
And I didn’t criticize the solitaryness of the culture, as I stated in another post, I criticized the assassin aspect. It makes no sense, from the position their people have been in to the position they are in now, at no time has their culture lent itself to the creation of assassins. The norns lived in some of the worlds most vast and harsh hunting grounds, becoming solitary hunters was a nature cultural evolution. The Largos becoming assassins was not in any way a natural cultural evolution, they were a people unthreatened and seemingly at the top of their respective food chain, they went from that to being threatened en masse by some ‘horrific army’, a time when any people would logically raise an army to meet numbers with numbers, not specialized assassins that can’t contribute to open combat.
@castlemanic – i found a largos the other day on timberline falls. i think it was an event, but he was just walking around killing skales. when i approached him, he fought me. took him down and he left.
I’m sorry but if you think those wings are adapted for water you need to go back to Jr High biology, those are most similar to Butterfly wings, not manta ray wings. You ever seen a buttefly swim? I can’t make an argument one way or another if you don’t know the subject matter.
While im no biologist, i do know and understand physics, and the wing models that the largos have are adaptable enough for underwater movement. It works similarly to how a bird flies. The water would collect under the wings and the largos would push, exerting a powerful force and allowing them to swim efficiently and very speedily too. Add this and their assassination techniques and they’d be gods of underwater combat, able to outmaneuver any enemy they face. Whether they use butterfly type movement for wings, meaning the wings are likely strengthened against unnatural movements, or more flexible wings, as shown by the undead priestess of dwayna model that was supposed to be the risen model for largos, where the strongest muscles are aligned at the top, with smaller muscles lined throughout the rest of their wings, acting slightly like sails (which would allow them much more freedom in movement than the butterfly alternative). So while biologically that may not make too much sense, from a physics perspective they certainly do.
And I didn’t criticize the solitaryness of the culture, as I stated in another post, I criticized the assassin aspect. It makes no sense, from the position their people have been in to the position they are in now, at no time has their culture lent itself to the creation of assassins. The norns lived in some of the worlds most vast and harsh hunting grounds, becoming solitary hunters was a nature cultural evolution. The Largos becoming assassins was not in any way a natural cultural evolution, they were a people unthreatened and seemingly at the top of their respective food chain, they went from that to being threatened en masse by some ‘horrific army’, a time when any people would logically raise an army to meet numbers with numbers, not specialized assassins that can’t contribute to open combat.
We have no idea what kind of creatures live in the deeps. The largos could have been at war with the krait for the entire existence of their race. Being vastly outnumbered by the krait would create a perfect situation for the largos to become master assassins, making it a cultural evolution against an enemy with far superior numbers. Add that in to what other creatures might live in the deeps and for all we know, the largos could have been the smallest fish in the sea (maybe literally too). There is a quaggan in te shiverpeaks that talks about the massive influx of krait from the deeps, due to the unknown underwater terrors, and then horrifyingly mentions largos only in name and in danger. With neither largos nor krait opening up communication, quaggan could have been living in the shallowest parts of the deeps.
essentially, we know nothing about how the largos came to be, or how their culture evolved either.
(edited by castlemanic.3198)
While im no biologist, i do know and understand physics, and the wing models that the largos have are adaptable enough for underwater movement. It works similarly to how an airplane works mid flight. The water would collect under the wings and the largos would push, exerting a powerful force and allowing them to swim efficiently and very speedily too. Add this and their assassination techniques and they’d be gods of underwater combat, able to outmaneuver any enemy they face. Whether they use butterfly type movement for wings, meaning the wings are likely strengthened against unnatural movements, or more flexible wings, as shown by the undead priestess of dwayna model that was supposed to be the risen model for largos, where the strongest muscles are aligned at the top, with smaller muscles lined throughout the rest of their wings, acting slightly like sails (which would allow them much more freedom in movement than the butterfly alternative). So while biologically that may not make too much sense, from a physics perspective they certainly do.
They don’t work the same because of the natural differences between liquid and gas. Attempting to build a large pocket under the wing in water will result in a motion pushing you back and forth, getting nowhere, essentially the result you will get if you row a boat without ever pulling the oar out of the water. A fluid cutting motion is required that will constantly recreate new pockets to push off of, you see this type of motion on a manta ray, they flex their wings, alternating in semicircles opposite each other. This is impossible with the ridgidly fixed wings the largos have. There’s a reason you don’t see butterfly wings on fish.
We have no idea what kind of creatures live in the deeps. The largos could have been at war with the krait for the entire existence of their race. Being vastly outnumbered by the krait would create a perfect situation for the largos to become master assassins, making it a cultural evolution against an enemy with far superior numbers. Add that in to what other creatures might live in the deeps and for all we know, the largos could have been the smallest fish in the sea (maybe literally too). There is a quaggan in te shiverpeaks that talks about the massive influx of krait from the deeps, due to the unknown underwater terrors, and then horrifyingly mentions largos only in name and in danger. With neither largos nor krait opening up communication, quaggan could have been living in the shallowest parts of the deeps.
essentially, we know nothing about how the largos came to be, or how their culture evolved either.
Untrue, the deepest parts of the ocean were home to the Largos and the Quaggan, the Krait lived closer to shore, there legends say they once lived on land and were forced to flee to the sea. They carry a hate for all land-dwellers and reside nearer to the shore so they can frequently carry out vengeance against them.
And no, we know that the Largos had a large civilization and a formal government comprised of houses, known as the Tehtyos houses. They were never small fish.
And yes, I know the largos could be a magically created race making all this pointless. BUT people’s reaction to the Sylvari in the game show that a magically created race, is a rarity, not a norm.
(edited by Conncept.7638)
They don’t work the same because of the natural differences between liquid and gas. Attempting to build a large pocket under the wing in water will result in a motion pushing you back and forth, getting nowhere, essentially the result you will get if you row a boat without ever pulling the oar out of the water. A fluid cutting motion is required that will constantly recreate new pockets to push off of, you see this type of motion on a manta ray, they flex their wings, alternating in semicircles opposite each other. This is impossible with the ridgidly fixed wings the largos have. There’s a reason you don’t see butterfly wings on fish.
The wings of the largos actually don’t seem rigid at all. they look very flexible.
http://media.giantbomb.com/uploads/0/4689/1895733-orrianlargos_640.jpg
that is the concept art of a risen largos. The wing structures seem to have strands of muscles running down the length of the wing, indicating that the wings of the largos are not as rigid as they appear. Their wings would be efficient for turning, like a rudder on a boat, and with the muscles seemingly aligned this way, they’d also be able to achieve manta ray movement.
Untrue, the deepest parts of the ocean were home to the Largos and the Quaggan, the Krait lived closer to shore, there legends say they once lived on land and were forced to flee to the sea. They carry a hate for all land-dwellers and reside nearer to the shore so they can frequently carry out vengeance against them.
And no, we know that the Largos had a large civilization and a formal government comprised of houses, known as the Tehtyos houses. They were never small fish.
Ah, my mistake. And especially with the quaggan being friendly as they are, their entire race becoming assassins makes less and less sense.
And yes, I know the largos could be a magically created race making all this pointless. BUT people’s reaction to the Sylvari in the game show that a magically created race, is a rarity, not a norm.
While true, it is much more fun discussing the largos with the idea that they aren’t a magically created race.
Tengu and Kodan are good ideas for races. Scritt are heavily established as a minor race. Anthro Moas? interesting idea. Inquest?
Largos have fins, not wings. They swim like rays and glow like the first game’s mantas. Why is this even a discussion?
Tengu are pretty much a guaranteed race, and I strongly feel largos will come with them, given how they’ve been introduced to us. Both races compare with and contrast to one another very neatly. So much that I would almost be disappointed if they missed the chance to play that up in an expansion. Very similar to Luxons and Kurzicks, actually.
The few largos in the world actually speak a lot about their culture, if you talk to them and make inferences. They have everything needed to make a compelling player race.
Here’s something interesting to consider, especially when looking for evidence of internal antagonists. Every largos in-game but one is either named or called a largos. All of them that fight you also only do so until a certain point, at which they go friendly and then bow out. The Unseen Hunter in Brisban Wildlands is the exception to this. He ambushes a group of sylvari, slaughters them wholesale, and then fights to the death.
I can easily see one (if not a few) of the Tethyos Houses being very against the idea of their race exposing themselves like the Order of Whispers has had to (which, btw, have NPCs talking about recruiting the largos). These guys would just want to follow their hunting traditions even as the world falls apart around them. Success or death!
EDIT: Bonus largos concept art. They in-game model is very much a placeholder, imo, like the tengu one.
(edited by Mutiny.4180)
Largos have fins, not wings. They swim like rays and glow like the first game’s mantas. Why is this even a discussion?
If those are fins Tengu have tentacles. There is no species of Manta that have appendages even remotely similar to those. And there is an underwater event where you are accompanied by a Largos, I have done that event and I can tell you with absolute certainty that they do not swim anything like Mantas.
(edited by Conncept.7638)
EDIT: Bonus largos concept art. They in-game model is very much a placeholder, imo, like the tengu one.
that scarily looks like concept art close too the mursaat i saw one time.
also, the structures are very reminicent of wings more than fins, butterfly wings to be exact. Also, if i recall, mantas have their extentions called wings (i could be mistaken).
also, mind pointing me towards the largos that speaks quite a bit about the teythos houses? The only one i spoke to mentioned horrors of the deep, that there are houses, and that they are assassins.
If those are fins Tengu have tentacles. There is no species of Manta that have appendages even remotely similar to those. And there is an event where you go on a mission with a largos underwater, I have done that mission and I can tell you with absolute certainty that they do not swim anything like Mantas.
more than likely a limitation of the engine that GW2 uses or a lack of time for spending on the largos models before release. As they are nowhere near important to the overall storyline, it’s excusable for them to make the models not near what they could be.
And like i said, the wings on the largos concept art clearly show muscle lining along the length of the wing, indicating manta type movement.
Why would a race that dwells in the deeps, wears masks to work on the surface, and derogatorily talks of land dwellers have wings?
You and I may both agree that the model leaves a lot to be desired (as placeholders often do), but they’re certainly supposed to be fins.
And yeah, that’s pretty much all they flatly state, but I think it allows quite a bit of speculation. Their government is Concordat of Tethyos Houses, which one mentions, “convened and agreed upon set of principles to guide our people”, so maybe they only recently united when faced with Bubbles. Also likely they did that a while ago, and traditionalist houses want to prevent them from joining the alliance.
Lots of possibility there.
(edited by Mutiny.4180)
Why would a race that dwells in the deeps, wears masks to work on the surface, and derogatorily talks of land dwellers have wings? You and I may both agree that the model leaves a lot to be desired (as placeholders often do), but they’re certainly supposed to be fins.
Neat, but that doesn’t disprove that largos are supposed to have fins, not wings. Emphasis there on the supposed to, because I agree that currently resemble wings more than fins, which seems intentional to add to their appeal. They’re still fins, though.
Neat, but that doesn’t disprove that largos are supposed to have fins, not wings. Emphasis there on the supposed to, because I agree that currently resemble wings more than fins, which seems intentional to add to their appeal. They’re still fins, though.
Actually it disproves it quite thoroughly, seeing as you yourself pointed out they look like manta wings. But really, wings or fins, it’s an appendage that helps the largos swim underwater, the rest doesnt really matter.
Yeah, you’re right. True enough.
Ok, we have now:
- Human (MMOs usual race)
- Charr – a cat/feline race
- Norn – a giant race
- Asura – an ET type of race
- Sylvari – a plant race
what types of races can they add?
- […] – a bird race (Sensali?)
- […] – a bear race (Kodan?)
- […] – a winged race (Largos?)
- […] – a rodent race (Skritt?)
- […] – a centaur race
- […] – a robot race
Now lets analyze what type they can add according to the zones in the map:
- Human – people from the plains
- Charr – people from the woods
- Norn – people from the mountains
- Asura – people from “underground”
- Silvary – people from the jungle
What other zones we have?
- desert
- water
- air (sky)
^ kodans come from the oceans in the far north and live in huge iceberg cities. largos come from the deep sea. tengus already have a city separated for them, just waiting for the expansion to be released.
also where the hell did you get that the charrs are woodland creatures? have you seen their city?
Largos sound like “DEXTER” with their morality. I would like to see such a cold race in Guild Wars 2 though for the most part those wings do look korny. Maybe if they can be folded while on land? Also, would be interesting to see a race that has to wear an aqua breath on land for a change!
While tengu and kodan are viable, skritt are the farthest thing from viable due to their status as lesser races. While yes, they have room to adjust as needed, they have a stigma against them already, and without a visible in game change of their status from a lesser race to a greater race, there’s almost no chance to see skritt in the game.
so you’re saying arena net would never make a playable race that isn’t a greater race?so you can’t be the underdog race? I personally would wanna make a skritt or quaggan.
Largos sound like “DEXTER” with their morality. I would like to see such a cold race in Guild Wars 2 though for the most part those wings do look korny. Maybe if they can be folded while on land? Also, would be interesting to see a race that has to wear an aqua breath on land for a change!
they seem to keep their masks on all the time, so i imagine that you’d pick which mask you want during creation much like you’d pick your face preset.
I really would want to play a Skritt as well. I love the idea of it. Reminds me of the Undead from WoW, how they were betrayed actually was poignant to me. An underdog race “Skritt” would be welcomed.
I could see them creating a cave city. Since they do act very hive mind like, why not an underground burrow or hive?