Please Separate PvE and WvW achievements

Please Separate PvE and WvW achievements

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Posted by: Leo.7942

Leo.7942

I’d like to suggest that certain achievements, which currently require participation in both WvW and PvE, be separated or at least be given optional components. For example, I’d suggest that—

  • Future monthly achievements be along the lines of “50 WvW invader kills -OR- five dungeon paths.” Or separate achievements for each.
  • World and Mists exploration be two separate achievements, perhaps rewarding one gift of exploration each instead of two.
  • Jumping puzzles found in WvW be placed in the WvW achievements tab.

The reason I make these suggestions is that I’m a strict PvEr, or try to be. I try to avoid competition whenever possible, and my time in WvW tends to leave me upset, even when it goes well. By the same token, I’m sure some dedicated WvWers don’t want to be bothered with running dungeons or having someone like me take up space in the Eternal Battlegrounds when I’m just out to get my monthly.

I understand that these achievements were likely combined to serve as some incentive for players to explore different aspects of the game they might not otherwise, but all this does in my experience is make my time in GW2 a little less fun.

Thanks for reading!
~ Leo

Please Separate PvE and WvW achievements

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Posted by: Parsee Komeiji.2049

Parsee Komeiji.2049

I don’t have much to add. I just want to second this.

Combining achievements for two completely different styles of play only makes the game less fun for players who clearly prefer one or the other.

(edited by Parsee Komeiji.2049)

Please Separate PvE and WvW achievements

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Posted by: Adine.2184

Adine.2184

Agreed i see no reason to force a style of play one is not interested in

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Posted by: Clark Skinner.4902

Clark Skinner.4902

I don’t know, I think of achievements as ways to encourage players to try out parts of the game they are reluctant to. You don’t need to do much wvw to get that. Just run with the zerg and try to tag as many targets as possible.

I think they’re trying to get people to do more tournaments with the PvP monthly achievement because it’s not very popular. And I’ve found it really unfun. Much harder work than any other achievement in daily or monthly, especially considering if it is meant to bring people in to tournaments, those are the people who are least likely to win.

Splitting up the achievs would be good in that you don’t need to do stuff you don’t like, but it also would get fewer people trying wvw and pvp. And the rewards I’m sure would be worse.

Please Separate PvE and WvW achievements

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Posted by: Adine.2184

Adine.2184

Clark let me ask you something, if you find an aspect unfun why do it at all? It just feels forced when they try to make PvErs try to do PvP or visa versa .

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Posted by: Clark Skinner.4902

Clark Skinner.4902

I am trying to like it :/
I want that monthly reward and everything else was complete, it’s just this 3 tournament match wins. If the reward is garbage I’m never doing a tournament again.

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Posted by: Jia Shen.4217

Jia Shen.4217

I was just thinking this the other day especially now that they have a PvP daily and monthly. WvW is the reason I don’t do the monthly now. I did it for oct and didn’t like WvW for the achievement. It required too much time spent on the one task. And it would be the only reason for me doing WvW. You need to enjoy WvW otherwise it feels like a grind to get that part of the monthly achievement. Considering they have altered what the rest of the monthly is I think it should be taken to a third set of monthly for WvW and have PvE monthly be all PvE achievements.

Please Separate PvE and WvW achievements

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Posted by: Lady Vireo.5189

Lady Vireo.5189

I strongly agree with this suggestion, as do many others. There have been multiple threads about this issue ever since the forums launched. Let’s keep the constructive feedback coming and try to keep this issue visible here in the Suggestions area.

The issue of achievements that require both WvW and PvE points to a larger, very important issue: for the benefit of WvW-focused and PvE-focused players, there needs to be a strong division between the two formats.

This division should be observed in required activities, for example, obtaining gear that is necessary to play. For example, there should be more armor options for WvW players to get without having to do PvE content.

This division should also be observed in at least some optional aspects of the game, such as achievements, including daily, monthly and the world exploration achievement.

I know it is meant to encourage PvE players to try out something new, but I don’t think it works that way in reality for the majority of players. For some people, maybe it makes them give WvW a chance and they decide they like it. However, I think in most cases PvE players who already dislike PvP formats of any kind only go in WvW to get their achievement. For the most part, people already know their play style and want to stick to it; some aspects of GW2 force them to go against their playstyle and do content they don’t find fun, at which point the game becomes work, which defeats the purpose of the game entirely.

This is also a problem for WvW players. They have to put up with PvE players who don’t know what they’re doing and won’t pull their weight in the match. Also WvW fans who want to be there wait in queue because their slot on the map is taken up by someone who doesn’t want to be there. I’m sure there are lots of other considerations for WvW players that I can’t think of, because I fall in the PvE-focused category. If I were a WvW-focused player, I would be feeling like my favorite part of the game is a bit of a stepchild at this point, since sPvP and PvE get their own achievements, while my area does not.

No one is asking for achievements to be easier. I think most of us agree that we want a challenge and a sense of accomplishment from having worked hard for our monthly reward or the “Been There Done That” star.

We are asking that WvW and PvE be kept separate to support all players’ preferred styles.

A Dev has spoken:Cantha is definitely not cut from the game
Show your support for Cantha’s return in GW2! Please join us in the Cantha Thread.
Many thanks to Wooden Potatoes for his outstanding lore video, a real tribute to Cantha.

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Posted by: Clark Skinner.4902

Clark Skinner.4902

Hmm well on our server, no one would complain that PvE players are coming in, not knowing what they’re doing because we never have a queue, which means they aren’t taking up valueable slots in WvW. They can only help.

Keep in mind also that the monthly achievement isn’t required, and the reward isn’t all that great unless you’re aiming to get a legendary one day.

If they made a WvW achievement separate, they wouldn’t just have the 1 bar to fill up, they’d add more bars, and probably another to PvE. So for me it would be more work to get it. What is it about having a progress bar that compels me to fill it up?

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Posted by: Adine.2184

Adine.2184

OCD? i dont see the problem with a series of PvP achievements . Wouldn’t that just serve to be more fulfilling to the PvPer?

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Posted by: Devon Madrion.8937

Devon Madrion.8937

I Just want to give an upvote here. I find WvW kills an extremely frustrating part of the monthly achievements.

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Posted by: Culwenimos.1594

Culwenimos.1594

Whilst I understand your issue and this is about major divisions of playing style. There are some PvE aspects that have been put into WvW so it’s not entirely two separate divisions. WvW is like the distant uncle of PvE who likes to be drunk and rowdy. Even though some people don’t like him, he is still part of the family.

I wouldn’t mind a WvW daily and monthly. Even though it will tax the time of those who are just too OCD to ignore it.

If your argument is successful, I can imagine people who hate festive events would want the Monthly’s to exclude it. Also those who hate surviving would want the Survivor out of monthly’s because it is simply not fun for them to survive. Is there argument there? Where does it stop? Segregation can be horrid sometimes even if it looks reasonable.

(edited by Culwenimos.1594)

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Posted by: Lady Vireo.5189

Lady Vireo.5189

Thanks for the responses, everyone.

Clark, I know what you mean about the monthly achievement not being required, and if it was only that, I wouldn’t be as concerned about this. But the fact remains, PvE players can’t ever get the world exploration achievement, either, unless they force themselves to WvW. I think 100% world completion is an extremely desirable goal for PvE players, one that caters to their urge to see every corner of the world, one that seems at first designed with the obsessive PvE explorer in mind. Then you finish every vista and POI in Orr only to discover that you aren’t done unless you enter competitive play. On a side note, it also makes no sense from a lore standpoint that the Mists are considered part of Tyria…that’s like saying you have to explore the moon to get credit for fully exploring the earth.

I would really like to see the WvW maps removed from world exploration and a separate reward introduced just for finishing all vistas and POIs in the Mists. WvW players, what kind of reward would you like to see for that? Another chance to get badges, maybe?

Whilst I understand your issue and this is about major divisions of playing style. There are some PvE aspects that have been put into WvW so it’s not entirely two separate divisions.

You’re right that they do have a lot in common, except that in WvW, I am supposed to do everything possible to defeat my fellow players. Which I simply won’t ever be willing to do, for any reason. Despite similarities in gameplay mechanic, the goal and spirit of the two formats are entirely different, cooperative play versus competitive play. It goes against my grain to compete against my fellow members of the GW2 community.

A Dev has spoken:Cantha is definitely not cut from the game
Show your support for Cantha’s return in GW2! Please join us in the Cantha Thread.
Many thanks to Wooden Potatoes for his outstanding lore video, a real tribute to Cantha.

Please Separate PvE and WvW achievements

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Posted by: Clark Skinner.4902

Clark Skinner.4902

I normally never participate in PvP. The thought of fighting another player gives me anxiety and feels hostile, as opposed to killing zombies that dont’ make me feel awkward about killing them. But WvW isn’t too bad after the initial shock. Sometimes I will fight someone and win or lose, I will think “that was a good duel!” And I’m never thinking “I’m going to make this kitten pay for trying to fight me >:(”. I’m thinking “health bar drop drop drop come on go down so I don’t have to respawn!”. It’s never personal (with me at least). PvP is a little more competitive though. Not everyone in PvP will be trying to conquer and shame other players but some definitely will.

With WvW, you can do more peaceful activities, like giving the dolyak swiftness and carrying supplies from camps to places where they are requested. And if you encounter enemies, you can often run away (swiftness + stun breakers or stealth or teleport or laying down a cripple/stun field).

If I see a WvW map that is totally our team’s colour, I will go in and grab all of the exploration points, since there won’t be any opposition. It’s a rare opportunity so if you see it, go for it! It’s pretty much the same as PvE exploration if there are no enemies.

I wouldn’t have a problem with separating the monthly, if they didn’t add more requirements. Like if they just make the WvW monthly “Kill 50 invaders”, and gave 1/4 of the monthly reward to that, i’d be fine with that. But I know they’d add other things that I hate doing to fill out the PvE and the WvW achieves, like that kitten survivor one we used to have. Not fair being the squishiest class and trying to survive that long!

Oh, 1 more thing. I think the NPCs count in your monthly kill amount, so if they don’t change it, you could go to camps or towers and just kill the NPC guards there to get your monthly without harming another player. I haven’t tested that but I think it’s true.

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Posted by: Azzrael Deathbane.4965

Azzrael Deathbane.4965

agreed with OP, i am still waiting to get my 100% map exploration due to WvW. this is very anoying

“Once more into the fray. Into the last good fight I’ll ever know.
Live and die on this day. Live and die on this day.”

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Posted by: Jia Shen.4217

Jia Shen.4217

Oh, 1 more thing. I think the NPCs count in your monthly kill amount, so if they don’t change it, you could go to camps or towers and just kill the NPC guards there to get your monthly without harming another player. I haven’t tested that but I think it’s true.

If this were true I wouldn’t have as much of a problem with the monthly the way it is. But unfortunately only killing other players counted when I did the monthly in october. And it was just a week long chore for me to get the kills. Time playing I would wanted to do other stuff but had to do this to get the monthly reward. Before I would have said hey it’s not a big deal the reward is junk. But with the reward much more meaningful it is hard to say that.

As for some things brought up in other posts. I’m pretty sure we aren’t going to see the survivor part in the monthly ever again or rarely have it. With special events and whatnot it seems to me and many others that they intended to rotate in some special new achievement to that and the item salvage spots. And for OCD type players (self proclaimed or professionally diagnosed) if they don’t like PvP/WvW game play I doubt that there is compulsion to play for a category of achievements that is only for that game play. My reason for believing this is I’m OCD and do not care about finishing achievements for PvP/WvW that are only for that game play.

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Posted by: MithranArkanere.8957

MithranArkanere.8957

WvW should attract people by its own merits, not because people who don’t like it feel forced to do it to afford buying a piece of exotic from a karma vendor, or because they want the whooping 500 honor badges for a skin.

SUGGEST-A-TRON says:
PAY—ONCE—UNLOCKS—ARE—ALWAYS—BETTER.
No exceptions!

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Posted by: Linguistically Inept.6583

Linguistically Inept.6583

i had hoped WvW kills would be moved out of next monthly (as i assumed it was the monthly reset before the pvp monthly was set)

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