PvP for PvEers
I’m not exactly sure what you’re talking about. You can use the exact same build in PvP (minus mixing trinkets and food buffs) and get it for free. If you are talking about skins, then I’d suggest to play PvP. The only progression for playing PvP is to get better skins, so why take that away from them? (Plus you already can decide to make the numerous back items PvP instead of PvE)
I’m not exactly sure what you’re talking about. You can use the exact same build in PvP (minus mixing trinkets and food buffs) and get it for free. If you are talking about skins, then I’d suggest to play PvP. The only progression for playing PvP is to get better skins, so why take that away from them? (Plus you already can decide to make the numerous back items PvP instead of PvE)
Hi, I mean that the progress that you make in PvE is usable for small scale PvP skirmishes. You would be able to use the items that you receive in PvE in PvP (Legendaries, etc). Since that’s not possible without imbalancing sPvP there would have to be a PvP arena specifically for PvEers. There would be imbalance because of Ascended vs Rare gear for example, but to me, that makes the game fun and forces me to farm dungeons so that I have a goal.
I’m not exactly sure what you’re talking about. You can use the exact same build in PvP (minus mixing trinkets and food buffs) and get it for free. If you are talking about skins, then I’d suggest to play PvP. The only progression for playing PvP is to get better skins, so why take that away from them? (Plus you already can decide to make the numerous back items PvP instead of PvE)
Hi, I mean that the progress that you make in PvE is usable for small scale PvP skirmishes. You would be able to use the items that you receive in PvE in PvP (Legendaries, etc). Since that’s not possible without imbalancing sPvP there would have to be a PvP arena specifically for PvEers. There would be imbalance because of Ascended vs Rare gear for example, but to me, that makes the game fun and forces me to farm dungeons so that I have a goal.
Ah, you want either a duel arena or a team vs. team arena either in WvW or PvE somewhere. I understand now.
I’m not exactly sure what you’re talking about. You can use the exact same build in PvP (minus mixing trinkets and food buffs) and get it for free. If you are talking about skins, then I’d suggest to play PvP. The only progression for playing PvP is to get better skins, so why take that away from them? (Plus you already can decide to make the numerous back items PvP instead of PvE)
Hi, I mean that the progress that you make in PvE is usable for small scale PvP skirmishes. You would be able to use the items that you receive in PvE in PvP (Legendaries, etc). Since that’s not possible without imbalancing sPvP there would have to be a PvP arena specifically for PvEers. There would be imbalance because of Ascended vs Rare gear for example, but to me, that makes the game fun and forces me to farm dungeons so that I have a goal.
Ah, you want either a duel arena or a team vs. team arena either in WvW or PvE somewhere. I understand now.
Exactly, WvW alone is a bit too chaotic as the only form of pvp. I would do spvp but that means that the progress I make in pve is for naught (and I like a bit of both).
If I could get more input from the community on this matter that would be great. What do you guys think? Would this be doable? Do you think it would harm the sPvP community?