Range indicators.
An option toggle to put a little text (green?) over a target’s head indicating how far away they are from you in game units.
Not to discredit your idea, but….why? Just tab or click to select your target and look under the skill icon; if it is out of range there is a little red line. Seems like a suitable system to me, and throwing extra numbers on the screen for range is not only useless, but would be confusing to the player during combat. Also green numbers are already used to indicate healing, so just imagine how confusing that would be for a new player.
-edit- Strange, someone deleted their post. Oh well, I’ll just leave mine up-
Who said anything about mousing over the skill? As long as you have something targeted that indicator is there for you. And frankly I think learning the relative range of each skill is a part of mastering your build and class. I really don’t want to make this out to be a “learn to play” issue, but it kind of is.
An option toggle to put a little text (green?) over a target’s head indicating how far away they are from you in game units.
Not to discredit your idea, but….why?
Convenience.