Reduce Waypoints
Completely disagreed.
4x Necromancer, 3x Mesmer, 4x Guardian, 4x Thief, 4 Revenant
Completely disagreed.
Why?
Completely disagreed.
Why?
People are lazy/impatient.
Completely disagreed.
Why?
People are lazy/impatient.
Yes, but is it a good reason to build a game around laziness and impatience?
I think my biggest problem is that I feel like nothing is immersive in the world of Tyria. Besides dungeons, almost everything is one zerg fest after another being called out in map/guild chat where people waypoint in and out in a matter of minutes with no real reason other than to add another checkmark to their daily/monthly or farm a chest that takes no skill and no possible negative consequence and has the ability to drop the best items in the game.
Completely disagreed.
Why?
People are lazy/impatient.
Yes, but is it a good reason to build a game around laziness and impatience?
I think my biggest problem is that I feel like nothing is immersive in the world of Tyria. Besides dungeons, almost everything is one zerg fest after another being called out in map/guild chat where people waypoint in and out in a matter of minutes with no real reason other than to add another checkmark to their daily/monthly or farm a chest that takes no skill and no possible negative consequence and has the ability to drop the best items in the game.
Transfer to a less populated server, you will hardly ever see events called out, let alone other players
Try playing dungeons then, less waypoints there.
Try playing dungeons then, less waypoints there.
And you don’t hear those players whine that they can’t zerg the final boss chest in under 2 minutes.