Separate Casual and Ranking WvW

Separate Casual and Ranking WvW

in Suggestions

Posted by: Dayra.7405

Dayra.7405

In the current WvW two different and conflicting incentives are mixed up.

(I) Casual-WvW: Event-based and personal Achievements
(II) Ranking-WvW: Match-Win and Ranking of Worlds

These 2 different incentives are pursued by different set of players and
the WvW-Forum is full of complains of one side against the other:

(I) complaining about (II):
- Whatever we do there comes a 100man group running over us.
- I rarely see a single (small group of) enemy and if I see one, he doesn’t fight but run away
- They want to force us to be in TS (they always spam TS), but I do not want to be in TS
- The guild-group plays without commander-lamp turned on, they exclude us
- These commanders want me to follow their commands, but I want fun
- I don’t want to be in this high tier, lower tiers are much more fun
- ….

(II) complaiing about (I)
- They only hang-around in the JP and do not support our world
- All this PvE-content in WvW attract to many players that do not defend our world and should be removed
- These randoms fill up our queue, the organized players cannot enter
- I cannot turn my lamp on, because that atracts randoms
- These ramdoms do not follow my commands
- These random destroy my sneak attack by attacking PvE mobs
- These random hinder us to reach a better rank
- These saboteura ruin our war effort.
- …

I think the WvW Forum shows that there is a lot of conflicts caused by the MERGE of those
two different incentives into a single WvW-mode.

I propose that WvW is split into two modes as sPvP is split into two mode.

Casual-WvW:
As WvW is now, but WITHOUT any kind of score-ticker, score, match-win and ranking.
It is open for everyone. The servers that play against each other are choosen randomly.
And as there is no match and no win, it probably a good idea to change the enemies
every 24h to have more diversity.

Ranking-WvW
This is no longer world vs world vs world, but instead a guild-alliance vs guild-aliance vs guild-alliance
Different guilds agree to join (before the match) an alliance lead by one guild, they do not need to be
on the same server. I guess for technical resons they should be all either NA or EU, but it would be nice
(esp. for 24/7 coverage) if this restriction can be dropped.
The alliance leader can kick (or refuse the join) of a guild and any guild can kick or join members.
Only members of a guild (that represent that guild) in that alliance are allowed to enter
Ranking-WvW for that alliance. Therefore the alliance leader has complete control about who can enter WvW.

The alliances play a match against each other with scoring as today
(or with dynamic scoring as proposed in https://forum-en.gw2archive.eu/forum/pvp/wuvwuv/Dynamic-Scoring)
and the alliances get ranking points as today. However there need to be a way to break down the ranking
to the guilds that form the alliance, because alliances may not be stable.
For example: The total score of the alliance is assigned to each guild as well, or assigned by contributed
man-power-hours, i.e. the members of guild A spend a total of 15000hours in the match, members of guild B
spend 5000hour in the match, so A get 3/4 of the score and B 1/4 of the score.

When a new alliance is formed the alliance score is the sum of the guild scores.
the top-three alliances build T1, and so on.
Matches run as usual ( from saturday 1am CET till saturday 1am CET).
Registration of an alliance must be done up latstly Xhours before match start.
The the alliance score is determined as sum of the guild scores and matches are set up.

Ceterum censeo SFR esse delendam!

Separate Casual and Ranking WvW

in Suggestions

Posted by: Ruprect.7260

Ruprect.7260

“Casual-WvW:
As WvW is now, but WITHOUT any kind of score-ticker, score, match-win and ranking.
It is open for everyone. The servers that play against each other are choosen randomly.
And as there is no match and no win, it probably a good idea to change the enemies
every 24h to have more diversity.”

This would cause problems with greifing. I can guarantee that there would be guild groups out running around to kill the carebears for fun.

Ruprect – [DIS] Dissentient
Mesmer/Elementalist/Guardian/Necromancer/Warrior
[TC] Tarnished Coast

Separate Casual and Ranking WvW

in Suggestions

Posted by: Dayra.7405

Dayra.7405

It may not completely solve this currently EXISTING problem, but I think it will reduce it, because a lot of strong guilds will switch it’s engagement from casual to ranking WvW.

Ceterum censeo SFR esse delendam!

Separate Casual and Ranking WvW

in Suggestions

Posted by: Victory.2879

Victory.2879

The problem that needs solving is the removal of Jp from the wvw system, as it has no place in the scheme of things other an being an annoyance at peak times when some pve guild decides to bring in 30 players and camp the JP ‘for a laugh’ while all your week’s worth of hard work and fully upgraded keeps goes up in smoke. Badges of HONOUR should not be a JP reward, they should be earned on the battlefield by completing tasks for your server (including defending and escorting dolyaks).

Disabling mesmer portal skill in the JP would be a great first step while you figure out where to get rid of the JP to.

Victory, Beings Lost On Borderlands (BLOB), SFR & Gandara (inactive)

Separate Casual and Ranking WvW

in Suggestions

Posted by: Ruprect.7260

Ruprect.7260

The problem that needs solving is the removal of Jp from the wvw system, as it has no place in the scheme of things other an being an annoyance at peak times when some pve guild decides to bring in 30 players and camp the JP ‘for a laugh’ while all your week’s worth of hard work and fully upgraded keeps goes up in smoke. Badges of HONOUR should not be a JP reward, they should be earned on the battlefield by completing tasks for your server (including defending and escorting dolyaks).

Disabling mesmer portal skill in the JP would be a great first step while you figure out where to get rid of the JP to.

They just need to move the JP’s to a seperate instance. I can’t imagine that would be too hard to do. When you come out of the JP if the BL is full you are put in the queue and sent to LA.

Ruprect – [DIS] Dissentient
Mesmer/Elementalist/Guardian/Necromancer/Warrior
[TC] Tarnished Coast

Separate Casual and Ranking WvW

in Suggestions

Posted by: Dayra.7405

Dayra.7405

Ranking-WvW has access limitations, if you are not in a guild of this alliance you CANNOT enter this match. So no way for bunch of players to waste slots by camping in the JP in a match. And if you made the mistake of having such guild in your alliance you can kick the guild out of the alliance and all these campers are ported back to Lion Arch immediately freeing up the slots for more wanted players. To simplify things, I would give the alliance leader even a WvW-kick <player> command. The player is kicked out of the WvW-match and ported to Lion Arch.

And there are a lot of people having fun fighting in the WvW-JP. They can do so in Casual WvW WITHOUT any influence on serious matches. (and without any kicks or access restrictions)

Separate Profi- and Casual-WvW-Players such that each can follow his fun undisturbed.

Ceterum censeo SFR esse delendam!

(edited by Dayra.7405)