So, how bout that Southsun Cove?

So, how bout that Southsun Cove?

in Suggestions

Posted by: NinjaEd.3946

NinjaEd.3946

Yeah, one time event. Literlly, one time. Besides running in to snag that rich Orichalcum node the zone is just bleh.. Nothing worth revisiting even though the theme of it and the hard work I’m sure ArenaNet put into it, there is nothing that makes that zone worth staying around. With soo much opportunity with a new zone, could there be more chain events?

The Ancient Karka may have been slain but there is no reason to avoid that nest of theirs. Same goes for those dual asuran lazer cannons. That zone would be a lot more fun if it had the events and rewards for those events to be at par with or close to Orr. Regardless of map size, there is plenty of room for events. Some ideas could be:

-[1a] Deep sea creatures are retreating from something from afar. Investigate the waters near Sawtooth bay to find traces of a monster. (You will have to locate a strange substance and “investigate” which will spawn a various sea creatures in the area in an agressive mode that you must fight for an event item to turn into the Lionguard NPC. There is a time limit to collect the items or else you fail the event.)

-[1b] Escort LionGuard NPC back to Pearl Islet to turn in the samples to a consortium researcher to learn more about these creatures. (Like any escort event, things will spawn or ambush you along the way. Mostly karka but some pirates.)

-[1c] Upon reaching the destination, npc will talk about what they found, the researcher will say they have seen this creature on a expedition trip before but can’t remember where. Then you are attacked by Young karka waves since they smell the items you have collected. Turns out karka enjoyed eating these things. (Defend the items you collected from the hungry karka. They will try breaking boxes of the items to “eat” them and become veteran Young Karka if they succeed. They will attack you if you attack them so keep them off the supplies. Towards the end, a Veteran karka layer will jump in to protect the young. If they eat all the supplies you fail the event.)

-[1d] The researcher asks you to escort him to an observation point where he “thinks he last saw the creatures”. Escort him to the eastern edge Dappled Shores, just north of pearl islet. Quick escort, very few karka attack you. Upon reaching that spot, the researcher turns out to be a Pirate Captain in disguise and calls upon his ship. Defeat the captain to dismantle his plan to control the island for resources. (He will be a Champion pirate Captain. He can call upon his ship to barrage the area with cannon balls which deal high damage and launch, and summons pirate allies of various weapons.) You fail if you do not kill the Captain within 11 minutes. Other players may swim to the pirate ship off shore, and press their action button at the anchor rope near the ship to climb aboard. Plant explosives at key points to sink the ship disabling the Captain’s Barrage skill. However many pirates will be on board and a few veterans. Planting an explosive in the hull, and at each mast takes a couple seconds and is interupted if you are hit. A Large chest is rewarded at the end if you succeed and offers items similar to Orr temple chests.

-[2a] Karka are regrouping outside Scoured plains gathering in groups around Veteran Karka Egg layers. The recent activity has been noticed by the Lionguard and they request those in the vicinity to dispatch them before their numbers are too many. (Kill the 3 populated karka areas outside of Scoured Plains camp.)

-[2b] The Lionguard are suspicious of the gatherings and seeks to discover the source. Escort the Lionguard into the hive entrance once more. (Normal escort but with only karka.)

-[2c] Upon moving towards the entrance, a Champion Karka elder will appear. Keep the Elder back so that it may not gather its young to retaket the island. (This karka elder may call upon several young karka and some Veteran Young karkas to aid it. Also it may target a foe, and then pull them in every once in a while. The karka Elder will move towards the Asuran lazers and seek to destroy them. It moves pretty slowly but if the group cannot deal enough damage to keep the Elder at bay, it will move forward without being able to be pushed back. Players an either stay in front of it dealing damage or make use of the Asuran Lazers every minute or so which will deal high damage. If the Elder Karka reaches the Lazers, it will quickly destroy it and then move to the next one. If both lazers are destroyed, you fail the event and it jumps far away on top of the hive. If you succeed, a large chest reward for the world event is rewarded with items simliar to regular 70-80 world event chests.

“I’m waiting for the staff to get off their lunch
break. I feel like they should be back by now..”

So, how bout that Southsun Cove?

in Suggestions

Posted by: CapN Biku.6024

CapN Biku.6024

I think they are going to fix this up to be a proper area with actual things to do in the future. Or that’s at least the feeling I got from the place.

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Posted by: Oglaf.1074

Oglaf.1074

Players will not go there because Karka are annoying enemies; just like the Risen in Orr. You can prop it up with as many events as you want, I’m still not going there except for that Rich Oricalchum Vein.

Especially after they propped up DR and worsened the loot in general!

I can do thirty Five-Dolyak Arm Curls.

Do you even lift, bro?

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Posted by: NinjaEd.3946

NinjaEd.3946

Players will not go there because Karka are annoying enemies; just like the Risen in Orr.

With that statement, there is nothing countering spicing up Southsun a bit. They are annoying, especially the veteran egg layers. But they could be counted as the Champion risen abominations, or a weaker temple avatar. Either way they are both challenging to fight but with hardly any events giving the karma/experience people are looking for its not very alluring.

The zone has a very nice theme. Some remote island filled with monsters never before seen and a hive surrounded by shipwreck. I suggest the pirates only because they are generally known to want loot so they could see potential from the island.

“I’m waiting for the staff to get off their lunch
break. I feel like they should be back by now..”

So, how bout that Southsun Cove?

in Suggestions

Posted by: Shayleen.8964

Shayleen.8964

Yeah, one time event. Literlly, one time. Besides running in to snag that rich Orichalcum node the zone is just bleh.. Nothing worth revisiting even though the theme of it and the hard work I’m sure ArenaNet put into it, there is nothing that makes that zone worth staying around. With soo much opportunity with a new zone, could there be more chain events?

The Ancient Karka may have been slain but there is no reason to avoid that nest of theirs. Same goes for those dual asuran lazer cannons. That zone would be a lot more fun if it had the events and rewards for those events to be at par with or close to Orr. Regardless of map size, there is plenty of room for events. Some ideas could be:

-[1a] Deep sea creatures are retreating from something from afar. Investigate the waters near Sawtooth bay to find traces of a monster. (You will have to locate a strange substance and “investigate” which will spawn a various sea creatures in the area in an agressive mode that you must fight for an event item to turn into the Lionguard NPC. There is a time limit to collect the items or else you fail the event.)

-[1b] Escort LionGuard NPC back to Pearl Islet to turn in the samples to a consortium researcher to learn more about these creatures. (Like any escort event, things will spawn or ambush you along the way. Mostly karka but some pirates.)

-[1c] Upon reaching the destination, npc will talk about what they found, the researcher will say they have seen this creature on a expedition trip before but can’t remember where. Then you are attacked by Young karka waves since they smell the items you have collected. Turns out karka enjoyed eating these things. (Defend the items you collected from the hungry karka. They will try breaking boxes of the items to “eat” them and become veteran Young Karka if they succeed. They will attack you if you attack them so keep them off the supplies. Towards the end, a Veteran karka layer will jump in to protect the young. If they eat all the supplies you fail the event.)

-[1d] The researcher asks you to escort him to an observation point where he “thinks he last saw the creatures”. Escort him to the eastern edge Dappled Shores, just north of pearl islet. Quick escort, very few karka attack you. Upon reaching that spot, the researcher turns out to be a Pirate Captain in disguise and calls upon his ship. Defeat the captain to dismantle his plan to control the island for resources. (He will be a Champion pirate Captain. He can call upon his ship to barrage the area with cannon balls which deal high damage and launch, and summons pirate allies of various weapons.) You fail if you do not kill the Captain within 11 minutes. Other players may swim to the pirate ship off shore, and press their action button at the anchor rope near the ship to climb aboard. Plant explosives at key points to sink the ship disabling the Captain’s Barrage skill. However many pirates will be on board and a few veterans. Planting an explosive in the hull, and at each mast takes a couple seconds and is interupted if you are hit. A Large chest is rewarded at the end if you succeed and offers items similar to Orr temple chests.

-[2a] Karka are regrouping outside Scoured plains gathering in groups around Veteran Karka Egg layers. The recent activity has been noticed by the Lionguard and they request those in the vicinity to dispatch them before their numbers are too many. (Kill the 3 populated karka areas outside of Scoured Plains camp.)

-[2b] The Lionguard are suspicious of the gatherings and seeks to discover the source. Escort the Lionguard into the hive entrance once more. (Normal escort but with only karka.)

-[2c] Upon moving towards the entrance, a Champion Karka elder will appear. Keep the Elder back so that it may not gather its young to retaket the island. (This karka elder may call upon several young karka and some Veteran Young karkas to aid it. Also it may target a foe, and then pull them in every once in a while. The karka Elder will move towards the Asuran lazers and seek to destroy them. It moves pretty slowly but if the group cannot deal enough damage to keep the Elder at bay, it will move forward without being able to be pushed back. Players an either stay in front of it dealing damage or make use of the Asuran Lazers every minute or so which will deal high damage. If the Elder Karka reaches the Lazers, it will quickly destroy it and then move to the next one. If both lazers are destroyed, you fail the event and it jumps far away on top of the hive. If you succeed, a large chest reward for the world event is rewarded with items simliar to regular 70-80 world event chests.

That zone really lacks mechanics such as events. They could’ve added new dungeons and merchants with unique weapons. Sure that would require more work but it would make Southsun Cove an actual destination as opposed to (an empty) zone on a map.

So, how bout that Southsun Cove?

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Posted by: Narcemus.1348

Narcemus.1348

I personally hope that whenever they open up more of the Sea of Sorrows area they’ll include Southsun Cove and Claw Island into the regions that they create. (As well as the Domain of Winds!!!!!)

So, how bout that Southsun Cove?

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Posted by: NinjaEd.3946

NinjaEd.3946

I do hope that the little faded out islands on our world map within the sea of sorrows turns into some sort of island hopping. Maybe we will run into the first minions of bubbles
But as it stands, really only one zone is open to us in that region and it gives little to nothing now that the Ancient Karka has been slain. Just wish they made more “Orr” like zones with continuous events. (I hate orr)

“I’m waiting for the staff to get off their lunch
break. I feel like they should be back by now..”

So, how bout that Southsun Cove?

in Suggestions

Posted by: tigirius.9014

tigirius.9014

I certainly hope they do all those things but they need to do one major thing first, make these regular mobs. These mobs have entirely too many hitpoints for them to be standard mobs. Surely the races have upgraded their standard equipment by now to make it work well against the karka and I’m sorry but 5% extra damage doesn’t cut it when they are veteran level hitpoints and defenses involved. The only real way to handle these guys is to either be a guardian or a warrior with a two hander and 6 swing your way to victory (turns their 3 swing to six) or you have to reflect their barbs back at them. Otherwise you’ll be there all day with each fight and Dwayna help you if you get more then one.

Balance Team: Please Fix Mine Toolbelt Positioning!

So, how bout that Southsun Cove?

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Posted by: Illconceived Was Na.9781

Illconceived Was Na.9781

I agree with the OP that Southsun feels underutilized. You cannot go there to complete your dailies (not enough foe types, low density/frequency of events, and no chained events). It’s suitable only as a farming location (especially for Ori Ore).

John Smith: “you should kill monsters, because killing monsters is awesome.”