Suggestion: Sigil of Blasting
I don’t think it would be unbalanced, but blast on swap seems kind of conceptually weak. It would make more sense if it was a chance on hit, guaranteed on crit, etc. (though those would obviously be more difficult to use.)
It was just an idea i had while playing my ranger. The class has one blast finisher and its very unreliable because its an AI controlled skill used by drake pets. The sigil would make certain builds that lack finishers a little more viable while not giving them any real advantage in pvp. I went with on weapon swap to give the player a bit more control over the sigil and still making it useful to players with low crit chance
I don’t think it would be unbalanced, but blast on swap seems kind of conceptually weak. It would make more sense if it was a chance on hit, guaranteed on crit, etc. (though those would obviously be more difficult to use.)
Next hit after you swap weapons has 100% chance to trigger a blast finisher. Or however you wanna word it. Problem solved.
I don’t think it would be unbalanced, but blast on swap seems kind of conceptually weak. It would make more sense if it was a chance on hit, guaranteed on crit, etc. (though those would obviously be more difficult to use.)
Next hit after you swap weapons has 100% chance to trigger a blast finisher. Or however you wanna word it. Problem solved.
Minor/Major/Superior
Your next attack after swapping to this weapon while in combat has a 100% chance to cause a blast finisher. (Cooldown: 27/18/9)
Edit:
NOTE: THIS WILL NOT CAUSE A DOUBLE FINISHER. If you choose to attack with a skill that already counts as a finisher, you will waste your charge.
(edited by Esplen.3940)
I don’t think it would be unbalanced, but blast on swap seems kind of conceptually weak. It would make more sense if it was a chance on hit, guaranteed on crit, etc. (though those would obviously be more difficult to use.)
Next hit after you swap weapons has 100% chance to trigger a blast finisher. Or however you wanna word it. Problem solved.
Minor/Major/Superior
Your next attack after swapping to this weapon while in combat has a 100% chance to cause a blast finisher. (Cooldown: 27/18/9)
I like it