Suggestions from a experienced MMO gamer
1- Never had a problem with it and a lot of people probably feel the same, since this is the first complaint I see about it
2- not really a problem
3- I don’t have a ranger
4- Please don’t do this anet
5- I don’t get it, mouse over something and see how many you have, I think we have that.
Is currently emotionally unstable because Breaking Bad is over
1. GW had this in 2005, it’s still just as relevant and useful today. Having to focus on the top of the screen to see a health bar, then the bottom to see skills is exactly why I rearranged my UI in GW.
2. This is terribly frustrating. Even if I toggle the friendly and enemy options, I still have to hold down a button to see the neutral objects on screen.
we’ve all seen what happens in games where there’s no disadvantage to taking your pants off.
It’s really ridiculous that pet names aren’t remembered. C’mon, guys.
- Moveable/Adjustable UI – I realize this is a big one but not having the ability to allow a player to move and individually scale UI elements (or hide necessary ones) is a serious design flaw, in my opinion. It is 2013 not 2003.
It’s not a design flaw, it’s intentional. The reasoning behind it is they probably want to have control over our interface. Same reasons they keep slapping all interactions on the F button.
I don’t understand why people are defending the inability to customize the interface. I’m fine with it the way that it is but if someone has a problem with it why not give them the option to change it? I think people are too often getting into the “it doesnt affect me so its not a problem” mindset.
- Moveable/Adjustable UI – I realize this is a big one but not having the ability to allow a player to move and individually scale UI elements (or hide necessary ones) is a serious design flaw, in my opinion. It is 2013 not 2003.
It’s not a design flaw, it’s intentional. The reasoning behind it is they probably want to have control over our interface. Same reasons they keep slapping all interactions on the F button.
I kind of agree. Everyone has the same UI everyone’s on the same level playing field. You let people move items around and next thing they’ll demand is to have UI add-ons.
- Moveable/Adjustable UI – I realize this is a big one but not having the ability to allow a player to move and individually scale UI elements (or hide necessary ones) is a serious design flaw, in my opinion. It is 2013 not 2003.
It’s not a design flaw, it’s intentional. The reasoning behind it is they probably want to have control over our interface. Same reasons they keep slapping all interactions on the F button.
I kind of agree. Everyone has the same UI everyone’s on the same level playing field. You let people move items around and next thing they’ll demand is to have UI add-ons.
I am sorry but exactly how is the ability to move stuff around in the UI an advantage? If everyone can do it, then it is STILL a level playing field. And the ability to move around the UI and scale it (which from my understanding GW1 had, that makes the lack of it in GW2 a backwards step) is not the same as wanting addons, so to use that as a defense makes no sense.