Thief rifle skillset & gameplay suggestion

Thief rifle skillset & gameplay suggestion

in Suggestions

Posted by: Uuni.3561

Uuni.3561

I was thinking of how thief with rifle might work and here’s what I came up with. Tell me how it sounds ’mmkay?

1. 1200 range basic attack
-Cripples from behind, slow fire rate but relatively high damage
-Maybe up to 50% projectile finisher chance
2. AoE blast finisher
-Scatters caltrops in the affected area
3. Cheap 3 shot burst
-Less damage per shot than basic attack but overall more DPS
-20% projectile finisher chance
4. Evade backwards and shoot
-Stealth if the shot connects, 600 range tops
-Negligible damage
-100% projectile finisher chance
5. 1500 range execution shot
-More damage to low hp enemies, you can’t move when channeling
-100% projectile finisher chance
-Maybe even make the skill so that it gets interrupted if you get hit during the channel but is also unblockable?

From stealth:
Fire two regular bullets at the same time
-Gain quickness for a few seconds if you hit enemy in the back
-100% projectile finisher chance

Hard to say without seeing the new thief how much exactly would the skills cost but idea being that 2 and 3 skills would be quite cheap, 4 and 5 would be expensive.

Idea behind this kit is to try and keep enemy away with the caltrops, try to dish out as much pain as possible with 3 while still managing your initiative and kite around with the 4 skill, then finish enemy off with quickness + execution shot from stealth. You’d be somewhat weak against other enemies at range if they can have any deflections or just higher damage at 900+ range. It would be hard to finish off enemies that are in melee and not fleeing away as you can’t safely execute them. You might think that the evade + stealth is a bit OP but do note that the stealth won’t activate if your shot misses, gets blocked, gets evaded, is out of range or whatever, leaving you with a big initiative deficit and open for punishment.

Traits could let you upgrade the rifle shots to penetrate target, say master tier in critical strikes

Thief rifle skillset & gameplay suggestion

in Suggestions

Posted by: Zacchary.6183

Zacchary.6183

I actually have made my own rifle suggestion in the thief forums. Some thieves like it.

Thief rifle skillset & gameplay suggestion

in Suggestions

Posted by: Uuni.3561

Uuni.3561

I actually have made my own rifle suggestion in the thief forums. Some thieves like it.

I feel like your suggestion has way too many new mechanics attached to it. Considering how every weapon in the game so far follow a set of somewhat simple mechanics I don’t feel that kinda level of complexity is justifiable. Your sniper seem also far too versatile, leaving very few weaknesses or options to counterplay

(edited by Uuni.3561)

Thief rifle skillset & gameplay suggestion

in Suggestions

Posted by: Zacchary.6183

Zacchary.6183

The point of that thread was to get the brain juices flowing and pose new ideas that could make thief combat fun again. If anet paid any attention to it (which i know they didn’t) the idea wouldn’t be as insane as it is and ha;f the mechancs would most definitely be nerfed, however I would at least hope anet kept the sniper feel to it.

It’s the concept of it that’s important.