Fattest Man in [GLOB]
Warrior: Give carried banners a Burst Skill
Fattest Man in [GLOB]
I really like this idea!
Maybe the burst could be a wider radius Staggering Blow (Hammer 4) type skill, so an additional blowout? It could also count as a Whirl finisher.
I think you could take the core idea further and use it to improve transforms such as Rampage. Rampage is in desperate need of improvement, and giving it a burst skill would make sense.
Therefore I may take some time replying to you.
Rampage is in desperate need of improvement, and giving it a burst skill would make sense.
I hadn’t considered this, and it makes perfect sense. For a warrior elite, it seems silly to not have an accompanying burst ability. I also understand why utility skills are restricted while in Juggernaut form, but perhaps a reduced pool of moves could be available, like while underwater? Perhaps as a Burst Skill, Juggernauts could consume conditions to increase the duration of the form? This change would help them deal with the sacrificed condition removal inherent to the form, as well as letting them be stompy for even longer.
Barring that, perhaps physically throwing a target enemy away as a ground targeted projectile? (They’d be immune to fall damage, obviously) It would be a very characteristic way for a juggernaut to handle some puny assailant, as well as play to the core strengths of the form; disruption of the enemy.
As a third idea, have it convert adrenaline into a buff for giving melee attacks splash damage, it seems odd that the ‘Ultimate Warrior’ lacks the multi-target abilities of his less angry brethren.
Fattest Man in [GLOB]
What is a non-warrior picks up the banner..?
What is a non-warrior picks up the banner..?
As they can’t use burst skills, they’d simply have access to the same moves and buff as before. This helps limit this ‘buff’ to warriors only, allowing them to have more fun, without risking any potential balance problems?
Fattest Man in [GLOB]
Additional note: With ‘Cleansing Ire’ now in the game, the ability to spend adrenaline is crucial to a warrior’s sustainability. Locking this away in warrior-only forms and weapon packages is a serious problem, something this change would go some ways to address.
Fattest Man in [GLOB]
What about an impale skill? Or a jump skill similar to Dragoons in Final fantasy?
What about an impale skill? Or a jump skill similar to Dragoons in Final fantasy?
That would likely be too much like the warhammer burst, which fills the role of AoE leap very nicely. In keeping with the spirit of banners, I believe it should be both an attack (as it is a burst skill) and a group asset. I had a thought that perhaps it could be a leaping strike, perhaps with a 600 range instead of Eviscerates 300, that inflicts vulnerability (not much) on enemies near the target and grants might to allies in the same area. It compels the user of the skill to do what warriors and banners should do best; get into the thickest part of the fighting.
Fattest Man in [GLOB]