(edited by street.2176)
WvW Only Servers
No annoying PvE Players who wants their LS Achievements and Guest option for occasional PvE still working.
Correct me if I’m wrong, but are you implying that PvE players are annoying because they play the game?
~Sincerely, Scissors
No annoying PvE Players who wants their LS Achievements and Guest option for occasional PvE still working.
Correct me if I’m wrong, but are you implying that PvE players are annoying because they play the game?
No, just bad english grammar from my side.
What I’m trying to imply is that the current WvW Capacity isnt enough for PvE Achievements in WvW. Players that only play WvW since launch cant get on the Map and their Servers which are/were pretty good are losing vs much weaker Servers because of Achievement Hunters running Ruins with 60+ in a Circle…
There are many ways to lure PvE Players into WvW, but what currently is happening is just downright kittening on what the WvW Community likes about WvW.
At least in my opinion.
New PvE Players are always welcome in WvW, but not if all Maps are full and Commanders cant get on the Maps because ppl are capping ruins 24/7 or doing the JP.
The new Map which has No Queue also wont help defend Keeps, Towers and Camps when the Players on Map only care about their Achievements.
Thats why Id wish there would be seperate WvW Only Servers.
(edited by street.2176)
I’d argue that WvWvW is just as much PvE as it is PvP. You kill things to shape the environment for your team— sure, there are other teams vying to take your environment, but I’ve gone through trains in Eternal Battlegrounds without seeing a single one of those filthy aspenwood traitors.
Remember the shattered Alliance against Blackgate. Remember the Aspenwood Jumping Puzzle Betrayal!
I’d argue that WvWvW is just as much PvE as it is PvP. You kill things to shape the environment for your team— sure, there are other teams vying to take your environment, but I’ve gone through trains in Eternal Battlegrounds without seeing a single one of those filthy aspenwood traitors.
Remember the shattered Alliance against Blackgate. Remember the Aspenwood Jumping Puzzle Betrayal!
It is both, but for WvW only Players its neither PvE nor PvP – its WvW. Achievement Hunters just destroy this wonderful (and unfortunately sometimes laggy) Game Mode.
if they remove WvWvW from world achievement then you don’t see PvE players there, there is no need to make a new server for a problem that can be solved internally.
if they remove WvWvW from world achievement then you don’t see PvE players there, there is no need to make a new server for a problem that can be solved internally.
This, this needs to happen.
As a PvE player, I am all for a complete separation of PvE and W3. I’m not interested in PvP, yet I have to venture into W3 to collect mats and to work on certain achievements.